Category Archives: Book Reviews

A Contrast Between Frankenstein’s Creation and God’s Creation

Elsa Lang Lively

Mary Shelley’s novel Frankenstein brings to attention several thought-provoking concepts such as the nature of mankind, humans as created beings, and humans’ desire for spouses.  While Shelley provides one viewpoint of how these concepts can influence humans’ decisions, the Bible also provides a different application of these concepts according to God’s purpose for creation.

Frankenstein’s monster was created for the sole purpose of scientific advancement.  Victor Frankenstein spent years studying the origins of life and ways in which it could be replicated using science.  During his years at university in Geneva, he poured over books and research, soaking up the knowledge that his professors passed on to him about modern science.  His ability to bring another being into existence was a result of study and toils over the course of several years.  Since his goal of creating another living being had captivated him entirely, Frankenstein’s communication with his family back home suffered tremendously.  He was unable to both devote time to caring for his already living family and his scientific achievement that was not yet alive.

Frankenstein did want to prove his childhood curiosities about the nature of life to be true through the fulfillment of his experiment to replicate life; however, he might have been also motivated by the desire to contribute to the betterment of mankind through his findings.  If he was able to create life from the remains of living people, he could have applied his knowledge to extending life for those who had ailing health.

In contrast, the Creator of the Universe was already fully aware of his power as Creator.  He did not need to develop His knowledge base in order to bring life as we know it into being because He himself created the ability to possess knowledge.  God did not create the universe and mankind in order to prove anything to Himself.  Instead, He created the world and mankind in order to be glorified by His creation and to demonstrate His love.  He knew exactly what He was doing when He created the universe.  His creation was by no means an experiment.  “God saw all that He had made, and it was very good” (Genesis 1:31).

Victor Frankenstein as a creator was very driven by his scientific pursuits.  It could be said that his ambitions to apply his knowledge completely overtook him and caused him to become a different person who was estranged from his family.  As some people lust after power and wealth, Frankenstein chased after knowledge and the application of science.  Even though his childhood was greatly influenced by the beauty of the Swiss outdoors, he traded in his experiences among the natural, existing world for experimentation indoors that left him feeling troubled and drained of energy.

Victor always had goals of some sort throughout the entire story.  As a young student, he applied himself through scientific experimentation.  After his monster began to murder those who he loved back home, his attentions turned towards pacifying the monster by creating a spouse for him.  Once he abandoned those plans, however, he devoted himself to protecting his love Elizabeth and awaiting his own death.  Once Elizabeth was killed by the monster, Frankenstein spent the rest of his life committed to avenging the deaths of William, Justine, Clerval, and ultimately, Elizabeth.  Throughout the entire story, he was never a passive character, but instead was very driven by his goals.

Frankenstein’s monster had the same nature as that of an ordinary human being, as far as emotions and rationale are concerned.  He learned very quickly from his surroundings, becoming very observant of language and human behavior in only several years.  He did not resemble any human physically, and was therefore rejected and abhorred by society.  When the monster first came into existence, he first experienced rejection by his own creator, who wanted nothing to do with him after his experiment proved successful.  Faced with rejection and hate from everyone that the monster came in contact with, he turned against mankind as a whole.  This caused his once innocent nature to be spoiled with the infectious idea of revenge, and his hate resulted in the deaths of Frankenstein’s loved ones.  The monster was very much a product of his environment, basing his actions and thought process on what society subjected him to.

God as Creator is perfect in nature and therefore, never the source of blame for sin on earth.  Because God is caring and the only source of unconditional love, He never leaves His children in time of trouble.  He even sent Jesus to die for all of humanity because He wanted to be able to spend an eternity with those who choose to live for Him.  He designs all of His creations with the utmost care, and not one of His creations is a mistake or unworthy of love in God’s sight.  Psalm 139:13-16 says, “For you created my inmost being; you knit me together in my mother’s womb.  I praise you because I am fearfully and wonderfully made; your works are wonderful, I know that full well.  My frame was not hidden from you when I was made in the secret place.  When I was woven together in the depths of the earth, your eyes saw my unformed body.  All the days ordained for me were written in your book before one of them came to be.”

Humans, as creations of God, were designed to live in paradise and enjoy God’s presence.  As a result of sin entering into the world, every human is born with a sin nature that seeks to please self rather than God.  Because of the magnitude of man’s sin, humans are not righteous enough to enter the kingdom of God based on merit alone.  This is why humans as creations of God still depend upon His grace and mercy in order to be able to have eternal life with Him in Heaven and live life on earth with the goal of serving the Creator.

When Victor Frankenstein finally succeeded in bringing the monster to life, he was terrified and haunted by the capabilities that the monster possessed and by his gruesome appearance.  Therefore, he fled from his creation, leaving the monster to learn to adapt to life on his own and rejecting that which he had brought into the world.  Even though the monster pursued Frankenstein and attempted to reason with him and have a connection with his maker, Frankenstein still continued to shun his creation out of fear and disgust.  Ultimately, Frankenstein sought to kill the monster after he murdered Elizabeth and stole away his very last source of joy in the world.  He vowed not to rest until he had taken vengeance upon the monster.

The monster began his life wanting to have a relationship with his master in some shape or form.  When he was spurned by Frankenstein, however, he sought to experience a human relationship by observing a French family living in the mountains.  Once they reacted violently against him, the monster began to hate his creator for creating him in such a way that he was forced to be rejected by society for the rest of his life.  This is why he turned upon Frankenstein and began to murder those who were closest to him, including his family, friends, and wife.  When the monster could not have a relationship with his creator or any other living being, he vowed to inflict the same kind of pain and loss upon his creator himself.

When God created mankind, His goal was to be able to live in close intimacy with His creation without the separation caused by sin and disobedience.  He wanted His creation to be able to fully experience His love and for them to worship Him.  After the fall of man, God still did not abandon His creation, although they fully deserved to be damned because of their disobedience and failing to follow God’s plan for their lives.  Instead, He revealed Himself through other humans, presenting His commands and providing a way for humans to follow Him.  Above all, Jesus took upon Himself the sins of the world, allowing those who choose to believe in God to experience salvation.  Although mankind turned away from God, He never turned His back on His creation.

Humans broke trust between God and man in the Garden of Eden, which was the start of years of man-made barriers between the Creator and His creation.  Humans as a whole do not always strive to please God and serve Him through their actions.  Some humans shun God completely, despite all that He has done to provide love and salvation for them.  Others decide to follow God and obey His commands.  Yet even those who believe in God and seek a relationship with Him cannot have a perfect, righteous relationship with Him here on earth.  Due to the sin nature of humans, perfection and complete understanding with God can only be achieved in Heaven.  This means that humans must learn to obey God to the best of their abilities while on earth, but wait until eternal life in Heaven to have the perfect relationship with Him that they desire.

Both Frankenstein and his monster feel the need to have a spouse throughout the course of the story.  Frankenstein’s need for a spouse is largely a result of his upbringing.  He grew up with his “cousin” Elizabeth and was given the idea from his parents early on in life that he should marry her in order to unite the family and bring happiness to the parents.  Many of Frankenstein’s fondest memories included times spent with Elizabeth.  When things started to go awry with the monster, Frankenstein longed even more than before to be married to Elizabeth despite the current circumstances.  Near the end, Frankenstein realized that since everything in his life has gone completely wrong, he wanted to be able to experience joy with Elizabeth and bring her comfort before the monster took his life.

The monster sought a spouse because he was rejected by all other forms of humanity.  Like other humans, the monster craved relationships with other humans.  When these relationships and human contact were denied to him, he demanded to be given a spouse who matched him in physical grotesqueness.  He was not as concerned with his physical attraction to a spouse as he just wanted someone to fill a void in his life.  Unlike Frankenstein, however, he was not as fortunate to find a spouse and be married.  Instead, he was forced to live out the rest of his days in solitude.

When God created mankind, he recognized the need for man to have a helper or mate in his life.  “The Lord God said, ‘It is not good for the man to be alone.  I will make a helper suitable for him’” (Genesis 2:18).  God did not create humans to live lonely lives but instead wired them to pursue relationships and have human contact.  Not only this, but He also put the desire for finding a spouse within the hearts of both men and women.  Earthly marriage is a representation of the unity between Christ and His church.

Shelley’s account of Frankenstein and his monster demonstrate the need for humans to fulfill their role as creations.  God is the only true Creator who is capable of bringing new life into the world.  Humans are called to obey and serve Him as Lord, abiding in His steadfast love for His creation, as He is the Author of Life.

An Analysis of Lord of the Flies

Audrey Livingstone

In Lord of the Flies, a group of young English boys (their ages range from about six to twelve years old) are marooned on an island after a plane crash.  The book’s main character is Ralph who, after wandering around, finds another boy nicknamed “Piggy.”  After conversing for a while, they start to look around the beach, wondering if any other boys had survived.  Then Piggy sees a conch shell and tells Ralph they could use it to make some sort of sound off to figure out if any other boys had survived the crash.  Ralph blows the conch, and boys begin to come through the trees and onto the beach.  Along with the boys from the crash, there is a boys’ choir, dressed in long black robes, with a leader named Jack.  Little did they know, there would soon be significant power struggles and conflicts between Ralph and Jack.

At first, most of the boys are delighted to be on an island where there are no grownups and therefore no rules.  However, they soon find out life is not so easy without civilization and a structured environment.  Ralph is chosen by the vast majority of the boys as leader.  Jack, an alpha male by nature, is quite upset by this decision; but, he is soon consoled when he is appointed hunter.  Quickly realizing they need to have order and structure to stay civilized, they take action toward that end.  Unfortunately, it swiftly falls apart.  For example, they had all decided it would be a good idea to have a fire going at the top of the mountain so that if a ship passed by, it would see the smoke and come to the boys’ rescue.  Jack’s hunting group had been the first group in charge of keeping the fire going, but they abandoned the job to go hunting.  Piggy got angry and pointed out to them one of the youngest boys, named Percival, had been at the top of the mountain with them but was now nowhere to be found.  Piggy had pointed out the hunting group had been responsible for the possible death of a child.

The signal fire represented their first attempt at keeping order and civilization.  If they kept the fire going, they were still making an actual effort to be rescued and return to civilization.  If they let it burn out, they no longer cared about order — if they let it burn out, they were more preoccupied with power and killing than civilization.  Jack was the first to begin the fall into decivilization.  Maybe because he was marooned even before the plane crash, or maybe because he had a more savage nature.  But he was the leader of the hunting group, and he was the one to suggest hunting for meat was more important than being rescued and returning to civilization.

Jack was not only the first to show signs of decivilization, he also led others into the same descent.  He had been the runner up for leader, so he did have some sort of hold over the boys — just not as much as Ralph.  Ralph, however, cared more about order than bloodlust and hunting.  For example, when it appeared as though Jack and the rest of his group always seemed to be hunting while important work needed to be done, Ralph became irritated, wanting to keep their life on the island as orderly as possible.  Because of this, they soon had their first verbal argument — even though a mutual dislike and power struggle had been festering since the beginning.  Ralph was very popular among the boys and was a good leader, but Jack began gaining power bit by bit.

Compared to Jack, Ralph seemed extremely orderly and civilized — but if he were to be placed back in his original environment (he had lived in England), he would looked upon as very decivilized — possibly even almost savage, which also speaks volumes about how much Jack has increasingly descended into decivilization.  For example, Jack and his hunting group failed to keep the signal fire going for a second time, during which a ship was actually passing, and they missed their chance of being rescued.  Ralph became enraged at Jack and told him Jack had warped priorities, that he cared more for hunting and bloodlust than being rescued.  He then said  Jack didn’t want was best for everyone — which was returning to civilization.  Ralph did.

In response, Jack paints his face like a savage and assaults Piggy.  Piggy had always been picked on, especially when the older boys wanted to feel more in charge.  But nobody had ever actually hurt him.  Physical abuse was the extent of their community’s decivilization.

One night while the boys were all sleeping, military planes (from World War II) fought in the sky.  Sam and Eric, who were supposed to be keeping the signal fire going, fell asleep.  While the island is asleep, a dead parachutist falls down from the sky and onto the island.  When Sam and Eric wake up, they see the parachute moving with the wind and the dead man’s mangled body in the shadows and assume it is the infamous “beastie” some of the younger children thought existed.  They run down from the mountain and find Ralph, telling him they were assaulted by the beast.  Ralph immediately calls an assembly, in which Sam and Eric give their account of seeing this beast.  And even though all the older boys have assured everyone there is no beast, fear still grips them.

At the beginning, Ralph had a strong hold over the boys and could keep a moderate amount of order among them.  However, as decivilization began to break them down, Jack became more of a leader than Ralph and had more of a hold over the boys.  The difference was the boys had respected Ralph and his leadership, whereas they feared Jack and were afraid of what would happen if they didn’t obey him.

When Jack and Ralph lead a group of boys on a hunting expedition to find the beast, they have no idea it will end with savagery.  They find pig droppings, and Jack suggests they hunt the pig while they try to find the beast.  Ralph had never understood why some of the boys had liked hunting but began to understand the excitement while hunting the boar.  They surround the animal but don’t succeed in killing it.  Still excited from the hunt, they are not discouraged; they form a circle around it in an attempt to reenact it.  Robert acts as the boar and thinks no harm will come to him.  However, the boys are so overcome with bloodlust and excitement they almost beat Robert to death in the reenactment.  Jack then suggests they kill one of the younger boys since they didn’t get to kill the boar.  Everyone laughs at the idea, but their lightness of heart on the subject shows their fall into decivilization continues to progress.

After the hunt is completely over, and everyone is back at the end of the island they’re normally at, Jack calls an assembly.  He demands Ralph be removed from his place of leadership, but nobody seconds his motion.  Beside himself with anger, Jack walks away from everyone and declares he’s making his own tribe, and anyone who would like to join him is welcome to.  None of the boys go with him at the assembly, but many of them sneak away during the night to join him.

Ralph is extremely disappointed and feels utterly defeated later that night when Jack’s tribe attacks them.  Jack and his boys become very savage, and when they hunt and kill a sow, they take its head and put it on a stick in the woods as an offering to the beast they think exists.  When Simon (one of the main characters who supports order and civilization) realizes there is no beast, he runs down to the shore to tell the rest of the boys.  However, Jack’s tribe, along with Ralph and Piggy, are caught up in their hunting dance, and in the excitement of the moment, kill Simon, thinking he is the beast.  And just as Simon is now gone, so is every trace of order and civilization in their community on the island.

After Simon’s death, all of Ralph’s power is gone and now belongs to Jack.  The boys no longer answer to Ralph but to Jack.  Jack uses the boys’ fear of the beast to control them; he convinces them Simon really was the beast, and his death was a good thing.  Jack is essentially trying to convince the boys they have a clearer state of mind while in a state of savagery and bloodlust than in a right and civilized state.

Soon after this, Jack and Ralph’s tribes enter into one of the most central conflicts of the novel, and it ends in the death of Piggy and the destroying of the conch — both very important symbols.  Piggy was the intellect and civilization of their community, and the conch was the order.  Now that both of them are gone, so are order and civilization.

At the end of the novel, Jack’s hunters set the signal fire into a full-blown forest fire in an attempt to kill Ralph.  Ralph runs out of the forest and onto the shore, hoping for the best — hoping to survive.  Ironically, his wish comes true.  Because of the great size of the fire, a nearby ship sees the smoke and comes to rescue them.  A naval officer comes to Ralph and asks him how long they have been stranded and how many boys there are.  Ralph says he doesn’t know.  He also tells him there have been murders, and the officer is appalled, thinking a bunch of British boys would be able to keep order.  Realizing the reality of actually being rescued, Ralph begins to weep — but not necessarily out of joy.  He knows life will never be the same after coming to the island of the Lord of the Flies.

“Ralph wept for the end of innocence, the darkness of man’s heart, and the fall through the air of a true, wise friend called Piggy.”

They are all forever changed by their experiences on the island.

Some Light Summer Reading

Christopher Rush

Well, here we are again.  A third volume of Redeeming Pandora.  And they said it wouldn’t last.  In this final year of the journal, we thought we’d go all out and make these final four issues as memorable as possible.  We’ll hear from some old friends, tie up some loose ends, and keep bringing you eye-opening and heart-warming articles for the rest of our journey together.  Here, just in case you were interested, are some of the works I read and reviewed this past summer.  I hope you enjoyed the absence of required summer reading this year.  I know I did.

Marvel Masterworks: The X-Men, Vol. 3, Roy Thomas and Werner Roth

Roy Thomas starts off his tenure as writer of the X-Men by showing off his knowledge of Marvel history — this could have been a good thing, had he done something interesting with forgotten characters or former X-Men villains.  However, he just sort of parades meaningless moments and characters who should have been forgotten and doesn’t do anything spectacular with them.  Yes, he does create the Banshee, but he makes him a confusingly-motivated ancient man and needs several tries before he can do something with him.  A great deal of the issues in this collection feature a dead-end plot thread of Jean leaving the team to attend Metro College (enrolling during the summer, for no reason).  It’s a dead end because Jean usually finds the time to join them on their missions anyway.  Despite initially feeling relief she is no longer a fighter, she apparently takes the time to sew new uniforms for everyone and rejoins them anyway.  All supporting plot threads that could have been interesting, such as Ted Roberts, Jean’s classmate who suspects the teens are the X-Men, are inexplicably dropped without any resolution.  Thomas even brings the Mimic back as a teammate of the X-Men — at Xavier’s request! — but this goes nowhere, despite some good character moments, since after a few issues Thomas has the Mimic lose his powers again.  It’s worth reading because it is classic X-Men, and Thomas does manage to get a few good character moments in there (he finally gets the Scott/Jean romance going after a while), but it’s not the best storytelling done in the X-Universe.  I read the individual issues, by the way, not the collection named in the title (it’s just easier to call it that for your ease).

Batman: The Killing Joke, Alan Moore and Brian Bolland

This is not for the faint of heart.  Its reputation is well-deserved, even if Alan Moore himself has distanced himself from his work (as is his wont, apparently).  Bolland’s artwork abets the grim story in unnerving ways, even without the remastered work in the recent deluxe treatment.  The work does not let up in its grotesquery, so don’t read this if you are planning on going to sleep soon.  We may never know if this is the real origin of the Joker, which would be all for the best, but it makes frighteningly good sense.  It’s short enough to be read in one sitting, which would be the way to go (if you are mature enough to read this).  You don’t want to linger, even though it will linger with you for a while.  It’s fast-paced, even with the pervasive mix of flashbacks and present-day action, and keeps you gripped, probably more so than any other Batman tale.  It’s the Dark Knight at his darkest.

Batman: Knightfall, Vol. 1, Chuck Dixon

Finally, after all this time, it’s come out in a nice TPB and I have read it.  Without all the preliminary prologue stuff, non-Batman readers might be a bit lost for a time, such as who Jean Paul is, why Bruce is already beleaguered, when Bane fought Killer Croc, for examples, but it shouldn’t bother people too much.  Bane’s origin is dark, but he doesn’t do much except wait throughout the TPB, other than the entire Arkham thing and breaking Bruce Wayne’s back.  It’s not nearly as boring as that sounds, since he is a fairly intelligent villain, though the addiction to Venom diminishes him somewhat, since it’s not just about his personal strength and intellect.  Anyway, the inevitable backbreaking isn’t the climax of the story, which is more impressive than I thought it might be — the real story is the destruction of Batman, the idea, the symbol.  As Bane says toward the end, JP as the new Dark Knight (emphasis on the Dark, not the Knight) does more to destroy Batman than he did, since he just broke Bruce Wayne: turning Batman into no better than the evil he conquers, Jean Paul becomes perhaps a worse nemesis for Bruce Wayne than even Bane is, but we’ll see what happens in part two.  The pacing is an odd thing for a 19+-part series, depending on whether you add the non-numbered parts of the story: sometimes issues take place immediately after each other, sometimes days pass, but all of it is fairly rapid in the beginning, following Batman and Robin’s attempts to recapture the inmates from Arkham, though Batman doesn’t treat Robin all that well whether he is Bruce or Jean Paul.  Even so, one doesn’t need to pay too much attention to the time factors, since the breakdown of Bruce Wayne is the central idea of volume one, and the creative teams do a fairly fine job with it.  The clash of ideas (the nature of good, for example) are highlighted at times, though they take a backseat to the action more often than not, but it’s still a good read that holds up after all these years.

Marvel Masterworks: The X-Men, Vol. 4, Roy Thomas

Unfortunately, Roy Thomas proves himself not very capable of delivering very good stories with these issues.  He tries his hand at a major storyline (for the time) with the mysterious Factor Three story, an extended conflict of a mysterious group whose only redeeming value is the introduction of Banshee.  Somewhere along the line, Thomas drops the whole “Jean is away at Metro College” thing with no explanation at all, another example of this creative team’s inability to sustain much.  At times, Thomas proves he is capable of delivering quite interesting character moments, notably giving Jean a personality for the first time in the series since issue 1.  Not only that, but we have the beginning of Jean’s telepathic skills as well, just in time for the startling conclusion in the final issue of this collection: the death of Professor Xavier.  The Factor Three main story has some potentially good points, like the “trial” of the X-Men by former foes, but as mentioned above, Thomas never brings the good ideas to successful conclusions.  Too often, especially by the end of this collection, Thomas breaks out an inane deus ex machina to finish off the story, often saying the villain was an alien from outer space, destroying all personal interest in the conflicts.  This collection also has some of the worst X-Men issues perhaps of all time: the combat with Spider-Man in #35, the Mekano issue in #36, the battle with Frankenstein’s monster in #40 (you read that right), and the utterly inane Grotesk battle in #s 41-42 resulting in the death of Xavier.  You know a comic issue is bad when you are longing for the days of El Tigre, the Locust, or even the pirate ship.  The new uniforms do nothing for the series other than give Thomas an excuse to stereotype Jean again (despite turning around and giving her one of the best scenes in #42 she’s had since the beginning, as mentioned above).  One would think it impossible to make a bad issue starring Spider-Man and the X-Men, but Thomas and Co. somehow managed to do it.  All the auguries point to the need for a new creative direction.  It is starting to become clear why the X-Men were cancelled.

The Great Hunt (Wheel of Time #2), Robert Jordan

Say what you will about Jordan’s style, he eventually gets around to telling an interest-holding story.  Not to say the beginning is boring, since he is creating a rather large world, increasing the cast and conflicts first introduced in The Eye of the World, while adding more layers of time’s repetition as he goes.  It’d been a few years since I read TEotW, so I was a bit concerned getting back to the saga whether I would remember enough to make it worthwhile, since starting over would take a fair amount of time; I read some online summaries to refresh my memory, which wasn’t quite as thorough as I thought it was.  This was helpful, but Jordan does a pretty good job of reminding his audience of the things worth remembering early on in the first part of The Great Hunt.  This was very nice of him, no doubt because his original audience would be reading them a year or two apart as well.  There’s a great thickness in these volumes, which makes one think a lot happens, but not much really does in this volume — that’s not a bad thing, though, since he knew he was creating a massive saga occurring essentially at the end of time, just before the Last Battle.  He doesn’t have years and years to cover, so a lot of detail happens.  Some readers might be put off by this, but if they are, one wonders why they are reading this series in the first place.  Jordan didn’t hide the fact he was intentionally recreating a combination of Tolkien, Arthurian Romances, and just about everything else.  Knowing that helps enjoy his overt use of myth and archetype — he’s not really trying to say anything new, so readers who get frustrated and say, “oh, that’s just like when that happens in…” are missing the whole point.  It’s a slow-building story, but again that’s because it is part 2 of 12/14 — if Jordan just threw every race, every item, every conflict, every character at us all at once, it would be a jumbled mess and not enjoyable.  This book was enjoyable, ever more so once I got used again to his style/diction.  True, a few threads are left unresolved, again because it is part of a series, but the story is somewhat self-contained even if one hasn’t finished reading TEotW the day before starting this.  It has enough twists, turns, and developments to make it an enjoyable read for those willing to take the time to read it.

Fables: The Deluxe Edition, Vol. 5, Bill Willingham

Focusing on characters generally on the periphery to date, the three storylines collected in this edition are rather enjoyable, especially if one has wandered away from the Fables Universe for a while (perhaps mostly waiting, as I am, for the deluxe hardcover editions).  Either the language is much more palatable for most of this book or it’s much less noticeable (hopefully the first), which adds to its enjoyment.  Time is a sort of tricky thing here, since the first two storylines (the first focusing on Jack, the second on Boy Blue) occur somewhat simultaneously with each other and the previous storyline of Snow and her cubs (seen only briefly here toward the very end of the third storyline collected here).  The “rest of the universe” attempt is rather bold — it really didn’t work for Battlestar Galactica, but somehow Willingham pulls it off, perhaps aided by the general familiarity we have with the characters (though that never helps too much with Willingham).  It’s nice to see Beauty and the Beast coming into their own, even though it has taken five years (not that we can really tell unless paying close attention).  The characters are starting to grow up, which is odd considering it has been hundreds of years since they have been in this plight — perhaps recent events have shaken them out of their comfortable torpor.  The third storyline is another clever addition to the Fables Universe, bringing in the Arabian Fables, having been earlier bridged with the return of Mowgli, in a nice touch.  It’s a clever story with an ending that works a lot better than the Roy Thomas/Gary Friedrich era of X-Men in the “that’s what you thought” vein.  The Adversary is revealed, but that doesn’t help anyone much, allegiances are tested, but as with most endings to the deluxe editions, a kind of peace settles in by the end, ready for the next big thing.  Nicely done, this.

Justine (The Alexandria Quartet #1), Lawrence Durrell

Durrell has created an interesting approach to fashioning literature (or at least, followed Joyce and Woolf the way they wanted to be followed): part dream, part memory, part compulsion.  It returns to itself quite well, though it doesn’t really lean toward repeated readings, since most readers probably will want to continue on with the series.  Just review the beginning again once you’ve gotten to the end and it will be even more impressive.  It starts out slowly, sectionally, as if it wants you to take your time in reading it, but that doesn’t help remember it much by the time you get further into the book.  Remembering all the characters can also be a bit tricky: Pombal, Pursewarden, Clea, Capodistria, Scobie, Nessim, Memnijian, etc., etc.  There’s a large supporting cast, but it’s almost as if you don’t have to pay too much attention, since the focus (when it starts to focus) becomes on the bizarre “love” quadrangle of the main characters (the love is not a real factor in the book, since Durrell is creating a story about human interactions/relationships that are driven by just about everything except love).  Durrell’s vocabulary and diction are enticing for much of the book, but stylistically interest comes in waves, receding and gathering.  The small sections can work to one’s benefit this way, if the reader perseveres through the middle where Durrell seems to be focusing more on his style than on the content.  I understand style was probably his main focus anyway, but it’s almost a bit too thick in the middle.  Durrell manages to maintain the style through the entire novel, but he eases up the intensity by the end, making it almost detached (a different kind of detached, since detachment is a key thematic and stylistic marker for the entire book, especially its characters).  It wasn’t as gripping as the critics I’ve read make it sound, but that was probably just me.  I’m willing to give the rest a try, sooner or later.

Star Wars: The Empire Strikes Back, Donald F. Glut

It was interesting finally reading this book.  It was much closer to the movie than the first novel, so it was difficult to find too many differences.  Some stand out, though: Yoda is a swift-moving blue creature in the book, one notable difference; Leia and Han’s farewell was also different — instead of the iconic “I know,” we have a different exchange, not nearly as memorable.  A few of Lando’s lines are different as well, but not too many different scenes exist — on the whole it is, as I said, interesting but not terribly impressive.  I’m not sure why a book was made, beyond the usual pecuniary reasons, I suppose.  But still, it is classic Star Wars, at a time when the Expanded Universe could fit on one very small shelf, and thus it is worth reading for that reason.  The uncertainty of the characters and their destinies are there, and much more “authentic” than in Splinter of the Mind’s Eye.  The characterization of Darth Vader is still slightly discrepant, so his comments and motivation for finding Luke are different and intriguing.  I still say it would make more sense to say TESB occurs 6 months after ANH, and RotJ takes place 3 years later, unlike what is “officially” recognized.  It still doesn’t make sense why 1) Han would wait 3 years to settle his debts with Jabba, 2) Ben would wait 3 years to tell Luke to seek out more Jedi training, 3) Darth Vader would take so long to track down Luke, as experienced as he is in the Force, and 4) the Rebels are only just now setting up shop on Hoth (where have they been in the meantime, why did they need to leave?) at the beginning of the book.  If it were only 6 months between the destruction of the Death Star and this, all of that would make a bit more sense.  And it would be more conceivable how Luke could become so much stronger in the Force in a few years between Empire and Return, how they could start to infiltrate Jabba’s palace, and how they could get so far on the Death Star without any mention of it in Empire. But that’s just me. It wasn’t a great book, but it was nice to go back to that time in the Star Wars Universe.  Things were so much simpler then.

The Complete Wargames Handbook: How to Play, Design, and Find Them, James Dunnigan

This was a pretty good read, though I was hoping it would be better.  The subtitle is somewhat misleading: yes, Mr. Dunnigan spends some time talking about how to play, design, and find wargames, but most of the book is him telling us about himself, his work, and the history of wargames (from his perspective).  I would have preferred much more time on what the subtitle says, especially playing and designing them, but since Mr. D indicates multiple times only a small select few are smart enough to really understand the math (and thus the essence of the games), he doesn’t really deign to tell us too much more than that.  Perhaps he wants us to go back and get all the back issues of S&T and Moves, which will really explain the things he doesn’t want to go into as much.  Since he got into wargames because he wanted to analyze history and learn more information, Mr. D takes the position this is really the best reason to get into wargaming — yes, he does emphasize (once in a while) the importance of “fun” (since they are “games”), but it’s not nearly as important to him (and thus, real wargamers) as the historical inquiry and conflict simulation (since that’s the more “proper” term than “wargame”).

Mr. D’s tone throughout, unfortunately, displays this “I’m really smart, most of you aren’t” attitude.  When telling us the history of wargames, he gives a backhanded mention of Avalon Hill, doesn’t name Charles S. Roberts at all, then let’s us now he and SPI saved the wargaming industry single-handedly for a decade, until he wanted to move on to bigger and better things, primarily his writing career.  Hopefully his other books are better written, but this had a fair amount of typographical errors (perhaps the big need for a revised edition, 10 years later, prevented time for proofreading).  In the appendices, Mr. D gives a decent list of other wargaming companies (as of 1992), and even almost gives some respect to AH, but it’s a little late in coming.  The computer wargames section, though, does not hold up well.  It isn’t even very interesting from a historical perspective, which is rather ironic considering the whole purpose of the book.

I fondly remember the ol’ 386 days and signing on to play games online (well, starting the dialing process, having a sandwich, reading a Michener novel, and then finish signing on and starting to play), but it wasn’t as great as Mr. D makes it out to be (which is not being said from rose-colored contemporary days, since I don’t play computer games today).  Obviously, at the time, it seemed incredible, but since he also says the computers were inferior to the strategic capabilities of manual wargames, it’s a rather weird section, almost as if he needs to validate his career choices in shifting to computer games, or at least promoting them.  The book is good, though, and he is helpful at times, even if he does repeat himself quite a bit (in the same paragraph, many times) and does talk down at the reader too much (especially for someone who didn’t really want to get into gaming, left it after an admittedly fecund decade, and moved on, sort of). He does give some helpful ideas in playing and designing (though not nearly as much as I had hoped), and it was worth reading, especially for people starting out in (manual) wargames, if any such person exists.

Marvel Masterworks: The X-Men, Vol. 5, Roy Thomas

Again, I only read the X-Men issues separately, not the other issues included in this oop collection.  This really shows why the series was cancelled after another year or so — the quality just was not there.  Certainly some exceptions exist in this group, thanks solely to the art of Jim Steranko for a couple of issues, and the introduction of Lorna Dane is a great idea, but it’s an idea that doesn’t go anywhere here.  Instead, this run is full of ideas that seemed good at the time but ultimately failed: it picks up with the funeral of Xavier, and the letters pages at the time are adamant in the complete, irreversible nature of Xavier’s death (obviously we know how that turned out); this is followed up with the break-up of the team, by the FBI of all people, as if they have some sort of jurisdiction over the team.  This is typical of the issues here: potentially fine ideas hampered by illogicalities, inanities, and failed execution.  Had the X-Men volunteered to split up, giving the creative team a chance to highlight different characters in a short series, that could have been great — instead, it contradicts decisions already made, goes nowhere, and provides some of the worst stories in the history of the X-Men.  Magneto is brought back, supposedly killed off, and brought back again a couple issues later, with henchman Mesmero we’ve never seen before but is apparently Magneto’s life-long acolyte.  Juggernaut is brought back for what almost was a confrontation of Marko’s human side and the loss of his step-brother, but this, too, goes nowhere, and the issue devolves into a meaningless battle and an inane deus ex machina ending.  This run suffers from a lack of continuity, coming most likely from the great turnover in writers, artists, and decision makers.  We see again a fight with the Avengers begun for no reason and ending simply because the issue has run out of panels.  It does have some nice moments, oddly enough from Toad, but they are overshadowed by the general shoddy work.  Jim Steranko’s work does a good deal to stave off ennui with the series, though once his contributions end, the series immediately plummets to slipshod work again, as if no one was paying attention to the possibilities of quality work.  The last X-Men issue features a humdrum battle with Blastaar (who spends most of the issue facing away from the audience) and some of the worst treatment of Jean in the entire series (with Bobby even joking they never should have allowed women to start voting).  The series is sadly and definitely on its last legs here in its initial run.

Reading for Redemption: Practical Christian Criticism, Christian R. Davis

For most of this fortunately short (but not quite short enough) book, Mr. Davis’s title is more true than he probably intended.  Most of his interpretations in the body of chapters exhibit “reading for” redemption, indeed, almost to the point of “reading in” (as in “reading redemption into the work”).  He stretches his case rather thin for some books (especially Lord of the Rings and Harry Potter), and some works he twists out of shape to make fit his pattern (e.g., Ivanhoe).  His standards for popularity are also rather bizarre — drawing upon some arcane source of publishing statistics to identify historically popular novels (Tale of Two Cities, Uncle Tom’s Cabin) to see if his particular formula for successful redemptive works fit the past, with varying degrees of success (but since he is doing all of the quantifying, things work or don’t work mainly by his say so).  The postmodern/postcolonial works chapter strikes hollow throughout — he is reading for his formula, not for what is there, judging the works by the presence or lack of his criterion.  Likewise, the chapter on lyric poetry stretches his ideas rather thinly, which he himself admits, but an admission does not excuse poor treatment of the subject.

Perhaps the most frustrating aspect of this work is he either expects you, the reader, to be familiar with the works already, or he just doesn’t care if he tells you the ending or reveals the major surprises.  Beware: check the table of contents; if you want to read one of the books mentioned without having it spoiled, he will spoil it for you.  He rattles off almost all the major plot/character points for each book.  It’s one big spoiler alert.  Additionally, his diction throughout reminds one of a term paper — perhaps this is his Masters thesis modified into a short nonfiction of semi-criticism.  This does not make the work more enjoyable, however; nor do his noncommittal diction and tone (the tone is all “I suggest” this and “please consider” that, though he doesn’t use those specific words too often).  I don’t say this to be too disparaging, since he is trying to do something fairly important: returning literary criticism to an important focus, connecting it to what matters in “real life,” too.  Mr. Davis does have a fairly good grasp of many topics, as evidenced by his philosophical overviews in the introduction and conclusion.  In fact, the introduction, conclusion, and afterword are the best parts of the book.  It’s too bad he didn’t just take that sort of tone and approach for his literary explorations in the middle chapters; the book would have been much better.

His survey of Christian criticism in the afterward is again biased by his criteria of successful criticism, and it does seem a very abbreviated survey of Christian criticism, but it’s probably more exposure these other works would get without it, so it’s a fairly nice inclusion.  Overall, he does have some good ideas I was glad to read, and his major idea of the necessity of all three parts (creation, fall, redemption) to be a truly real/successful work of literature is a good idea to embrace, but his own application of the theory is a lot of what I try to teach my high school students not to do: mostly plot telling and forcing his theory into the works he addresses.  Were this book a sandwich, the bread would be far more digestible than the filling.

Jack Kirby’s Fourth World Omnibus, Vol. 1, Jack Kirby and Vince Colletta

Wowzers.  It takes Kirby a little while to get going, until we realize it is all part of the plan and remember Kirby is the King for good reasons.  Mark Evanier gives us some interesting insight into “the plan,” though, in the afterward: Kirby was planning on giving these new series away shortly after getting them started, ever desiring to create anew.  That doesn’t initially sound like a great plan for a new universe with a structured major story arc, but Kirby had a way of making things work, even if no one else around him could understand what he was doing.  It is somewhat discouraging to learn this “Fourth World Omnibus” does not have the great finale Kirby planned, once he was committed to telling the story himself (at least Babylon 5 got to tell its tale; Lost as well).  What is it about editors, owners, decision makers, and their near-total inability to make the right decision, to use wisely the great talent under them?  Pope Julius II tells Michelangelo, “Paint that ceiling.”  DC tells Kirby, “No, you can’t finish your mighty epic.”  Sci-Fi channel tells Farscape, “Sorry, you can’t have one more season to finish your story.”  Honestly.  I suppose it makes sense, though, that the really creative people have the basic sense not to go into top business executive levels and stay down at the creative people level.  This is a great place to start, since Kirby makes it all new from issue 1 — you don’t really need a familiarity with the DC universe to know who is who or what is what: Kirby makes it all up as he goes.  Despite the lack of a specific plan, the King tells some interesting tales.  Sure, there’s the Kirbyesque over-the-top dialogue (but, for a story about a world coming and taking over the world, and New Gods usurping the Old Gods, some over-the-top dialogue is necessary), and there’s the seemingly requisite ’70s racism (meet Flippa Dippa, the African-American Newsboy who always wears scuba gear, and Vykin the Black, the Black New God), but they don’t spoil the entire enterprise.  It’s quite a ride, and it’s only beginning.

Han Solo at Stars’ End, Brian K. Daley

To really enjoy this, one must try to remember what life was like before the Expanded Universe was large and complicated.  I said that earlier for Empire Strikes Back, but it is still true for Brian Daley’s early Han Solo trilogy.  Daley’s Han Solo doesn’t sound too much like “our” Han Solo.  Like many people who write sci-fi, he doesn’t quite capture the feel, the characters, the universe, and instead makes the characters talk like they would had they been living in the ’70s.  This is frustrating and disappointing at times, but if the reader can just acknowledge it and not let it be so much of a distraction, one can appreciate the effort much more.  Similarly, it’s not much of a “Star Wars” book, since it has nothing to do with the Force, the Empire, the Rebellion/Republic, or anything beyond the names “Han Solo,” “Chew-bacca,” and “Milennium Falcon.”  Yes, Daley has set himself up for that, creating a kind of backstory for Han before he had personally encountered any of those things, so those familiar elements would of necessity be lacking … but that doesn’t make the enjoyment of it any more palpable.  By the end, though, it becomes a mildly enjoyable generic science fiction adventure.  The final act is decent and even generates some suspense and interest in the ancillary characters Daley has created.  It’s not the greatest, but again the circumstances under which it was written were completely unlike today, so sentimentality wins out again here.  It’s nice to have it read after carrying it around for 20-some years.

Batman: A Death in the Family, Jim Starlin, Jim Aparo, and Mike DeCarlo

It’s hard to imagine how this story could have gone any other way.  As part of DC’s “you decide” campaign to get the audience more involved in the creative process (which rarely ends up as successfully as you want it to be, since, if the fans were really the creative ones, they’d be doing the actual creating themselves), audiences were allowed to call in to vote on the fate of Jason Todd, Robin 2.  By a much smaller percentage than I would have thought, the people chose death for Jason Todd.  He didn’t seem to be that likable of a character, and he is partly responsible for his own death, but it was still a fairly significant deal to have him killed, even in a universe that kills off and resurrects characters seemingly constantly.  Yes, they did eventually bring him back as a villain, but it took several years.  Jason Todd can be seen again in the pages of Red Hood and the Outlaws.  Jim Starlin does a good job in making even the usually unlikable Todd meet a heartbreaking end, in circumstances making his death much more tragic.  With a four-issue storyline, the reader might expect a thorough conclusion, especially since the introduction and development of the story is well detailed.  The story, however, just stops.  My initial reaction was frustration, since I had put the time into reading the entire arc: I wanted a good resolution, even knowing in advance what the outcome was going to be.

After thinking it over for a time, I realized Starlin did exactly what needed to be done: the Joker/Batman saga never stops.  Battles are fought and finished; the war rages on forever.  There was no need to “wrap up” the death of Jason Todd, since it would not be something from which Batman could just accept and move on.  It remains with him to this day.  In this way, Starlin and Co. have crafted a realistic story that resonates with everyone, even if they are not comic book fans.  Death is a meaningful, consequential part of life.  It’s not something that can be wrapped up in a few panels or pages.  The original audience may have delighted at the possibility of eliminating an irritating character and reveled in contributing to the direction of Batman’s life, but the creative team turned it into a showcase of the best parts of Batman as a hero: sacrificial, caring, grieved by loss and failure, tormented by his commitment not to kill and sink to the level of Joker and others like him.  From a distance, this might seem like a “typical” Batman story (Batman vs. Joker, Joker gets away), but it is far from that.  It’s a moving story that shows us the heart of Bruce Wayne, why he wears the cowl, and the sacrifices he makes to be a real hero.  This book is not to be missed.

Think: The Life of the Mind and the Love of God, John Piper

You know a John Piper book is bad when fans of John Piper don’t think it’s very good.  Such is the case with this book.  At the beginning, Piper names a few other books written about how Christians are to love the Lord with their minds.  Read those instead.  Read J.P. Moreland’s and James Sire’s books.  This is not a good book.  It is written poorly, and though he does say things that are true, none of them are significant revelations necessary for the reading of this book.  Do every 3 paragraphs need a new heading?  No.  John Piper thinks every 2-3 paragraphs need a heading.  I can’t explain why.  In his impatience to spout all of his repetitive comments, Piper can’t even follow his own train of thought.  He says he is going to return to his 1 Corinthians passage at the end of the next chapter; two pages into the next chapter, he is back to it, saying the same thing about it he has been saying for the last three chapters.  The book is quite redundant.  Piper tries to do something “different” by focusing on a Biblical defense of loving God with the intellect, or at least he says that’s what this is about.  It ends up being mostly a “thinking is good for Christians after all” apologetic, harping on a couple of already self-explanatory passages.  He doesn’t reveal anything new on the subject, and the notion a substantial portion of genuine Christianity doesn’t think Christians should use their brains is fatuous … isn’t it?  Do real Christians still doubt Jesus wasn’t telling a joke when He said “love God with your mind”?  If so, as I said, read Moreland and Sire to find out why Jesus wasn’t telling a joke.  If you want a better “life of the mind” book, alternatively, read Father James V. Schall’s books, especially The Life of the Mind.  It’s a far more Christian book than this intellectual abysm.

That was fun.  You’re probably wondering, “But Mr. Rush, those had almost nothing to do with your advertised summer reading goals.  What happened?”  Good question.  We watched a lot of Magnum, P.I. this summer.  Many of the books on my list are still by my bedside, waiting patiently.  For some series, such as Timothy Zahn’s Star Wars trilogy and Chris Claremont’s graphic novels, I decided to read the works ahead of them, in part because of my delight in doing things in order and because I hadn’t read them yet either.  I got pretty close to finishing up the first run of X-Men before Chris Claremont came along and salvaged it.  I was hoping to read more New Mutants, though I spent that time doing other fun things, such as preparing for 11th Grade Bible, delighting in some Emmaus Bible College Online courses from iTunes University.

This list probably looks like I spent a lot of time reading this summer, but it doesn’t take too long to read those comics.  You are probably also wondering why I read all those Batman books, since I’m a confessed bigger fan of Marvel — it’s nice to keep some mystery in our relationship after all these years, nice to know I can still surprise you.  I did read a few other things, such as The Hunger Games, and I finally finished Y: The Last Man, and I made some progress on the ol’ Syntopicon and continued my “read through the Bible in a year” plan … but it really wasn’t that much of a reading summer.  At least, it didn’t feel like it.  Unlike many summers gone by, I didn’t spend too much time playing video games, either.  So what did we do this summer?  Julia and I engaged on a perpetual non-stop game of Candy Land, for one thing.  We all took quite a few family walks around the neighborhood, delighted in yard saling (saleing?), grilling on the grill, and accomplishing a good deal more leisure than we got to last summer.  On the whole, it was a pretty good summer.  I’m not bragging; I know many of you had summers far less enjoyable, filled with strenuous work and disappointing situations (or worse) — I’ve had summers like that, too.  Hang in there, kids — they won’t all be rough.  Remember: God won’t leave you in the rough seasons any longer than necessary for your well being and His glory.

We hope you have enjoyed this issue of Redeeming Pandora.  Only three more to go!  Don’t be sad about that, though.  Treasure the good times.  We certainly do.

Up next: our 10th Issue Extravaganza!  See you next time, Faithful Readers!

Babylon 5: The Rebirth of the Ancient Epic, pt. 2

Christopher Rush

Part Two: Babylon 5

Chapter Three — Characters

In the introduction to this thesis, I declared my purpose here is not to describe Babylon 5 as a Western epic in allegorical ways, as if the main characters must be precise representations of Achilles or Odysseus, or that its plot must be a war story or a journey tale.  Instead, I demonstrate Babylon 5 utilizes the foundational elements of the Western epic analyzed in part one to tell a new epic story with heroes that strive to gain a transcendent understanding of themselves and their universe.  Since the Odyssey is markedly different from the Iliad, while still being an equal epic, it is reasonable to allow for variation within the epic concept, in both characterization and story construction, as long as a connection to that foundation still exists.  The most significant element of the Western ancient epic genre, how the characters make choices to understand themselves and the nature of their reality, is also the most important element of Babylon 5.  Though most of the main title characters throughout the series are exemplary individuals and perform different functions on the station, the two human leads of the series, Commander Jeffrey Sinclair and Captain John Sheridan, demonstrate Babylon 5’s reinvention of the Western epic hero.  Just as the Homeric heroes are made more impressive by their counterparts, two key alien characters, Ambassador Londo Mollari and Ambassador G’Kar, exemplify the nature of Babylon 5’s complementary characters to its heroes.

Commander Jeffrey Sinclair

Jeffrey Sinclair is the first commander of the Babylon 5 station from its initialization in the Earth year 2256.  Season one begins after the station has been operational for two years.  Throughout the season, Sinclair expresses occasional surprise that he was chosen for such an important position, in charge of an interplanetary peacekeeping station housing the advisory council of representatives from the five dominant species in the galaxy.  Part of his surprise over his position comes from his comparative low military rank as only a commander in the military structure that owns and operates the station, Earthforce.  Other officers perhaps more qualified and higher in rank come to the station at times and express their disgust that Sinclair has such a prestigious command.  It is soon learned that Sinclair got the post because the alien race who helped build the station, the Minbari, until recently Earth’s main enemy, demand he get it.  Why they want him specifically is a significant first season plot thread.

Descended from fighter pilots, Sinclair is a warrior before he is a diplomat, even though he represents Earth on the Babylon 5 Advisory Council with the other four major races.  As the man in charge, Sinclair could easily be an Agamemnon-like character, letting his military background and ruling position go to his head, but series’ creator and co-executive producer J. Michael Straczynski dispels that connection: “the character of Sinclair is not a jingoistic military leader.  He’s a very thoughtful man” (Back to Babylon 5).  Unlike the group of warriors in the Iliad who are only loosely unified but mainly concerned with self-interests, the main crew of the Babylon 5 station is cooperative and cohesive (mostly).  Sinclair rarely has any need to coax or threaten his command staff members to do their jobs; the Earthforce military in which they serve is more dedicated than Agamemnon’s motley group of polis chieftains.  Instead, Sinclair spends most of his time during the pilot movie and first season growing into his diplomatic role and taking responsibility for his choices and his crew’s decisions, facing their consequences head on.  The episode “Eyes” intentionally deals with the ramifications of the choices Sinclair makes during the season prior to that episode.  He is clearly not an Agamemnon type, interested only in his personal gain.

The first season, aptly titled “Signs and Portents,” reintroduces the series beyond the pilot movie The Gathering, familiarizing the audience with the major characters and conflicts in the Babylon 5 universe, giving many of the command staff individualized episodes to flesh out their characters; the major plot arc of the series is foreshadowed as well.  The major mysteries and extended plot lines of the first season revolve primarily around Sinclair, however.  In addition to why the Minbari want him to command the station, his personal epic quest begins at the end of The Gathering.  Sinclair is missing a twenty-four hour period of his life from the conclusion of the recent Earth-Minbari war.  As the Minbari are about to overcome Earth’s final defenses at the infamous Battle of the Line, Sinclair watches his fellow pilots be destroyed until he decides to ram the lead Minbari ship with his own fighter.  On his attack pattern he blacks out and wakes up the next day, only to learn the Minbari have surrendered, minutes away from complete domination of Earth.  In the ten years since the war, Sinclair never discusses his experience with anyone until now.  At the end of the movie, a Minbari assassin declares to Sinclair “there is a hole in your mind.”  This, plus other incidents throughout the first season, motivates Sinclair to find out what happened to him.

Sinclair’s motivation, then, as an epic hero, is self-understanding.  Unlike Agamemnon whose self-knowledge is limited by material possessions, Sinclair’s ability to know himself is incomplete because he is missing part of his memory and thus a portion of his identity.  In this sense he is like Odysseus, and his warrior heritage and isolation from his society by the end of the season also make him like Achilles.  Furthering his connection to the epic heroes is his moral ambiguity; he manipulates and lies at times to achieve (in his estimation) some higher good — not simply to be deceitful or wicked.  In one sense he does this because he believes it is part of the nature of life:  “Everybody lies,” he declares.  “The innocent lie because they don’t want to be blamed for something they didn’t do.  And the guilty lie because they don’t have any other choice” (“And the Sky Full of Stars”).  The characters do not inhabit the same amoral universe as the Homeric heroes, since the Babylon 5 heroes all contend for transcendental values of service and good, regardless of their individual beliefs.  Sinclair’s background of three years of Jesuit training help enable his personal freedom to lie and manipulate for a greater good, such as saving life and solving crimes.  In “The War Prayer,” an episode about the burgeoning hate group Home Guard interested in eradicating the growing alien presence and influence on Earth, Sinclair declares he hates the hate groups, yet he is not above pretending to be like them in order to infiltrate and bring them down.  In the same episode, he threatens violence against Ambassador G’Kar so he will agree to his peace proposal with another race.  In “And the Sky Full of Stars,” Sinclair lies to his friend Ambassador Delenn (Mira Furlan) of the Minbari once he realizes she has been lying to him about his missing twenty-four hours.  In order to forestall a workers’ strike on the station in “By Any Means Necessary,” Sinclair manipulates a government representative into allowing him to use “any means necessary,” which to Sinclair means redistributing budget allocations, infuriating his own government superiors in the process.  His morality is flexible, in part because he does not fully know who he is and what his role in the universe is.  Once he fully understands himself and regains his missing hours, he fully commits to the steadfast unity of the epic hero character — but not until then.

In the epic tradition, Sinclair’s flexible morality is only part of his characterization: he is not just a liar trying to discover what happened to him during that missing day.  Sinclair, like Achilles for much of the Iliad, is internally lost.  His two closest friends both recognize this: Delenn though she sometimes deceives him, does so because she is actually watching him for her government, believing him to be a fulfillment of prophecy, and so she lies to protect him.  She gives him information at times and also keeps him ignorant of certain things for his own good, she believes, knowing that he will take any risk for his friends or for the right thing, because, she says, “[h]e’s looking for a purpose” (“A Voice in the Wilderness” part two).  Security Chief Michael Garibaldi (Jerry Doyle) arrives on the station with Sinclair and has known him for several years.  Garibaldi knows he must do well in this position or he will probably lose his military career because of several mistakes in his past, including alcoholism.  As Sinclair’s oldest friend, Garibaldi does not want to fail him or let Sinclair fail himself.  After Sinclair unnecessarily risks his own life for the third time, Garibaldi confronts his reckless behavior, suspecting it has something to do with Sinclair’s experience during the Earth-Minbari War and now having to work side-by-side with his former enemies.  Perhaps Sinclair is looking to find “something worth dying for because it’s easier than finding something worth living for” he tells his friend in the episode “Infection.”  Garibaldi wonders if that is the definition of being a hero, and in part he is correct.  Epic heroes need to find something worth living and dying for.  Achilles knows he must die if he is to be a hero in his culture and finds it is worth the price, committing the rest of his life to heroism and glory.  Odysseus, by rejecting life with Calypso to return to Penelope, rejects immortality for mortality, favoring humanity and death over an eternal static life.  Returning to his family, growing old and dying, in an ironic way, are worth living for to Odysseus because he values humanity with all its defects over all else.  Life itself becomes Odysseus’s purpose, just as it becomes Sinclair’s, after he knows who he is.

Though he learns what happened in his missing day before the end of the first season, Sinclair takes two more years to fully understand its consequences and his purpose.  This all occurs behind the scenes, since he is transferred off the station at the beginning of season two and sent to the Minbari as Earth’s ambassador.  Like Achilles, Sinclair is only able to learn what he needs to learn as an epic hero while he is separated from his society.  Toward the end of season three at the turning point of the series in the two-part “War Without End,” Sinclair returns to the station to resolve plot threads and his maturation as a full epic hero, finally knowing himself and his role in the universe.  He tells his friends “All my life, I’ve had doubts about who I am, where I belonged.  Now I’m like the arrow that springs from the bow.  No hesitation, no doubts.  The path is clear….  My whole life has been leading to this.”  His self-understanding is clear, and he is ready to perform the actions of a fully-realized epic hero now that he has learned what he must learn.  He knows that he will not return from this mission, but he does what he must because he is an epic hero, choosing to do what only he can do.  For Achilles and Odysseus, following their heroic impulse leads them to personal glory and the restoration of order.  Sinclair’s heroic impulse is different, since Babylon 5 refashions the Western epic into something new.  Sinclair’s heroic impulse and newfound self-awareness lead him not to the self-centered goals of the ancient epic heroes, but instead to sacrifice himself and leave his friends and society in order to save them all, transforming the epic hero into a more munificent, selfless character.  In this way, Sinclair salvages the better attributes of Hector from the Iliad, validating personal sacrifice in a new kind of community no longer defined only by battlefield victory.  Achilles returns to society because it is the only community he has, however much he may want to change it.  Odysseus restores his society because it is his home and family, clearly a self-interested goal.  Sinclair, however, saves his society by leaving it (what Hector could not do) because it is worth saving, not just because it exists; he values humanity and its continued existence more than his own life and place in it.  Through his sacrifice he achieves the eternal renown sought by the ancient epic heroes, but his motivation and method are quite different in Babylon 5’s refashioning of the Western epic genre.

Captain John Sheridan

Jeffrey Sinclair is not the only epic hero of Babylon 5.  He plays a pivotal role in the series, yet after the first season, the main character becomes Captain John Sheridan, Sinclair’s replacement on the station.  Like Odysseus, Sheridan is a traveler, coming to Babylon 5 after years exploring the outer edges of known space.  His quest is to learn the true nature of his universe in order to save it and remake it, which he does in an archetypal journey that follows Campbell’s path of the Western epic hero.

Departure

Sheridan’s call to adventure occurs at the beginning of season two, when he is transferred from his life as a deep-space explorer captaining his ship named, ironically, the Agamemnon.  Sheridan is also nothing like the Homeric Agamemnon.  Sheridan’s departure from the life he has known and enjoyed for so long signifies his gaining of freedom and distance required to better understand the society and universe the hero inhabits.  The station is the epicenter of the important activity in the series; while Sinclair must leave it to find himself, Sheridan must board it to understand reality and become an epic hero.  Though Sheridan goes through a realistic period during the first few episodes of season two in which he regrets his decision and questions his ability to be a diplomat and station manager, he soon realizes the value of the opportunities and unique life possible on this significant interstellar port.

The next phase of the epic journey, according to Campbell, the advent of supernatural aid in the form of a protective figure, comes from Vorlon Ambassador Kosh (voiced by Ardwight Chamberlain).  The Vorlons are an ancient race shrouded in so much mystery that they even hide their genuine appearance from other species, preferring to interact with others (which is quite rare) in encounter suits, masking their features and even true voices.  Kosh’s arrival on the station is the instigating plot of The Gathering.  Yet, during his first two years on the station, Kosh spends almost no time performing his ambassadorial functions; he is rarely seen during the first season except in mysterious, inscrutable circumstances.  It is not until Sheridan replaces Sinclair that Kosh becomes an active and involved character.  Keeping in line with his inscrutable nature, Kosh first appears to Sheridan as a protective figure through a telepathic dream while Sheridan is being held captive on an alien ship.  The vision motivates Sheridan to seek out Kosh’s assistance.  Kosh agrees to teach Sheridan about himself and, ultimately, to become an epic hero by understanding the nature of the universe — as Kosh puts it, “[t]o fight legends” (“Hunter, Prey”).  The legends Sheridan learns to fight are the misconceptions the Vorlons have been perpetuating about themselves as they manipulate other races over the centuries.  Kosh also prepares him to fight the legends of the Vorlons’ enemy race the Shadows, which, at the time Kosh becomes his supernatural aid, Sheridan does not even know exist.  He still has much to learn under Kosh’s tutelage.  All but one of Kosh’s lessons occurs off screen, but Sheridan becomes more adept at understanding the universe because of Kosh until events lead Sheridan to cross what Campbell calls the threshold of adventure.  As with Telemachus, epic heroes are not made in the classroom.

Sheridan’s crossing of the threshold is his encounter with Mr. Morden, the Shadows’ covert emissary (and spy) to Babylon 5.  Sheridan’s connection to Mr. Morden is complicated but crucial: Sheridan’s wife Anna (played primarily by Melissa Gilbert) supposedly died three years earlier when her science ship disappeared.  Morden, however, was on that ship, and he is still alive.  Sheridan engages in morally dubious behavior to investigate why Morden is alive but his wife is not.  Virtually every character enjoins Sheridan to release Morden for various reasons, including Ambassador Delenn and Kosh.  His choice whether to release the emissary of his enemies without finding out the truth about his wife is the end of his departure phase in what Campbell calls “the belly of the beast.”  Sheridan chooses to release Morden so the Shadows will not suspect their presence in known by the Vorlons and other races.  With this decision, made freely as a sacrificial hero, Sheridan’s self-understanding is changed.  Kosh and Delenn tell him more about the Shadows and the true conflict raging in the universe among the superior races, furthering his progress as an epic hero.  Cementing the change in his identity and his journey, Sheridan asks Kosh to change the nature of his instruction.  Instead of just fighting legends, he wants to know how to literally defeat the Shadows.  He is even willing personally to take the fight to their homeworld, Z’ha’dum (the same planet upon which his wife met her death and Morden did not).  Kosh warns him of the serious nature of his transformation and the possible occurrences if he continues on his epic path: “If you go to Z’ha’dum, you will die,” he explains.  Sheridan, with Achilles-like resolve and acceptance of his fate, is now sure of his role in the conflict: “Then I’ll die,” he replies.  “But I will not go down easily, and I will not go down alone” (“In the Shadow of Z’ha’dum”).  He fully crosses the threshold of his epic quest of cosmic understanding.

Initiation

Just as Odysseus’s initiation is what Campbell calls “a dream landscape of curiously fluid, ambiguous forms, where he must survive a succession of trials” (97), Sheridan’s journey is against the seemingly ambiguous mythical inhabitants of his universe, and like Odysseus, Sheridan needs more than physical strength to overcome millennia-old races engaged in a “war without end.”  Sheridan’s journey to understand the two sides of the conflict, the Vorlons and the Shadows, with the younger races caught in the middle, occupies most of season three.  His biggest trial is uniting the younger diverse alien races against the Shadows; he eventually succeeds, but the victory is costly — Kosh is killed.  Without his mentor, Sheridan turns to the next phase of his quest, Campbell’s Mother Goddess.  For Sheridan, this is Ambassador Delenn.  Babylon 5 continues its re-envisioning of the Western epic by changing the Mother Goddess into a romantic relationship for the hero.  The more Delenn and Sheridan work together to understand the universe and save the races in it, the more their romance grows until Sheridan’s next phase of his initiation, the confrontation with the Temptress.

Sheridan’s Temptress, in a typical Babylon 5 twist, is the unexpected return of his wife Anna, apparently back from the dead.  As the Temptress, Anna entices Sheridan to return with her to Z’ha’dum; there, she claims, he will complete his quest and learn the truth (though from the Shadows’ perspective).  Much like Circe the Temptress directs Odysseus to the Underworld to learn what he must, Anna directs Sheridan to the Underworld of the Babylon 5 universe, Z’ha’dum.  Sheridan’s journey to the underworld furthers his connection to the Western epic hero, but unlike Odysseus, Sheridan is actually killed as Kosh warned.  His willing descent is intentional by the series’ creator and episode writer Straczynski.  “The journey of John Sheridan is the classic hero’s journey.  The hero often ends up going into darkness, dying, being reborn, and coming back in a newer, better form” ( Introduction to “No Surrender, No Retreat”).  Straczynski clearly understands the path of ancient heroes according to Campbell, incorporating it into the major plot of the series, providing a helpful context from which to analyze the show as an intentional rebirth of the Western epic.

Odysseus’s “atonement with the father” phase of Campbell’s path brings him the wisdom and advice he needs to complete his restoration of his home and identity.  Sheridan, though, already knows who he is — he must learn the nature of the external reality and how to live in it.  Sheridan dies at the end of season three in his attempt to destroy Z’ha’dum, but when season four begins, he is apparently alive in an underground cave devoid of any context.  Here Sheridan meets Lorien (Wayne Alexander), the first sentient being in the universe.  Lorien considers the Vorlons and Shadows his “children,” since their races came after his and he essentially reared them.  In turn, the Shadows and Vorlons have been rearing the humans, Minbari, and other younger races, but have now lost their way.  Sheridan’s atonement is metaphorical — by meeting the ultimate father, Lorien, he can finally understand the nature of the universe, the conflict raging in it, and his purpose.  His sacrifice for this atonement includes not only his misconceptions about what he thought he knew of the universe including the war itself, but also his misconceptions about himself and his reason for being.  He must accept that he is dead.

Lorien explains Sheridan is dead, but because he has not yet accepted it, he is stranded in a Dante-like limbo state of the underworld.  Before Sheridan can resume his quest, he must accept his death and fully learn what epic heroes must learn.  Lorien’s words parallel Garibaldi’s advice to Sinclair three seasons earlier:

You can’t turn away from death simply because you’re afraid of what might happen without you.  That’s not enough!  You’re not embracing life, you’re fleeing death.  And so you’re caught in between, unable to go forward or backward.  Your friends need what you can be when you are no longer afraid.  When you know who you are and why you are, and what you want.  When you are no longer looking for reasons to live but can simply be (“Whatever Happened to Mr. Garibaldi?”).

Sheridan’s zealous, yet naïve, willingness to die in destroying the Shadows is not enough — knowing how to fight is only part of the epic hero’s nature.  Sheridan was unwilling to have Kosh teach him about himself, and his ignorance returns to him here at his death, but Lorien gives him a second chance.  Lorien’s advice to no longer be afraid of death is the opposite of Calypso’s offer of immortality, but the results are the same: Odysseus and Sheridan embrace life.  “It’s easy to find something worth dying for,” Lorien continues.  “Do you have anything worth living for?”  Sinclair needs two years of self-discovery before he can answer Garibaldi’s question; Sheridan, though, knowing himself, has an immediate response for Lorien.  “Delenn!” is his declaration as he yields to his death.  As Odysseus abandons immortality to regain Penelope, Sheridan embraces his mortality so he can return to his love Delenn and be the epic hero she needs him to be.  Living the human life, with its failings and brevity, is valuable to the epic hero and so it should be for us all, as Lorien’s caution that life should not be lived just to avoid death rings true for the epic heroes of Homer and Babylon 5 as well as the audiences of these stories.  Because death awaits us, life is valuable and should not be squandered; it must be lived wisely and well, with accurate self-knowledge and proper understanding of the universe.

After yielding to his death and accepting the nature of his reality, Sheridan is revived by Lorien, finally prepared to be the epic hero he must be.  He knows that his wife and past are truly gone, despite the Shadow’s machinations and deceptions, and he is prepared to embrace his new life with Delenn and win the Shadow war, now that he fully understands the nature of the conflict.

Return

Campbell refers to the onset of the completion of the hero’s journey as the “crossing of the return threshold” (37), in which “[m]any failures attest to the difficulties of this life-affirmative threshold” (218).  Despite returning from the dead, Sheridan experiences many failures as he nears the completion of his cosmic quest.  In his absence, the younger races disband again, and, worse, the Vorlons begin attacking them as well in an effort to eradicate all traces of the Shadows and their influence.  The young races have no chance of surviving a war against both the Vorlons and Shadows, let alone winning it militarily.  Sheridan eventually rallies the races again to renew the fight.

The penultimate sub-phase of the hero’s return, what Campbell calls the “Master of the Two Worlds” (37), applies to Sheridan as it does to Odysseus.  He not only has the knowledge to complete his quest, he has the understanding of life and death to do what is necessary to win the war.  Since his ultimate boon is knowledge not weaponry, and since his quest is philosophical and cosmic in nature, Sheridan’s conclusion to the war is also philosophical in nature.  Through Babylon 5’s reinvention of the epic, Sheridan finishes what Achilles started.  Having no desire, for a time, to follow his heroic impulse, Achilles returns (somewhat reluctantly) to his only mode of earning glory, having no power to eliminate the gods or change the culture of society in any substantial way.  Sheridan, however, ends the ultimate war by understanding it, sending the gods of his universe away.  In doing so he reinvents the hierarchy of the universe itself, and transforms the heroic impulse from glory and pleasure seeking into a clearer, more accurate philosophy, discussed in further detail below.

In completing his quest, Sheridan allows everyone to understand the nature of the conflict by showing them what the Vorlons and Shadows really are, bickering parents.  The Vorlons and Shadows want the younger races to choose which of them is correct in how they rear them, but the proper choice is not to choose at all.  Under their manipulation, no one could truly make any significant choices.  When Sheridan sends the Shadows and Vorlons away, all the people, not just the heroes, can make their own free choices.  Without guiding or manipulating races over them, the younger races have all the choices and all the responsibilities.  By conquering his enemies by understanding the nature of the universe and humanity’s place in it, Sheridan completes his journey and enjoys Campbell’s final sub-stage, the freedom to live, though with the freedom to face the consequences of his choices with responsibility.

As the major epic heroes of the Babylon 5 universe, Jeffrey Sinclair and John Sheridan depend heavily on the Western epic hero bases of Achilles and Odysseus, while also transforming the character type in new directions.  Like the Homeric heroes, Sinclair and Sheridan do not change much as characters.  Sinclair learns who he is and what his life’s purpose is, but this does not transform his sacrificial nature or his valuation of all life.  Sheridan learns the true nature of the universe, but he is still a stalwart leader and passionate defender of justice and right.  What these epic heroes learn, instead of changing them internally, refocuses their pre-existing natures into epic heroes with more defined purpose.  Babylon 5 transforms the Homeric epic hero by adding selflessness and sacrifice to the heroic impulse, yet it never strays too far from its most important foundation.  The fundamental message of the show, the importance of choice, is consistent with the Western ancient epic as embodied in their epic heroes.

Unchanging epic heroes, as discussed above, are complemented by important characters that provide contrasts to the natures of the heroes.  Hector and Telemachus provide notable juxtapositions for Achilles and Odysseus, highlighting the particular elements that make the heroes superlative in their poems.  Similarly, Babylon 5 surrounds its heroes with significant, developed counterparts to expand the universe and reflect the singular achievements of Sinclair and Sheridan.  Part of the series’ reinvention of the Western epic genre, however, is that, while traditional epic heroes are surrounded by static characters, the epic heroes of Babylon 5 are complemented by dynamic characters that grow and change over five seasons.  Centauri Ambassador Londo Mollari and Narn Ambassador G’Kar, the remaining two members of the Babylon 5 Advisory Council, demonstrate Babylon 5’s use of character development based on choices and their consequences made by these characters.

Ambassadors Londo Mollari and G’Kar

Much like Achilles has a comparative equal in Hector to add to his greatness, Sinclair and Sheridan are set against powerful representatives from other races.  As Ambassadors to Babylon 5, speaking for their peoples, Londo and G’Kar begin the series with great significance.  The Centauri Republic, however, have recently diminished in power and importance.  Londo spends most of the first season drinking and gambling, bordering on a buffoon.  In a poignant moment of the pilot movie, Londo laments that he is only there to grovel before the magnificent Earth Alliance, to try to attach his fading people to the humans’ destiny.  He yearns for the glory days of his once-proud and expansive Centauri Republic, which has now become a tourist attraction.

G’Kar of the Narn is more dominant at the beginning, often reveling in the fact his people have recently broken free from under Centauri rule, though by a devastating war.  G’Kar exerts sway over Londo early on, parading around the station with a single-minded pomposity.  The audience soon learns his behavior is a façade when he cautions Sinclair’s visiting girlfriend Catherine Sakai (played by Julia Nickson) that “[n]o one here is exactly what he appears,” not even him (“Mind War”).

G’Kar and Londo reveal who they truly are at the onset of the series by their responses to Mr. Morden’s question “what do you want?” in the first season episode “Signs and Portents.”  The Shadows are looking for new allies.  All pomposity aside, G’Kar’s response lucidly shows his anger: “What do I want?  The Centauri stripped my world.  I want justice!…  To suck the marrow from their bones and grind their skulls to powder.…  To tear down their cities, blacken their skies, sow their ground with salt.  To completely utterly, erase them.”  G’Kar has no dreams or ambitions beyond Centauri destruction.  As long as his people are safe, he does not care about anything else.  Such a narrow vision does not satisfy Morden or his Shadow superiors.

Londo’s response, however, is precisely what the Shadows are seeking:

I want my people to reclaim their rightful place in the galaxy.  I want to see the Centauri stretch forth their hand again and command the stars.  I want a rebirth of glory, a renaissance of power.  I want to stop running through my life like a man late for an appointment, afraid to look back or to look forward.  I want us to be what we used to be!  I want … I want it all back the way that it was.

Londo commits to “the good of his people” at any cost, even his self-respect, and by the end of season two, the Centauri re-conquer the Narn, and G’Kar is subordinate to Londo.

While most complementary characters of the Western epic make few choices but suffer the consequences of the heroes’ decisions, the complementary characters in the Babylon 5 universe face the effects of the heroes’ choices and eventually their own, but it takes time.  G’Kar, desperate for assistance against the Centauri re-occupation of his homeworld, does not fully accept the responsibility for his first season vitriol: “But what else could I do?  When you have been crushed beneath the wheel for as long as we have, revenge occupies your every waking thought.  When everything else had been taken from us, our hatred kept us alive” (“Acts of Sacrifice”).  He is unwilling to acknowledge his choice of anger and vengeance, separating himself from the heroic.  In the same episode, Londo laments the repercussions of his earlier actions.  “Suddenly, everyone is my friend.  Everyone wants something.  I wanted respect.  Instead, I have become a wishing well with legs.”  Though he acknowledges more of a connection between his choices and their consequences than G’Kar does by this point in season two, he is not at the heroic level of facing those consequences with responsibility.  They both, however, are being changed by their choices and soon realize this.

By the start of the third season, Londo better realizes the terrible consequences of his alignment with Morden and the Shadows and tries to sever those ties; he is still concerned solely with the good of his own people regardless of what happens to anyone else.  G’Kar, however, learns the importance of valuing all life, not just one’s own kind.  Assuming the form of G’Kar’s prophet in a vision, Kosh teaches him that he

cannot see the battle for what it is.  We are fighting to save one another.  We must realize we are not alone.  We rise and fall together.  And some of us must be sacrificed if all are to be saved.  Because if we fail in this, then none of us will be saved, and the Narn will be only a memory….  You have the opportunity, here and now, to choose.  To become something greater and nobler and more difficult than you have been before.  The universe does not offer such chances often, G’Kar (“Dust to Dust”).

G’Kar rises to the challenge of being better and different than he was, finally acknowledging the reality that people make choices and now he must start to accept the consequences with responsibility.  The nature of his choice, linking him to the heroic while also distinguishing him as a dynamic character, is to sacrifice for the good of others.  No longer does he care and act solely for his own people’s safety, like Londo does; instead he regards the epic valuation of life itself as something worth fully embracing, flaws and all, regardless of race or species.  Londo, though willing to sacrifice himself, is still limited by his narrow focus and value only of his own people.

G’Kar demonstrates his new understanding and sacrificial nature throughout the third season, most notably when he rallies the Narn on the station in support of Sheridan when they are attacked by Earth forces.  He also demonstrates how far he has changed as a character mid-way through the series when Delenn tells him in “Ship of Tears” they had to let the Shadows conquer the Narn homeworld so the Shadows would believe they were still working in secret.  G’Kar accepts the news with such equipoise Delenn is moved to tears.  He has “come a long way,” since she first met him, Delenn admits.  But he is not fully realized; someday he might be able to forgive her, he says, “but not today.”

By the end of the series, after making many more choices too numerous to discuss here, Londo finally accepts the consequences of his actions in the fifth season episode “The Very Long Night of Londo Mollari.”  In order to survive a heart attack brought on by years of hidden guilt, he finally faces G’Kar and apologizes for what he has done, for the first time in his life.  Even so, an apology does not clear him from his responsibility, and his years-long commitment to the good of his people at any cost catches up to him.  As he ponders his final moments of freedom, he tells G’Kar, “Isn’t it strange, G’Kar … when we first met, I had no power and all the choices I could ever want.  And now I have all the power I could ever want and no choices at all.  No choice at all.”  His comments fully illustrate how far his character progresses through the seasons.  From a drunken buffoon lamenting the loss of an empire to a hardened puppet emperor, Londo makes many choices and at last faces the consequences with responsibility, even though it leads to his destruction.  From first to last, Londo is motivated by one thing, the good of his people.  He goes to Babylon 5 for his people, he aligns himself with the Shadows for his people, and he sacrifices his freedom for the good of his people.  This single-mindedness connects him to the heroic by establishing his function as a suitable complement to the heroes Sinclair and Sheridan; yet, because he changes and develops as a character, he is a new element in the epic genre.

In his response to Londo, G’Kar similarly encapsulates his own character growth from the beginning of the series: his people can never forgive the Centauri nor the Centauri forgive the Narn for what they have done to each other, “but I can forgive you,” he says (“The Fall of Centauri Prime”).  From hated nemeses and pawns in each other’s plans for revenge, they progress to the point where Londo can ask for forgiveness and G’Kar can grant it.  More than just having a refocused purpose, they are new people.

While most Western epic complementary characters want to be epic heroes, most fail.  Londo and G’Kar, however, have no desire to be heroes; they connect Babylon 5 to the Western epic by providing foils for the heroes, and they distinguish the series from its epic foundation by expanding the possibilities of characterization within the genre.  Given the focused development of the series as an epic narrative, Babylon 5 shows the logical growth of its characters based on the choices they make and their consequences.

Chapter Four — Structure, Plot, and Theme

Having examined four of the central characters that create the story of Babylon 5, the well-defined structure, plot of historical significance, and theme of transcendent understanding remain to analyze the series as a refashioning of the Western epic genre.

Structure and Shape

Much of the reason characters such as G’Kar and Londo have cohesive developments and characters like Sheridan have significant personal journeys over multiple seasons comes from the planning done by Straczynski.  Before the series went into production, Straczynski established its overall content and direction.  Kurt Lancaster, in his work analyzing the series from the fans’ perspective, recounts Straczynski’s anecdote about the program’s origin:

In 1986, while taking a shower … [Straczynski] received a flash of inspiration for a new kind of science fiction series with a five-year arc.  Straczynski explains: “In the shower at the moment of this revelation, I dashed out and hurriedly scribbled down what would become the main thrust of the series before I could lose the thread of it…” (5).

As one of the executive producers and writer of ninety-two of its one hundred ten episodes, Straczynski maintained great control over the series, ensuring its connection to his original vision.

As noted above, the first season, “Signs and Portents,” is the exposition that introduces the universe, diverse inhabitants, and political and religious institutions that provide most of the conflicts in Babylon 5 throughout the remaining seasons.  Season two, “The Coming of Shadows,” is the rising action in which the characters discover forces beyond their current level of understanding are at work in the universe.  The complication comes in season three, “Point of No Return.”  The command staff of Babylon 5 separates from Earth, and Sheridan commits to his heroic path.  Season four, “No Surrender, No Retreat,” acts as the falling action, ending in the climax of the major plotlines developed in the previous seasons.  Season five, “The Wheel of Fire,” is what Straczynski calls the “denouement.  It shows the consequences of what the first four years [developed], now being brought down to human form” (Introduction to “The Wheel of Fire”).  With an intentional beginning, middle, and end, Babylon 5 distinguishes itself from typical television programming while aligning itself more to the literary realm.  Its structure furthers its connection to the Western epic genre in more ways than one.

Like the ring composition that unites the episodes of the Iliad, Babylon 5 has a similar cohesion. The series begins with The Gathering as the final complement of the station’s crew and Advisory Council arrive.  Assemblies initiate many epics: the Iliad begins with a gathering of Achaean leaders; the Odyssey begins with a gathering of Ithacan elders.  Completing the ring structure, the series ends (excluding the epilogue “Sleeping in Light”) with a new command staff replacing the old, departing crew in “Objects at Rest.”  Each character fulfills his or her purpose on the station and moves on to new ventures.  The series begins with the completed construction of the station; the series ends with the destruction of the station in “Sleeping in Light.”  Ring composition is symbolic but cohesive, and Babylon 5 implements it well: one story ends while a new story begins.  In addition to classical ring composition, the series also incorporates other epic narrative structures.

In one sense, as indicated by the shape of the series and season titles, Babylon 5 has a typical plot arc, beginning with the pilot movie, climaxing with the two part “War Without End” in the middle season, and culminating in the final episode.  In another sense, as the ring composition indicates in the series’ ending marking a new beginning with a new crew as the old crew disbands to new opportunities, the series tells its story through what playwright Bertolt Brecht and other critics call “epic theater.”  Contrasted with Aristotelian or dramatic theater, epic theater for Brecht instructs the audience so they not only experience the story and understand the world but are moved to change it.  The characters in epic theater are shown in process and development, not as fixed.  Certainly this kind of “epic” diverges from the Western epic of unchanging heroes such as Achilles and Sinclair, but it accurately applies to characters such as Telemachus and Londo Mollari.  Dramatic theater moves the audience’s emotions, whereas epic theater demands decisions: Babylon 5 does both.  It moves the audience partly by the loss of several key characters, and it demands the audience decide on how to live, ideally as people with transcendent self-awareness.  By tackling pertinent issues of the time, such as the nature of parenting in “Believers” or the role of the citizen in a government that limits personal freedoms, Babylon 5 demands the attention and awareness of its audience, to both the series and reality itself.  It does this through Brecht’s epic theater narrative structure.  Perhaps the most significant element of this, as Lancaster emphasizes, is the development of the story itself as a process, just as the characters are in process.  Scenes and episodes “thematically progress toward an ending — but not in a rising climax …, but rather through the depiction of historical moments.  Straczynski shows the five-year history of Babylon 5 as a historical process” (16).  Lancaster comments further that the audience does not watch Babylon 5 to find out what is going to happen at the end, since the series spends a great deal of time telling the audience what will happen to the characters in prophetic episodes like “Babylon Squared,” “Point of No Return,” and “War Without End.”  The purpose, as its epic theater structure makes clear, is to find out how the series arrives at its destination, much like how Achilles’s anger will be resolved in the Iliad or how Odysseus will eliminate the suitors in the Odyssey — the audience does not wonder whether these events will happen.  The focus is on the course, not the finish, highlighted by the fact the characters still go on even as the series ends and the station is destroyed.  By emphasizing its progression as dictated by the choices and developments of its characters shown over the spans of entire episodes and seasons, Babylon 5 refashions the epic narrative structure, utilizing both traditional ring composition and modern epic theater techniques.

Plot of Historical Significance

In addition to the personal journeys of the series’ two main heroes for personal and cosmic understanding, Babylon 5 covers a vast scope of intergalactic events that profoundly affect the universe of the series, describing the rise and fall of empires and the effects of wars and their aftermaths.

The Narn race, as described above, begins the series having won a pyrrhic war of attrition against the Centauri Empire, enjoying freedom for the first time in one hundred years.  The Centauri, by contrast, are a waning people, no longer as expansive or powerful as they once were, now a tourist attraction, as Londo says.  By the end of the second season, these empires’ fortunes are reversed again, as the Centauri re-conquer the Narn and expand out into the galaxy.  Toward the beginning of the fourth season, the Narn are free once again and the Centauri descend into obscurity until the end of the series when the Narn exact final vengeance upon the Centauri, virtually destroying their civilization.  The Centauri turn away from the rest of the galaxy in self-imposed isolation and stagnate for twenty years until Londo and his allies are finally overthrown.  Though G’Kar learns the importance of sacrifice and understands the universe better, his people do not listen to his teaching, despite their efforts to make him a king and a prophet.  He leaves his people to their willful ignorance, for his sake and for theirs.  As Kosh predicts early in the first season, both the Narn and the Centauri are dying people, consumed by their short-sightedness and vengeful attitudes.  The didactic message is clear: those who focus only on their own interests and ambitions have no substantial future.

The human race, however, is predominantly on the rise throughout the series.  That is not to say the series posits humanity as flawless and superior. On the contrary, a strong faction of humanity acts egregiously for much of the series, eventually forcing the Babylon 5 crew to break away from Earth control in season three and motivating Sheridan to lead an armed liberation to Earth in season four.  On the whole, however, humanity is depicted as an improving, admirable people.  In the pilot movie, Londo claims he is on the station to try to attach his people to the humans’ rising destiny.  Delenn is also on the station to learn more about the human race and their potential.  One of the reasons humanity sets itself apart from the others is because mankind forms communities, a rare and admirable trait according to Delenn.  The Minbari are divided by social castes; the Centauri care only for appearances, power, and prestige; and the Narn are concerned only with freedom and revenge.  Only humanity seeks to bring diverse peoples together for mutual protection and understanding, and thus are the people with a destiny and a future, another clear lesson from the series.  The choices of a people, as well as individuals, bear great significance in Babylon 5, either to abet an empire’s downfall or to ensure a people’s rise to prominence.

Besides the rise and fall of peoples, the plot significance of Babylon 5 is depicted through many wars, despite its initial premise as a gathering of ambassadors to one location to end intergalactic hostility through peaceful diplomacy.  The Earth-Minbari war is the main progenitor of the “Babylon Project” that leads to the construction of the station, and its ramifications are still felt throughout the first season, especially in the character of Sinclair.  Approximately a decade before the Earth-Minbari war, many of the main characters’ fathers fight in the Dilgar War, the aftermath of which helps establish Earth’s interstellar prominence and the League of Non-aligned Worlds, the amalgamation of the other, less powerful races who have a collective voice on the Advisory Council.

Season one’s two-part “A Voice in the Wilderness” witnesses the Mars Rebellion, which is portended in previous episodes; earlier, the Mars Food Riots bring together many of the main characters so they know each other before reuniting during the course of the series.  Season two features the latest incarnation of the Narn/Centauri conflict as well as Earth’s growing military expansion onto other, minor worlds.  Season three concerns the present version of the millennia-old “war without end” between the Vorlons and the Shadows.  After the conclusion of that war, the fourth season proceeds to the Minbari Civil War and Sheridan’s War of Earth Liberation.

These wars do not happen for no reason; they all proceed from the freewill decisions made by the characters and how they face the consequences of their choices, as well as how they react to the free choices made by their enemies.  “The Deconstruction of Falling Stars,” the final episode of season four, shows a war between Earth and the Interstellar Alliance, the new diplomatic council Sheridan creates after the Shadow War; this war occurs five hundred years after the events of the series, but it is not the only future conflict foreshadowed in the waning episodes of the series.  Throughout the final season, which culminates in the climactic Centauri War, many characters presage a forthcoming Telepath War between the growing, powerful Psi Corps of telepaths on Earth and the non-telepathic populace.  Episodes such as “Rising Star” and “War Without End” indicate a coming war against the allies of the Shadows who resent losing to Sheridan, whose son will play a significant role in that battle.  Thus, the story of the station sees a great amount of militaristic action before, during, and after the five years of the series: it confronts the aftermath of earlier wars, engages in many wars, and sets up many future conflicts all because of choices characters make and how they understand their society and place in the universe.  The characters fight epic battles both cosmic and personal; they uncover, solve, and participate in assassinations, affect “the rise and fall of empires,” and learn the true nature of the universe.  Some sacrifice their wellbeing and freedom for the good of others and live to tell the tale like Odysseus; some sacrifice their lives like Achilles, though again, for the good of others, unlike Achilles.  Much of its significance comes, as well, from Babylon 5’s theme of transcendent understanding.

A Theme of Transcendent Understanding

Religion, as one means of attaining transcendent understanding, plays a crucial role in Babylon 5.  The Western epic displays religious elements, obviously, in the form of the Olympian gods and how the heroes relate to them, but Babylon 5 also explores a diversity of religious beliefs.  One of the earliest episodes, “The Parliament of Dreams,” showcases the dominant religious beliefs of the Centauri and Minbari.  The word “dreams” in the title is not derogatory, as if to say religious beliefs are insubstantial.  The episode, as well as the entire series, validates the beliefs of people without commenting on their accuracy or utility.  Instead of showing a dominant Earth belief in that episode, Sinclair gathers one person each from dozens of belief systems and introduces them all to the alien ambassadors, giving each equal worth and significance.  A Roman Catholic stands next to an atheist; a Muslim stands next to a Jewish man.  In the future, declares Babylon 5, mankind will still have a diversity of religious beliefs, and they are all valid beliefs to have.  Later, one form of Narn religious belief is shown in “By Any Means Necessary”; another race celebrates a powerful religious event in “Day of the Dead.”  Many races are polytheistic in the Babylon 5 universe, though some also believe in a “Great Maker” (cf. “Infection”).  The Centauri are both polytheistic and believe in the Great Maker.  Sinclair, mentioned above, has three years of Jesuit training.  Executive Officer Susan Ivanova (played by Claudia Christian) is a non-practicing Jew, but she eventually sits shiva for her deceased father in “TKO.”  Garibaldi, despite being raised Catholic, is an atheist for much of the series, believing only in what he can see, which accounts in part for his deep-seated antipathy toward telepaths.  G’Kar’s religious beliefs help his character development as noted above.  As the head of the religious caste of the Minbari, Delenn performs many religious ceremonies throughout the series, always valuing other peoples’ beliefs, especially “true believers” — anyone with a sincere faith.  She even forces Sheridan to take a break from strategizing against the Shadows to attend a gospel meeting in “And the Rock Cried Out, No Hiding Place.”  Sheridan spends time with the Dalai Lama in his youth.  Many missionaries from various races come to the station in season three; a group of human monks even take up residence onboard.

As a narrative component, religion is never portrayed as a negative or foolish thing, though sometimes belief systems come into conflict.  In “Confessions and Lamentations,” an entire race is wiped out by a plague, though they believe it is a divine punishment.  Possibly the most thought-provoking stand-alone episode of the series is the first season episode “Believers,” in which alien parents do not want Chief of Staff Dr. Stephen Franklin (Richard Biggs) to operate on their child, even though it is the only way to save his life.  More than a simple materialist doctor, Franklin is a Foundationalist, believing that all life is sacred, whether human or alien.  During the Earth-Minbari War, Franklin quits his government job when he is instructed to give his Minbari research over to the military.  Franklin contravenes the parents’ wishes and operates because “a child deserves a chance of life,” he says.  His fellow doctor confronts his apparent religious inconsistencies: “You don’t disapprove of superstition, if it’s your superstition….  Your god is medicine, and you can do no wrong in his service.”  Sinclair is not happy that Franklin countermands the parents’ wishes, but he appreciates Franklin’s concern for life.  Life itself, lived well, is an important element in the religious universe of Babylon 5.  It does not make judgments on which belief system is right; it simply shows religion as a possible, meaningful component of life and one valid way by which to understand reality.

More than the simple existence of supernatural beliefs, how the ancient heroes deal with the transcendent elements of reality around them, such as the Olympian gods and destiny, is a key theme of the poems that establish the Western epic genre.  The ways the heroes interact with the divine distinguish them from the other characters.  Achilles questions the gods and comes to understand his society and place in it better than those who simply acknowledge the gods and follow them without question.  Babylon 5 likewise features the conflict between mortals and immortals, but in its refashioning manner, the conflict becomes something else.  The deities of the Babylon 5 universe are not the various entities in which diverse races believe; instead, the real deities in this epic universe are known as the First Ones: Lorien, the Shadows, and the Vorlons.

As Sheridan discovers during his cosmic quest, the “gods” with whom the younger races interact in the Babylon 5 universe are loosely akin to the amoral deities of Achilles’s and Odysseus’s world, but instead of simply being personifications of ultra-powerful character types, the Shadows and Vorlons are personifications of philosophical ideologies, each represented by a question.  The Shadows, through their emissary Morden, ask the question “what do you want?”  The Vorlons, through their inquisitor Sebastian, ask “who are you?”  Lorien asks Sheridan the third important question, “why are you here?”  These questions not only represent the nature of the interaction between the mortals and deities in the epic of Babylon 5 as a philosophical conflict but also demonstrate the series’ emphasis on knowing oneself and the nature of the universe.  Only through understanding do the heroes accomplish their goals — just like the epic heroes of the Western tradition.  Babylon 5, as an epic, asks the important timeless questions of life and humanity.  Such metaphysical questions of identity and purpose cannot be explained by scientific inquiry and so are answerable only through other means such as literature and artistic works like this television series.  By asking the important questions of meaning, Babylon 5 urges its audience to find sufficient answers, just as its heroes find sufficient answers to accomplish their goals; through emphasizing the importance of choices and consequences in addition to asking such crucial transcendent questions of understanding, Babylon 5 unites itself to the Western epic.  Like with the various religions depicted during the series, Babylon 5 does not offer any easy answers to these questions.  It gives the responsibility of finding the answers to the audience.

As personified ideologies, the Vorlons are beings of order and light; they demonstrate this by appearing to most races as angels, though this is part of their manipulation.  When Sheridan finally confronts them in the climactic “Into the Fire,” their representative appears as a veiled woman in a block of ice.  The Vorlons are frozen.  They do not like change; they represent unchanging order.  The Shadows, in contrast, are agents of chaos and conflict; they live to serve evolution and constant progress.  Such is their message in that episode: serve evolution.  Constant change, progress through conflict is their ideology, made clear by Morden and others in “Z’ha’dum.”  Representing angels/light and shadows/dark, the symbolic interpretation of these races is informative.

Northrop Frye’s archetypal and mythological interpretation in Anatomy of Criticism presents the conflict of light and dark as “two contrasting worlds of total metaphorical identification, one desirable and the other undesirable” (139).  Babylon 5 in its characteristic way modifies Frye’s general archetype in that both the Shadows and the Vorlons, despite being overt metaphors, want to be the “desirable” metaphor.  They each want Sheridan and thus humanity at large to choose one of their options, their way of life: choose order or chaos, they demand.  The Western epic is driven by choice, but Achilles and Odysseus do not have a choice of which transcendent ideology to serve.

Babylon 5 is not about conforming to an intrinsic or extrinsic model of behavior — the best ideology is proper self-understanding.  Once one rightly understands oneself and the true nature of the universe, then one can live freely.  Sheridan combats his deities by asking them their own questions.  The Vorlons, though, do not know who they are, only that they believe in order.  Similarly, the Shadows do not know what they want, only that evolution must be served through chaotic conflict.  Because they cannot answer their own questions, Sheridan knows that their two options are not enough.  Instead of choosing between the order of the Vorlons and the chaos of the Shadows, Sheridan chooses not to choose.  Sheridan rejects both of them.  Without their allegiance the Vorlons have no purpose; without conflict, the Shadows are lost.  Lorien provides the solution: join the rest of the long-gone First Ones beyond the rim of the galaxy and let the younger races develop on their own.  Sheridan agrees and ends the cosmic conflict through transcendent understanding.  As an epic hero representing humanity itself, Sheridan interacts with his deities differently than Achilles and Odysseus deal with theirs.  Achilles and Odysseus want the freedom to transcend their cultural limitations and define their own fate, but that ultimately cannot happen.  Even by embracing life and restoring order to his home, Odysseus does what Zeus wants.  Sheridan and Babylon 5 take the Western epic in the direction its foundational heroes want to go but cannot.  By sending the gods away, mortal humans are free to live and rule the universe their own way.  Babylon 5 clearly emphasizes the importance of understanding oneself and the universe.  By understanding the nature of the conflict, Sheridan allows humanity to become what it needs to be without the external manipulation of the gods.  The epic series confronts transcendent reality and gives humanity the central place.  No longer are heroes and others subject to the whims of the gods as Achilles lamented.  Sheridan the epic hero empowers humanity with the knowledge of the nature of the universe, and so everyone has the ability to make their own choices with responsibility.  In one sense, we are all epic heroes now.  In order to live well, everyone should gain an accurate self-understanding and know their place in the universe.  We all have the responsibility to face the consequences of our actions.  This is the message of Babylon 5, the rebirth of the Western ancient epic genre.

Conclusion — The Importance of Choice

Having examined the four major elements of the Western epic genre, 1) a lengthy narrative with a defined structure and shape; 2) a developed central hero; 3) a plot of historical significance; and 4) a theme of transcendent understanding, as well as the texts of the epic poems, many of the series’ episodes, and critical secondary sources, this inquiry had endeavored to demonstrate that Babylon 5 not only utilizes the original elements of the Western epic but also refashions those elements in new ways.

Further research into this area should certainly be done.  Given more time and space, an exploration of each episode and its contributions to the series as a Western epic would provide further insight than this initial survey can supply.  More archetypal critics and theories, such as those of Northrop Frye and Carl Jung, could also provide pertinent interpretations of the series.  Further quotations from cast and crew members, especially creator J. Michael Straczynski, would supplement an analysis of the series.  Additionally, since Babylon 5 re-makes the epic genre, contrasting the series with other, non-Western or non-Homeric epics such as the Aeneid, Argonautica, or Kalevala, would only enhance an understanding of the value and literary merit of the series, thereby increasing the limited body of scholarship on science fiction, especially televised science fiction.  More work could be done from a literary perspective such as comparing the Aeneid as a written epic with Babylon 5 as a literary epic from predominantly a single author (unlike the oral narrative nature of the Homeric poems that this investigation has purposefully avoided).  Finally, since this thesis focuses on the pilot movie and five seasons of the series, further research could incorporate the additional telefilms, novels, comic books, and the spin-off series Crusade, all of which are considered canonical by the series’ creator.

The Homeric poems set the foundation not only for the epic genre but also Western Civilization’s literary heritage.  Babylon 5 transforms that foundation for a new medium of storytelling, serialized television.  The audience and method of narration are also different.  Yet, fundamentally, both the ancient epics and Babylon 5 have similar messages: life is meaningful and important because individuals matter and have choices, consequences, and responsibilities that help guide their lives.  Individuals have the ability to change their world — they are not just caught up in the impersonal forces of time and history.  Sheridan’s actions in “Into the Fire” clearly show this.  Humanity, even with its flaws, even with its brevity, is worth fighting and dying for. Life, regardless of species and gender, is valuable because of its brevity and because living well is challenging.  Because of this message, Babylon 5 is intrinsically worthwhile as a literary/televised work of art.  That it is a modern refashioning of the Western epic with the same message secures its place as a meaningful narrative on par with the ancient epic poems.

Odysseus’s key moment is not the destruction of the suitors or the reunion with his family; instead, his key moment is his renunciation of immortality proffered by Calypso.  Beye sees that renunciation as an acceptance of “human life over anything else. … Having affirmed human life over everything else, Odysseus is fully prepared for the suffering that Calypso has forecast.  It is part of living” (177).  Odysseus demonstrates clearly that normal, mortal, human life is more desirable than the amoral, changeless immortality of the gods, even with the concomitant pain, suffering, and eventual death.  “Odysseus represents a love of life so extreme that every experience of it, including suffering and finally death, is valuable and desirable,” continues Beye (178).  Odysseus chooses to return to mortal life, furthering the emphasis of the importance of choice.

Similarly, Sheridan’s key moment is his acceptance of his mortality so he can be more fully human, more fully alive by not being afraid of death.  By embracing life and love, acknowledging the fleeting nature of them both, Sheridan can truly be what he needs to be.  Certainly the series proclaims that message to its audience as well.  Life is valuable because it is brief — but it must be lived wisely.  Living simply not to die denies the importance and purpose of life, to live meaningfully, accepting the consequences for choices, sacrificing oneself for the wellbeing of others, daring to love and be loved.

Lorien makes this clear to Ivanova in “Into the Fire.”  As an immortal being, he is without love, joy, and companionship.  These traits are what the Vorlons and Shadows miss as well.  Since they are also virtually immortal, they have grown lonely and sad.  Mortality, Lorien explains to Ivanova, is a gift from the universe so mortal races can appreciate life and love.  He urges her to embrace the illusion of love’s immortality as only mortal humans can.  Love, experienced only by mortals such as Sheridan and Delenn, is worth living and dying for.

Delenn thoroughly understands the ephemeral, yet hopeful nature of life.  “All life is transitory.  A dream.  We all come together in the same place at the end of time.  If I don’t see you again here, I will see you in a little while, in the place where no shadows fall,” she tells Sheridan in “Confessions and Lamentations.”  Though she knows life is brief, it has the utmost value to her, which she makes clear at her ultimate testing point by Sebastian, the Vorlons’ inquisitor: “If I fall, another will take my place,” Delenn claims.  “This is my cause!  Life!  One life or a billion — it’s all the same!” (“Comes the Inquisitor”).  Because she recognizes the importance of all life and is willing to sacrifice hers “[n]ot for millions, not for glory, not for fame [but for] one person, in the dark, where no one will ever know or see,” she proves herself to be the right person “in the right place, at the right time,” says Sebastian.  Life is Delenn’s cause, as it is Odysseus’s, Sinclair’s, Sheridan’s, and the epic genre’s itself.  Like the epic heroes, Delenn is freely willing to sacrifice herself for the sake of life, a commitment she chooses to make.

The Iliad does not portray the Trojans as villains or the Achaeans as champions in any significant way.  Both races have flaws and admirable traits.  Though the text favors Achilles, Hector, too, is fully human, even as the enemy of the epic protagonist.  All life is valuable in the epic genre.  As G’Kar learns, it is similarly not just one race or one kind of life that is valuable in the Babylon 5 universe.  For the inauguration of the new Interstellar Alliance, G’Kar writes in his Declaration of Principles that “[w]hoever speaks for the Alliance does so with the understanding that it is the inalienable right of every sentient being to live free, to pursue their dreams” (“No Compromises”).  The hate groups on Earth and the station are obvious antagonists in the Babylon 5 universe because they do not appreciate life in its many forms.  As G’Kar’s principles make clear, sentient beings have the right to disagree with us, except when they act in opposition to life.  The Narn and the Centauri fade into isolation and obscurity because they are only concerned with their own selfish ambitions.  Humanity is on the rise in the universe because it values cooperation and peace with all races in the universe.

In his resignation speech at the close of season four, Sheridan emphasizes the significance of life and its connection to choices, encapsulating the epic genre itself:

Now, the time I spent on Babylon 5 I learned about choices and consequences and responsibility.  I learned that we all have choices, even when we don’t recognize them, and that those choices have consequences not just for ourselves, but for others.  And we must assume responsibility for those consequences.  I and my fellow officers had to choose between what we were told was right and what we believed was right.  And now I take full responsibility for those decisions (“Rising Star”).

The crew of Babylon 5 choose to do what they believe is right for the good of all life, not just themselves or their own kind.  Babylon 5 demonstrates the importance of choice not just from the characters, but for the audience, as life has meaning in part because of the choices real people make — not just characters in a television program.  Even though this life has pain and sorrow and is indeed transitory, the responsibility of choosing to live well is not unbearable.  Londo is told by prophetess Lady Morella (Majel Barrett) in “Point of No Return” that “there’s always choice.  We say there is no choice only to comfort ourselves with a decision we’ve already made.  If you understand that, there’s hope.”  Hope is why we should not fear or hesitate in accepting responsibility for choices or living life fully and well, despite the struggles and risk of pain involved.

It is little wonder that the only on-screen lesson Kosh teaches Sheridan is that beauty and hope exist, even in unexpected places and during the darkest times, even though we have to sacrifice and struggle to enjoy them (“There All the Honor Lies”).  We must choose to live well, to understand ourselves and our place in the universe, taking comfort from the fact that there is still beauty and hope in the world.  Ivanova echoes this idea in the waning moments of the series finale “Sleeping in Light”:

Babylon 5 was the last of the Babylon stations.  There would never be another.  It changed the future, and it changed us.  It taught us that we have to create the future, or others will do it for us.  It showed us that we have to care for one another, because if we don’t who will?  And that true strength sometimes comes from the most unlikely places.  Mostly, though, I think it gave us hope that there can always be new beginnings.  Even for people like us.

If we accept that all life is valuable, that our choices affect not only ourselves but those around us, and we are willing to face the consequences of those choices with responsibility, we need not fear living sacrificial lives for others.  That is what the Western epic intended, though the ancient poems and heroes are limited by amoral gods and the heroic impulse of self-satisfying glory.  Babylon 5 takes the ideal qualities of the epic and transforms the genre, becoming what Straczynski calls a series “about hope, to a large extent.  If you boil down the series to its very finest points, it says that one person can make a difference; one person can change the world.  You must choose to do so.  You must make the future or others will make it for you” (Back to Babylon 5).  Accurate self-knowledge and right understanding of the universe allow the ancient epic heroes to complete their quests.  Likewise, accurate self-knowledge and right understanding are the ultimate good in Babylon 5, not just for epic heroes, but for everyone.  With honest answers to the central questions of life such as “who are you,” “what do you want,” and “why are you here,” individuals and humanity as a whole has hope for itself and for the future.  With proper understanding of ourselves and our place in the universe, we can make choices that allow us to live wisely and well.  This is the lesson of Babylon 5 as a rebirth of the Western ancient epic genre.

Works Cited In Part Two

“Acts of Sacrifice.” Babylon 5: The Complete Second Season — The Coming of Shadows. Writ. J. Michael Straczynski. Dir. Jim Johnston. PTN Consortium. 22. Feb. 1995. DVD. Warner Brothers, 2003.

“And the Rock Cried Out, No Hiding Place.” Babylon 5: The Complete Third Season — Point of No Return. Writ. J. Michael Straczynski. Dir. David Eagle. PTN Consortium. 14. Oct. 1996. DVD. Warner Brothers, 2003.

“And the Sky Full of Stars.” Babylon 5: The Complete First Season — Signs and Portents. Writ. J. Michael Straczynski. Dir. Janet Greek. PTN Consortium. 16. Mar. 1994. DVD. Warner Brothers, 2002.

Babylon 5: The Gathering. Dir. Richard Compton. 1993. DVD. Babylon 5: The Movie Collection. Rattlesnake Production, 2004.

Back to Babylon 5. Behind-the-scenes feature. Babylon 5: The Complete First Season — Signs and Portents. DVD. Warner Home Video, 2002.

“Believers.” Babylon 5: The Complete First Season — Signs and Portents. Writ. David Gerrold. Dir. Richard Compton. PTN Consortium. 27. Apr. 1994. DVD. Warner Brothers, 2002.

Beye, Charles Rowan. Ancient Epic Poetry: Homer, Apollonius, Virgil with a Chapter on the Gilgamesh Poems. Wauconda: Bolchazy-Carducci Publishers, Inc., 2006.

Brecht, Bertolt. Brecht on Theatre: The Development of an Aesthetic. Trans. John Willet. New York: Hill and Wang, 1964.

“By Any Means Necessary.” Babylon 5: The Complete First Season — Signs and Portents. Writ. Kathryn Drennan. Dir. Jim Johnston. PTN Consortium. 11. May. 1994. DVD. Warner Brothers, 2002.

Campbell, Joseph. The Hero with a Thousand Faces. 2nd Edition. Bollingen Series XVII. Princeton: Princeton UP, 1968, 1949.

“Comes the Inquisitor.” Babylon 5: The Complete Second Season — The Coming of Shadows. Writ. J. Michael Straczynski. Dir. Mike Laurence Vejar. PTN Consortium. 25. Oct. 1995. DVD. Warner Brothers, 2003.

“Confessions and Lamentations.” Babylon 5: The Complete Second Season — The Coming of Shadows. Writ. J. Michael Straczynski. Dir. Kevin Cremin. PTN Consortium. 24. May. 1995. DVD. Warner Brothers, 2003.

“Day of the Dead.” Babylon 5: The Complete Fifth Season — The Wheel of Fire. Writ. Neil Gaiman. Dir. Doug Lefler. TNT. 11. Mar. 1998. DVD. Warner Brothers, 2004.

“Deconstruction of Falling Stars, The.” Babylon 5: The Complete Fourth Season — No Surrender, No Retreat. Writ. J. Michael Straczynski. Dir. Stephen Furst. PTN Consortium. 27. Oct. 1997. DVD. Warner Brothers, 2004.

“Dust to Dust.” Babylon 5: The Complete Third Season — Point of No Return. Writ. J. Michael Straczynski. Dir. David Eagle. PTN Consortium. 5. Feb. 1996. DVD. Warner Brothers, 2003.

“Eyes.” Babylon 5: The Complete First Season — Signs and Portents. Writ. Larry DiTillio. Dir. Jim Johnston. PTN Consortium. 13. July. 1994. DVD. Warner Brothers, 2002.

“Fall of Centauri Prime, The.” Babylon 5: The Complete Fifth Season — The Wheel of Fire. Writ. J. Michael Straczynski. Dir. Douglas Wise. TNT. 28. Oct. 1998. DVD. Warner Brothers, 2004.

Frye, Northrup. The Anatomy of Criticism. Princeton: Princeton UP, 1957.

Homer. The Iliad.  Trans. Richmond Lattimore.  Chicago: U Chicago P, 1951.

—. The Odyssey. Trans. Richmond Lattimore. New York: Harper and Row, 1967.

“Hunter, Prey.” Babylon 5: The Complete Second Season — The Coming of Shadows. Writ. J. Michael Straczynski. Dir. Menachem Binetski. PTN Consortium. 1. Mar. 1995. DVD. Warner Brothers, 2003.

“In the Shadow of Z’ha’dum.” Babylon 5: The Complete Second Season — The Coming of Shadows. Writ. J. Michael Straczynski. Dir. David Eagle. PTN Consortium. 10. May. 1995. DVD. Warner Brothers, 2003.

“Infection.” Babylon 5: The Complete First Season — Signs and Portents. Writ. J. Michael Straczynski. Dir. Richard Compton. PTN Consortium. 18. Feb. 1994. DVD. Warner Brothers, 2002.

“Into the Fire.” Babylon 5: The Complete Fourth Season — No Surrender, No Retreat. Writ. J. Michael Straczynski. Dir. Kevin Dobson. PTN Consortium. 3. Feb. 1997. DVD. Warner Brothers, 2004.

Introduction to “No Surrender, No Retreat. Behind-the-scenes feature. Babylon 5: The Complete Fourth Season — No Surrender, No Retreat. DVD. Warner Brothers Entertainment Inc., 2003.

Introduction to “The Wheel of Fire. Behind-the-scenes feature. Babylon 5: The Complete Fifth Season — The Wheel of Fire. DVD. Warner Brothers Entertainment, Inc., 2003.

Lancaster, Kurt. Interacting with Babylon 5. Austin: U Texas P, 2001.

“Mind War.” Babylon 5: The Complete First Season — Signs and Portents. Writ. J. Michael Straczynski. Dir. Bruce Seth Green. PTN Consortium. 2. Mar. 1994. DVD. Warner Brothers, 2002.

“No Compromises.” Babylon 5: The Complete Fifth Season — The Wheel of Fire. Writ. J. Michael Straczynski. Dir. Janet Greek. TNT. 21. Jan. 1998. DVD. Warner Brothers, 2004.

“No Surrender, No Retreat.” Babylon 5: The Complete Fourth Season — No Surrender, No Retreat. Writ. J. Michael Straczynski. Dir. Mike Vejar. PTN Consortium. 26. May. 1997. DVD. Warner Brothers, 2004.

“Objects at Rest.” Babylon 5: The Complete Fifth Season — The Wheel of Fire. Writ. J. Michael Straczynski. Dir. John Copeland. TNT. 18. Nov. 1998. DVD. Warner Brothers, 2004.

“Parliament of Dreams.” Babylon 5: The Complete First Season — Signs and Portents. Writ. J. Michael Straczynski. Dir. Jim Johnston. PTN Consortium. 23. Feb. 1994. DVD. Warner Brothers, 2002.

“Point of No Return.” Babylon 5: The Complete Third Season — Point of No Return. Writ. J. Michael Straczynski. Dir. Jim Johnston. PTN Consortium. 26. Feb. 1996. DVD. Warner Brothers, 2003.

“Rising Star.” Babylon 5: The Complete Fourth Season — No Surrender, No Retreat. Writ. J. Michael Straczynski. Dir. Tony Dow. PTN Consortium. 20. Oct. 1997. DVD. Warner Brothers, 2004.

“Ship of Tears.” Babylon 5: The Complete Third Season — Point of No Return. Writ. J. Michael Straczynski. Dir. Mike Vejar. PTN Consortium. 29. Apr. 1996. DVD. Warner Brothers, 2003.

“Signs and Portents.” Babylon 5: The Complete First Season — Signs and Portents. Writ. J. Michael Straczynski. Dir. Janet Greek. PTN Consortium. 18. May. 1994. DVD. Warner Brothers, 2002.

“Sleeping in Light.” Babylon 5: The Complete Fifth Season — The Wheel of Fire. Writ. J. Michael Straczynski. Dir. J. Michael Straczynski. TNT. 25. Nov. 1998. DVD. Warner Brothers, 2004.

“There All the Honor Lies.” Babylon 5: The Complete Second Season — The Coming of Shadows. Writ. Peter David. Dir. Mike Vejar. PTN Consortium. 26. Apr. 1995. DVD. Warner Brothers, 2003.

“TKO.” Babylon 5: The Complete First Season — Signs and Portents. Writ. Larry DiTillio. Dir. John Flynn. PTN Consortium. 25. May. 1994. DVD. Warner Brothers, 2002.

“Very Long Night of Londo Mollari, The.” Babylon 5: The Complete Fifth Season — The Wheel of Fire. Writ. J. Michael Straczynski. Dir. Kevin Dobson. TNT. 28. Jan. 1998. DVD. Warner Brothers, 2004.

“Voice in the Wilderness, A” Part One. Babylon 5: The Complete First Season — Signs and Portents. Writ. J. Michael Straczynski. Dir. Janet Greek. PTN Consortium. 27. July. 1994. DVD. Warner Brothers, 2002.

“Voice in the Wilderness, A” Part Two. Babylon 5: The Complete First Season — Signs and Portents. Writ. J. Michael Straczynski. Dir. Janet Greek. PTN Consortium. 3. Aug. 1994. DVD. Warner Brothers, 2002.

“War Prayer, The.” Babylon 5: The Complete First Season — Signs and Portents. Writ. D.C. Fontana. Dir. Richard Compton. PTN Consortium. 9. Mar. 1994. DVD. Warner Brothers, 2002.

“War Without End” Part One. Babylon 5: The Complete Third Season — Point of No Return. Writ. J. Michael Straczynski. Dir. Mike Vejar. PTN Consortium. 13. May. 1996. DVD. Warner Brothers, 2003.

“War Without End” Part Two. Babylon 5: The Complete Third Season — Point of No Return. Writ. J. Michael Straczynski. Dir. Mike Vejar. PTN Consortium. 20. May. 1996. DVD. Warner Brothers, 2003.

“Whatever Happened to Mr. Garibaldi?” Babylon 5: The Complete Fourth Season — No Surrender, No Retreat. Writ. J. Michael Straczynski. Dir. Kevin Dobson. PTN Consortium. 11. Nov. 1996. DVD. Warner Brothers, 2004.

“Z’ha’dum.” Babylon 5: The Complete Third Season — Point of No Return. Writ. J. Michael Straczynski. Dir. Adam Nimoy. PTN Consortium. 28. Oct. 1996. DVD. Warner Brothers, 2003.

Babylon 5 – The Rebirth of the Western Ancient Epic, pt. 1

Christopher Rush

The following is the mildly-edited final document I wrote for my Master’s Thesis.  It has only been edited to keep the focus on the content, eliminating the extraneous elements required concerning the process of writing the work itself.  Part Two and the conclusion will be printed in the forthcoming issue.  (Unexpurgated copies are available on request for a small nominal stipend or honorarium, whichever you prefer.)

Introduction

The ancient epics of Greece are foundational to Western Civilization’s literary heritage.  From the poets collectively known as “Homer,” operating in an oral culture, come the Iliad and the Odyssey, two contrasting yet connected examples that set the standard for the Western epic.  After the exploits of Achilles and Odysseus, other stories and heroes come from a variety of cultures, crafted in new ways representing different values and ideals, each new epic and poet/author remaking and expanding the epic genre itself.  Peter Toohey, author of Reading Epic: An Introduction to the Ancient Narratives, declares the ancient world knew several different kinds of epics: mythological, miniature, chronicle, commentary, didactic, and comic are examples of the diverse sub-genres of the epic (2-6).  With such variety in authors, cultural background, purpose, and content, it is perhaps impossible to define “the epic” in any satisfactory manner that will account for so many differences.  Thus, in order to make this present examination manageable, I focus solely on the two epic poems of Greece, the Iliad and the Odyssey, as the pattern of the epic of Western Civilization refashioned by Babylon 5.

Before examining the texts of the Iliad, Odyssey, and Babylon 5, some initial, albeit broad, definitions of what constitutes the Western epic will help introduce the specific genre of narrative discussed throughout this paper.  Charles Rowan Beye, author of Ancient Epic Poetry, a work surveying the genre, provides a valuable historical perspective on the beginnings of the Western epic:

The term epic has come a long way from its origins as the Greek word epos, from the verb eipein, “to utter,” “to sing,” thus, the utterance of the song.  Over time, a professional guild of singers cooperated in the evolution of the Iliad and the Odyssey narratives as well as in a host of others now lost to us.  The Greeks understood the epic to be a genre of long narratives in dactylic hexameter telling stories that encompassed many peoples, many places with sufficient detail and dialogue to give depth, psychological complexity, and, most important, a historical context.  These epic poems contained their history, the history of peoples, the history of the world (284, emphasis in original).

Emphasizing the oral origin of the epic, Beye’s definition begins this understanding of epic as a sensory enterprise: epic was not originally a reading experience but an aural experience for the audience, which Babylon 5, as a television program, similarly provides, while adding a more precise visual component.  More significantly, Beye indicates the Western epic is a substantial work that contains “depth, psychological complexity, and … a historical context.”  To these essential components Toohey adds that it “concentrates either on the fortunes of a great hero or perhaps a great civilization and the interactions of this hero and his civilization with the gods” (1).  Thus the context of the Homeric epics concerns not only the human element of the heroes involved, but also humanity’s interaction with something transcendent: fate, destiny, the divine, and the importance of understanding oneself and one’s place in the universe.

These definitions, taken together, provide a meaningful conception of the major components of the Western epic: 1) a lengthy narrative with a definite structure and shape; 2) a defined central hero surrounded by and relating to other significant, defined characters; 3) a plot of historical significance for the characters and their world; and 4) a thematic element of how the characters come to a better, transcendent understanding of themselves, reality, and their connection to society.  The Iliad, Odyssey, and Babylon 5 all utilize these basic epic elements (and more).  My purpose, however, is not simply to highlight elements of Babylon 5 as if it is an allegory of the Homeric epics, such as declaring “this character is like Achilles,” or “these episodes resemble a journey like the Odyssey.”  The similarities presented are not allegorical but instead serve as examples of Babylon 5’s utilization and reinvention of the various components of the Western ancient epic genre.

In demonstrating the epic natures of the Iliad, Odyssey, and Babylon 5, this thesis utilizes formalist criticism and historical analysis.  Through these two analytical tools, I examine the texts of the poems and the episodes of Babylon 5, aided extensively by secondary sources.  The Homeric epics have a long history of analysis, though much has focused on their authorship and construction as oral narratives.  As that is extraneous to this present examination, I rely predominantly on the content-based historical analyses of the authors who helped define the epic above, Toohey and Beye.  Additionally, informing much of my understanding of the structure of epic poetry used throughout the first part of this paper are the narrative composition ideas from Cedric Whitman and the archetypal journey insights from Joseph Campbell.

Drawing upon extensive research (his single-spaced bibliography is twelve pages long), Toohey’s Reading Epic provides an introductory chapter about the general content and style of what constitutes the ancient epic, in addition to the aforementioned history of the epic as a literary genre.  Its pertinence and utility are apparent.  His emphasis on the heroic code, additionally, which contrasts Achilles and Odysseus as different kinds of heroes, provides several helpful insights for this investigation.  Toohey’s knowledge of and extensive research on the subject is clear throughout his work.

Beye’s Ancient Epic Poetry is even more beneficial for my particular focus on the constituent elements of the epic.  Offering a more recent work (2006) than Toohey’s (1992), Beye’s commentary provides several useful ideas about Achilles and Odysseus as epic heroes, in addition to the heroic code highlighted by Toohey.  Unlike Toohey’s simple bibliographic list, Beye offers a narrative history of Homeric and other ancient epic scholarship.  He discusses the aforementioned dominant topic of composition in the field of ancient epic scholarship, citing landmark critics Friedrich August Wolf, Milman Parry, and C.M. Bowra (among several others).  Beye laments the dearth of scholarship on the Argonautica and Gilgamesh, though his revised 2006 edition addresses some of the advancements made since his first edition in 1993.  His motivation in including commentary on the Argonautica and Gilgamesh, as rectifications of previously-ignored important works, mirrors the motivation of this present inquiry in analyzing Babylon 5 as a serious literary text in the media of televised science-fiction and contemporary epics.

Supplementing the major ideas of Toohey and Beye, the earlier Homeric scholarship of Cedric Whitman provides additional criticism.  His Homer and the Heroic Tradition supplies most of the ideas about the dominant structure of the ancient epic, though his focus is admittedly on the Iliad.  Like Toohey and Beye, Whitman is clearly fluent in Homeric scholarship.  His work is a frequently-cited landmark in the field, though I concentrate primarily on his poetic structure commentary here.  Further implementation of his work would only benefit any examination of the epic genre.

Joseph Campbell’s The Hero with a Thousand Faces is cited heavily concerning the archetypal epic journey used throughout the chapters on the Odyssey and Babylon 5.  Campbell’s theories are based in part on the archetypal criticism of Carl Jung, for whom the archetype was a fluid exploration of the “collective unconscious” of a people.  Jung’s notions about archetypes as processes are quite fitting not only for Campbell’s epic hero journey pattern but also for Babylon 5 as a whole, whose primary heroes embark on archetypal journeys.  Like Whitman, Campbell offers more insight into the epic genre than can be adequately incorporated here, so the focus is intentionally limited.

Other critics cited throughout this thesis such as noted scholars Gilbert Murray, Northrop Frye, and Peter J. Leithart of New Saint Andrews College supply additional helpful ideas, though not to the extent of Toohey, Beye, Whitman and Campbell.

Much of the research cited throughout this work comes from easily accessible sources to the lay reader (Beye makes a similar point in his annotated bibliography).  Secondary sources used to supplement the formalist analysis of the individual episodes of Babylon 5 come predominantly from recent interviews and bonus features on the dvd releases of the individual seasons of the series.  As the creator of the series, J. Michael Straczynski offers pertinent insight into the television show, its structure, and its message.  With the exception of rare, out of print magazine articles and Internet websites (such as “The Lurker’s Guide to Babylon 5,” which provides episode analyses, Straczynski’s commentary, and interaction with the series’ fans), few secondary sources exist analyzing Babylon 5 as a serious, significant literary artifact, which has in part inspired this investigation.  The recent interviews of the series’ creative team and cast, from the dvd releases, provide interesting (albeit biased) ideas for this thesis, supplementing analysis of the specific episodes themselves.  Other important reference works not cited below include David Bassom’s behind the scenes books such as Creating Babylon 5 and The A-Z of Babylon 5 and Jane Killick’s episode guides, one for each of the five seasons.  Their interviews with cast and crew members provide similar backgrounds to the show, but as they are not pertinent to Babylon 5 as a rebirth of the ancient epic, they are acknowledged here only in passing.  (Editor’s note: though the original bibliographic information came at the conclusion of the entire work, the works cited throughout part one will be listed at the close of this issue.)

While the Homeric poems themselves are unquestionably worthwhile for any literary analysis, and have been for thousands of years, some critics may question the serious value in attempting to elevate a television show to their status.  My thesis posits an affirmative response that it is.  Babylon 5 reforms the Homeric epic in style and content, and there is great value in analyzing and understanding it.  Babylon 5 gives witness that the influence of the Western ancient epic genre still exists, that the elements that created the ancient epic still resonate in new cultures, new settings, and new media.  Their similar hopeful messages of the importance of life given by the responsibility to live well and make wise choices apply to all cultures and all times.  The human condition, mankind’s struggle to find a place in the universe despite mortality, resonates as strongly in Homer’s epic past as it does in Babylon 5’s epic future.

Part one of this thesis examines the various contributions of the Iliad and Odyssey to my initial four-part definition of the ancient epic.  I do not spend time arguing about the identity of “Homer,” but rather accept the content of the poems as available to the lay reader today through translations.  The differences in transmission between an oral culture and the audio-visual medium of television are so apparent that they would distract from the content-driven emphasis of this present work.  Chapter one defines the epic elements specific to the Iliad, while chapter two focuses on the Odyssey.

Part two of this work analyzes Babylon 5, how it utilizes the foundational epic components listed above, as well as how it modifies those elements in the ever-changing (yet stable) epic form.  Babylon 5 is the major emphasis of this paper, as I seek to contribute to the nascent body of serious criticism on science fiction as a meaningful genre.  Part two, likewise, has two chapters.  Chapter three addresses the characters: first the two main epic heroes, Commander Jeffrey Sinclair and Captain John Sheridan; and second,  alien ambassadors Londo Mollari and G’Kar as different kinds of characters distinct from Babylon 5’s epic heroes.  Chapter four addresses the remaining three elements by which I define the Western ancient epic.  First are the series’ structure and shape and its plot of historical significance.  The grand scale of the program, combined with several layers of internal and external conflicts, makes the show very complicated but cohesive, much like the structured ancient poems.  Babylon 5’s dominant transcendent themes of accurate self-understanding and finding one’s place in the universe culminate this exploration of the series as a refashioning of the Western epic genre in a new medium.

Finally, the conclusion focuses on how the fundamental message of hope permeating Babylon 5 at once connects it to the human, mortal core of the Iliad and the Odyssey and also offers a relevant message for all audiences: that life is meaningful and worth fighting for, even with all its flaws and brevity.  Babylon 5, like the Homeric epics, engages the audience in the importance of making choices and facing the consequences of those choices with responsibility.  Only through accurate self-understanding and a proper knowledge of the nature of reality and one’s place in it can bring a right perspective on the importance and value of all life.  In this way Babylon 5 transcends its Western epic foundation and transforms the genre into what its original epic heroes wanted but were denied: the ability to shape one’s own life through free choices.

Part One: The Western Ancient Epic

Chapter One – The Iliad

Structure and Shape

The unifying narrative structure throughout the Iliad is a device interchangeably called “ring composition” by some critics and “chiastic arrangement” (after the Greek letter χ, the chi) by others.  The narrative that employs ring composition comes “full circle” in the sense that its end was sufficiently foreshadowed by the beginning of the tale, which essentially returns to the point at which it began.  The necessities of plot, even for an epic tale, demand progress and movement, so the nature of the return or completion is sometimes more symbolic than literal, but this does not detract from the efficacy of this narrative technique.  This pattern pervades the Iliad in each facet of its structure, from the overarching schema of the entire work to the order of scenes within individual books.

Peter Leithart provides the following diagram, which summarizes many of Cedric Whitman’s ideas about the arrangement of the Iliad:

According to Leithart’s diagram, the poem clearly ends in a similar place to where it began: a Trojan requesting a child from an Achaean.  The plot requires the particulars of each request to be different, but the formal structure of the poem is a unifying ring.  The cleverness of such a device allows the necessary progression of plot and character movement (even if only internally) while still providing the appearance of similarity in shape and content.  Such parallel events bring familiarity and the sense of completeness without the banality of exact repetition.  It is this creative structure that gives form to the Western epic genre.

Ring composition guides the progression of time in the Iliad in addition to the direction of its overall plot.  Whitman provides a similar diagram delineating the chronology of the poem.  The shape of these diagrams resembles an “x” or the Greek χ, hence the term “chiastic” structure.

Again, though the plot content is not precisely identical, the ring similarity concerning the chronological length of the mirrored episodes is remarkably consistent.  The length of the mirrored episodes in its written form does not need to be identical — such a limitation would unnecessarily hamper the poem.  The key is the mirrored/ring nature of the time as well as the plot itself, which Whitman sufficiently proves.

But ring composition does not just inform the overarching structure of the Iliad.  It can also be seen in smaller sections within the poem.  Book five, relating Diomedes’s mighty battle exploits while Achilles is away from combat, similarly depicts such a pattern in another diagram from Whitman:

Whitman further explains that book five, “[l]ike so many parts of the Homeric narrative, falls into four primary phases, each developed with smaller episodes, and these lie symmetrically on either side of the brief meeting of the hero with Apollo” (266).  That Diomedes’s key scene in the poem revolves around his interaction with one of his gods foreshadows here the key epic theme of interacting with some transcendent element of the universe, but since he confronts the gods with physical force and not transcendent understanding, he gains only a temporary (and ultimately inconsequential) victory.  This example, as Whitman says, is one of many throughout the poem and thus serves to illustrate clearly that the Iliad uses ring composition or chiastic structure from its overarching plot and time to its individual scenes or episodes.

Ring composition, then, is a fundamental component of what constitutes the Western ancient epic genre.  As the first example of this genre, the Iliad’s guiding structure and shape set the pattern for the narrative structure Western epics use to tell their tales, whether as a unifying device or simply in discrete episodes.  Regardless of whether the Iliad is a series of stitched-together, disparate tales from an oral composition heritage, the extant poem we have now called the Iliad, as demonstrated by Leithart and Whitman, employs such a narrative structure.  Now, the Iliad is a cohesive tale bound together through ring composition, the narrative base for the Western epic.  Each epic poem is different and contributes unique variations to the genre, and not all epics utilize ring composition to the extent the Iliad does.  Even so, the Iliad, the Odyssey, and Babylon 5, as examples of the Western epic genre, all employ this key narrative structure.

A Central Hero amid Others

Without question, the central hero of the Iliad is Western literature’s first and (perhaps) greatest hero: swift-footed Achilles.  Despite his lengthy disappearance in the middle of his poem, the Iliad is Achilles’s story, a story Richmond Lattimore considers a tragedy, which is an unusual thought, considering Achilles survives the Iliad, and his actions in slaying Hector portend the downfall of Troy.  Harold Bloom agrees with Lattimore adding that while Achilles “retains the foremost place, [he] cannot overcome the bitterness of his sense of his own mortality.  To be only half a god appears to be Homer’s implicit definition of what makes a hero tragic” (70).  Son of the human Peleus and the divine water nymph Thetis, Achilles believes at the outset of the Iliad he has inherited only the worst trait from his heritage: mortality.  The Homeric Achilles has no invulnerability, and he knows it only too well.

Achilles is continually reminded of his mortality throughout his poem, most notably when his dear friend and kinsman Patroclus is killed by Hector.  This sudden loss forces Achilles to seriously ponder his own mortality, especially since Patroclus was acting as Achilles’s proxy on the battlefield — even wearing Achilles’s armor — at Achilles’s insistence.  Two other essential scenes, Agamemnon’s envoy to Achilles in book nine and Priam’s plea for Hector’s corpse in book twenty-four, include appeals to Achilles’s mortal father to guide his actions.  The envoy and loss of Patroclus contribute to what Bloom calls “the bitterness of [Achilles’s] sense of his own mortality.”  By the time of the climactic confrontation with Priam, Achilles is no longer bitter over his mortality.  Achilles’s struggle with his mortality, his place and purpose in the universe, his relation to fate and the gods is a significant theme of the Iliad and will be addressed below.  Suffice it to say here, the majority of Achilles’s story is a tragedy because of his struggle with mortality and, though he makes peace with it (and Priam) by the end, he knows he will soon die.  Yet it is not only his pressing mortality that makes Achilles a tragic hero.

Achilles, as a hero and a mortal, makes free will choices and decisions (though without the ability to shape his destiny).  Achilles has a tragic flaw (which Lattimore considers noble), part pride, part occasional subservience to anger, and yet this flaw does not negate Achilles’s freedom to make choices.  These choices lead to disaster, culminating in the loss of Patroclus, and this, too, contributes to Achilles’s tragic nature.

Achilles, though, within the confines of the Iliad at least (if not the portentous nature of its tragedy), partly overcomes his own tragedy through the sheer greatness of his personality.  Superficially, Gilbert Murray sees him as “young, swift, tall, and beautiful” (206), and though his physical attributes help distinguish him from his fighting comrades (Odysseus’s shortness is frequently mentioned, for instance), there is certainly more to him than that.  Lattimore adds that Achilles “is a man of culture and intelligence; he knows how to respect heralds, how to entertain estranged friends.  He presides over [Patroclus’s funeral] games with extraordinary courtesy and tact.  He is not only a great fighter but a great gentleman” (49).  Perhaps, then, Achilles did inherit some positive mortal attributes.  Certainly the gods of the Iliad are not characterized by “extraordinary courtesy and tact,” even in their best moments.  Even Thetis herself seems only interested in effecting glory and a kind of justice for her son (though some might argue she is being a good mother, her willingness to sacrifice many of her son’s compatriots as attrition for her son’s justice exceeds proper motherly behavior).  True, Achilles is not always characterized by “extraordinary courtesy and tact,” but the battlefield is certainly not the place for that.  When Agamemnon arbitrarily steals from Achilles and disparages his honor in front of all his fighting peers, Achilles prepares to commit regicide.  Since Agamemnon unjustly sullies his honor in a culture that values honor so highly, Achilles may well be within his rights to kill him.  Athena intervenes — not because killing Agamemnon is wrong, but because patience will be more beneficial to Achilles later.  That he freely yields to Athena (if only for the promise of future gain) exemplifies both his ability to make choices and his heroic connection to the transcendent gods of his universe.  As Lattimore describes, Achilles’s “tragedy is an effect of free choice by a will that falls short of omniscience and is disturbed by anger … and his character can be invaded by the human emotions of grief, fear, … and, above all, anger” (47, 48).  His anger is thus an essential component of his character and his function as a tragic hero.

The poem wastes no time in bringing up Achilles’s anger: it is the first word in the Greek text.  The Iliad is the story of Achilles’s anger: what causes it, what happens because of it, and how it is satisfied and released.  His anger “is the anger of pride,” says Lattimore, “the necessary accompaniment of the warrior’s greatness” (48).  Because he is great, not only militarily, Achilles knows when his greatness is being challenged, which Agamemnon does.  His wounded pride kindles his anger and begins the epic.  Though he later treats Agamemnon’s envoy cordially, even greeting them enthusiastically, his response to their entreaties is “clouded” and he “acts uncertainly” Lattimore explains (48) because he is still angry.  Appealing to Achilles’s father and, hence, his mortality, does not help as his anger has not yet been satisfied.  He rejects their offers and their multifaceted avenues of restoration with Agamemnon.  After the death of Patroclus, Achilles transfers his anger from Agamemnon to Hector, transmuting it from a reaction to disgrace into a desire for vengeance, but not even killing Hector slates his anger.  It is not until Achilles reconciles with his own mortality that the final appeal to his father by Priam moves him to dissolve his anger and return Hector to his father.  Achilles’s anger — what Barry Powell specifies as “the destructive power of anger” (115) — as a unifying motif of the Iliad connects the poem’s ring composition with the nature of the epic hero.  The poem opens with a king breaking fellowship with a warrior and concludes with the warrior gaining restoration with not only the king but also the kingly father whose son he brutally murders in anger.  Achilles’s anger results in Patroclus’s death, but Achilles is not free from culpability because of an emotion.  It is Achilles’s choice to withdraw from battle and send Patroclus out in his stead.  That ability (and responsibility) to choose even in his anger also relates to the epic’s theme of the hero understanding his place in society and relationship with the gods, discussed below.

Lastly is Achilles’s motivation.  More than his anger, which primarily occurs as a reaction to circumstances, and his struggle to cope with his mortality, Achilles’s fundamental goal in the Iliad explains C.M. Bowra “is not ease, but glory, and glory makes exacting demands.  A man who is willing to give his life for it wins the respect of his fellows, and when he makes his last sacrifice, they honour him” (58).  By choosing to stay at Troy and ending his short-lived embargo on fighting, Achilles demonstrates that he is a man of action, a warrior, and desirous of his culture’s supreme good: battlefield glory.  Vengeance for Patroclus is only part of Achilles’s motivation to return.  He knows he can only fully regain his sullied honor by gaining it where it is earned, in combat.  He desires to reunite with his culture, as can be seen by his acting as judge and gift giver during Patroclus’s funeral games.  He wants to be a part of society, knowing it will soon kill him, since he desires eternal fame, which can only be won on the battlefield.  Toohey calls this yearning for glory the “heroic impulse” (9).  Though he would prefer to be immortal or at least change the impetuous gods, he realizes he cannot, so he willingly chooses to regain his status and personal glory through combat.  For want of glory he allows his comrades to die during his retreat.  For the restoration of his eternal glory he willingly chooses the path he knows will result in his own death.  Achilles cannot change the end of the heroic impulse in his culture; neither can Odysseus, who similarly follows the Homeric heroic impulse to the restoration of culture through combat.  The heroes of Babylon 5 do have the ability not only to change their universe but also the heroic impulse itself.  Achilles, unfortunately for him, is forced to resign himself to his mortality and the heroic impulse of his warrior culture, which he willingly embraces after all.

The greatness of Achilles as a hero and member of the warrior culture is depicted in juxtaposition with the other characters in the Iliad.  Both the Achaeans and Trojans are heroic, but not to the degree of Achilles, since it is his story.  His greatness is pronounced and heightened by the quality of those he overcomes, most notably Hector.

As the Trojan’s last, best hope, Hector provides the best test of Achilles’s greatness.  Lattimore explains that unlike Achilles, who willingly abnegates the community of warriors and the heroic impulse for a time, Hector “fights finely from a sense of duty and a respect for the opinions of others” (47).  The hero of Troy is caught up in the heroic ideal and heroic culture of combat and glory-winning, but unlike Achilles who tries not to be concerned with the opinions of others, Hector only lives and dies by others’ esteem.  That attachment to others is part of his subordination to Achilles and his doom.  Lattimore continues, “Some hidden weakness, not cowardice but perhaps the fear of being called a coward, prevents him from liquidating a war which he knows perfectly well is unjust.  This weakness, which is not remote from his boasting, nor from his valour, is what kills him” (47).  Achilles is not brought down in the Iliad by ignorance or weakness.  He chooses willingly what will eventually bring him down.  Hector, however, can live only as long as he is deemed valiant by those he defends.

A second major distinction between Achilles and Hector is found in Hector’s key scene of book six, in which Hector leaves the battlefield and returns behind the walls of Troy.  Hector, the general by necessity not nature, is normally more comfortable here at home with his parents, wife, and child, yet this farewell scene is fraught with impatience and unease.  Hector has not the time to socialize with his family, even though it is clear he would stay here if he could.  Hector sacrifices his happiness for his fundamental motivation of fulfilling his duty as the personified final defense of Troy.  Hector is more clearly associated with hearth and home than the battlefield, however, and his scenes in book six show this.  Certainly, as Bloom notes, “we cannot visualize Achilles living a day-to-day life in a city” (69).  As the embodiment of the life Achilles ultimately rejects, Hector is an essential counterpoint to the poem’s hero.  Hector is recognized and beloved in the city, i.e., culture, and is fit more for the Odyssey than the Iliad.  Since he is in Achilles’s poem, though, he is doomed from the start.  James Redfield furthers this representational conflict:  “The action of the Iliad is an enactment of the contradictions of the warrior’s role.  The warrior on behalf of culture must leave culture and enter nature.  In asserting the order of culture, he must deny himself a place in that order.  That others may be pure, he must become impure” (91).  Achilles, as untamed, uncivilized nature, is an unstoppable force on the battlefield.  Hector, since he acts contrary to his true character, has no chance of victory.  By itself, that gives no positive reflection on Achilles’s greatness — he is not impressive if his enemy has no chance to beat him.  What makes Hector a worthy adversary is his sacrificial character.  Hector’s sense of duty (even if driven by a fear of being considered a coward) overrides his desire for comfort, ease, and family living, much like Achilles’s desire for glory overrides his desire for long life and comfort.  Achilles meets his inward match in Hector.  Hector sacrifices his identity as a father and husband to be a general, assuming his society’s heroic impulse, though futilely.  Achilles may not enjoy the heroic impulse either, but he has no satisfactory alternative like Hector does.  Unfortunately for Hector, the society of the Iliad values the natural character over the character of culture.  Under prepared and overmatched, Hector cannot defeat Achilles.

By conquering his Trojan counterpart, Achilles asserts both his own status as the hero of the poem and his own attributes as the desirable heroic qualities, if not the qualities that simply succeed in this incarnation of the epic heroic impulse.  Achilles understands that by choosing to follow the heroic impulse again, even if he would prefer a different life, his fate is an imminent death.  He accepts it and faces the consequences of his decision (though others suffer the immediate consequences in the poem itself).  Hector, in his final moments with his family, likewise foresees the results of his choice to face Achilles.  Unlike Achilles, Hector does not embrace the doom of Troy he presages with his death, including the heartbreaking fate of his wife and child, and tries to avoid it, failing utterly.  Hampered by his need to be what others want him to be and his fear of disappointing them (and being considered a coward), Hector’s otherwise admirable self-sacrificial character comes to naught.  Despite his greatness, Hector is no match for who Achilles is and what he represents, ensuring Achilles’s place as the epic hero of the Iliad.

Plot of Historical Significance

Little needs to be said here, surely, about the plot of the Iliad.  Its chiastic/ring structure in the narrative construction, as well as its thematic cohesion through the rise and fall of Achilles’s anger, shows much of its content.  It is possible the lay reader is more familiar with what is not in the Iliad than what is in it.  The Iliad does not mention the Golden Apple and the judgment of Paris (except perhaps briefly at the beginning of book twenty-four), Tyndareus’s oath (Helen’s father) of Helen’s suitors to protect her if she is ever abducted, Agamemnon’s sacrifice of Iphigenia, Achilles’s vulnerable heel, or the wooden horse gambit used to end the war.

Essentially, the Iliad concerns only a few days of fighting highlighted by the deaths of Patroclus of the Achaeans and Hector of Troy, bookended by forty-six days (twenty-three and twenty-three) days of virtual inactivity.  This occurs in the tenth year of a siege by the Achaeans on Troy, following nine years of coastal plundering, most recently the area of Chryseia.  The perplexity (if not part of the beauty) of the Iliad is that its storyline does not fundamentally concern the Trojan War itself — it is more about the rise and fall of Achilles’s anger, and Achilles himself is not even terribly concerned with the war.  As he makes clear in book one to Agamemnon and those listening, he has no personal stake in the Trojan War other than surviving and gaining glory and plunder.  The cause behind the war, Paris’s abduction of Helen, is only briefly referenced.  As a tale of war, combat dominates the middle section of the poem through several duels and large-scale melee battles, especially during Achilles’s absence.  When he returns to the foreground, everything else becomes subordinate to the choices and actions of the dominant hero of the epic.

Even though he is the best warrior and the superlative hero of the poem, his own personal journey of choosing glory and accepting his fate is not as momentous a tale as the entirety of the Trojan War itself.  What gives the poem historical significance, then, comes from its ancillary components: its background of large-scale conflict, the internal significance to the characters’ personal attachment to the circumstances in which they find themselves, and the poem’s thematic element dealing with the transcendent.

Michael Wood, noted British archaeologist and author, proffers the notion whether or not the Homeric story is real, evidence exists for the possibility of “a” Trojan War, if not “the” Trojan War, and that this conflict between Achaea and Ilios seems to conclude the Bronze Age and the Mycenaean Empire.  More recent archaeology supports his ideas, thus his general conclusions about the aftereffects of an empire’s destruction will illuminate the historical significance of the Iliad’s background as a story of what happens/could happen when one people (try to) destroy another:

The central political organization collapses or breaks up; its central places (“capitals”) decline; public building and work ends; military organization fragments….  The traditional ruling elite, the upper class, disintegrates….  The centralised economy collapses….  There is widespread abandonment of settlements and ensuing depopulation (244).

Agamemnon’s merciless attitude (cf. book six) will not be satisfied after ten years with anything less than the destruction of Troy.  Since Wood’s summary of what happens to cultures after such destruction is relevant, the Iliad has great historical significance, regardless of the poem’s historical accuracy.  As a tale of the fall of a kingdom (through the destruction of Priam’s home and progeny), the Iliad concerns not only the mortality of the individual but of social institutions at large.  Additionally, every level of society present in the poem takes its events seriously: this is life and death in palpable form.

The fate of so many characters in the poem is tied to the fate of Troy: once Hector falls, Troy is essentially doomed and so are its inhabitants; Achilles’s choice to stay and kill Hector seals his personal destiny; Agamemnon (as attested to throughout the Odyssey) will have an unwelcome (and brief) return to Mycenae, despite his military victory.  The events of the Iliad are meaningful to all its characters, not the least of whom are the dozens of men whose rapid deaths are lamented in the several battle scenes of the poem.  As warriors, their lives are given extra significance by their battlefield glory.  The terse biographical sketches of so many warriors humanize the poem while simultaneously reminding the reader that the epic poem is fundamentally about humanity in all its facets — vengeance, love, strength, and sacrifice.  Mortality and its significance are ever-present in the Iliad.  Summarily, the disparate characters react to the grand tale of war in different ways, and each character contributes something different (even if only minutely) to the poem’s overall significance not only as a tale of war but also as a tale of individuals caught up in such a conflict, trying to understand themselves and their world.

A Theme of Transcendent Understanding

The final component of what constitutes the Western ancient epic genre is its thematic element of transcendent understanding.  More than just a long, well-structured tale with a mighty hero doing mighty things that transform a culture, the epic features the essential struggle of mankind trying to understand itself, its purpose, and how to interact with the immaterial forces at work in the universe such as fate, destiny, and the divine.  The Iliad focuses on how Achilles comes to understand himself, his culture, his fate, and his relation to the gods.  Some comments on the Homeric gods themselves will provide a context before examining Achilles’s struggle with the reality beyond the material world.

Few critics see much good within the gods of the Greek pantheon, at best viewing them as amplified humans full of pettiness and greed.  Because the sovereign deities of the Iliad universe are licentious, Beye declares they provide “no ideal to which mankind should strive” (57).  It is little wonder that Homeric heroes are forced to judge the importance of their lives by tangible standards such as public renown and the amount of booty plundered in war.  The gods do not genuinely care for the mortals who do virtually everything on behalf of them; not even Zeus, who supposedly operates throughout the poem for Achilles’s best interest and glory, truly cares for the people.  He regrets being forced to allow Sarpedon to die, but he is only “forced” because he esteems fate more than humanity.  Aphrodite saves Paris and Aeneas from death, more for her pleasure than because she truly loves them — even though Aeneas is her son.  The gods are a significant component of the epic, but their ultimate importance is limited as Powell states because they “are unconstrained by the seriousness of human life … [because] their immortality cheats them of the seriousness that attends human decisions and human behavior.  Our acts count because we are going to die, but the gods are free to be petty forever” (47).  Powell emphasizes again the importance of free choice as a mark of quality life — the heroes of the Iliad are responsible for their actions because the gods, according to Lattimore, “do not change human nature.  They manipulate [the characters], but they do not make them what they are.  The choices are human; and in the end, despite all divine interferences, the Iliad is a story of people” (55).  The significance of being a free mortal human manipulated by the gods is what Achilles struggles with throughout his poem.

As the central hero of the poem, Achilles’s struggle with his identity and culture is the most significant struggle of this kind.  Diomedes’s encounters with the gods affect him, but he soon disappears from the story.  Hector has the ability for a time to know himself and his future, but he does not accept what he sees and so is destroyed.  Redfield makes this point clear, that this transcendent ability is central to the Western epic genre:

It is a peculiarity of the epic that its heroes can, at certain moments, share the perspective of poet and audience and look down upon themselves….  Achilles tests the limits of the heroic; when he commits himself to the killing of Hector, he sees his own death also before him and accepts it.  He is thus an actor who both acts and knows his own actions as part of an unfolding pattern (89).

Achilles, Odysseus, and the characters of Babylon 5 thus have a unique ability as epic heroes: they can, when the time is right, see beyond their own situations and know where they fit in with their reality.  Epic heroes such as Achilles are aware that their actions are choices, that those choices have consequences, and that they must face those consequences with responsibility for having freely chosen to do what they do.  Not all characters in the Western epic are aware of themselves and their place in their culture — only heroes have that ability, what Lattimore calls prescience, to see beyond themselves.

In order to understand himself, his culture, and how he fits in, Achilles must first be separated from his culture, which occurs when he chooses to leave the battlefield after Agamemnon insults him in book one.  Because Agamemnon cares only for his material wealth and status, he has no chance of understanding his culture (he accepts it readily) or transcending it, and so he cannot be a true epic hero like Achilles.  Achilles is so upset with Agamemnon’s insult that he eschews the culture and heroic impulse that drove him to Troy nine long years ago.  As a warrior withdrawing from battle, notes Toohey, “Achilles begins to reject the heroic world; as a way of life … it is suddenly making demands upon him that he cannot tolerate” (124).  If the heroic impulse allows a leader who is only a leader because of material prosperity and not inner quality to steal property and besmirch honor in front of those who bestow such honor, Achilles will have no more of it, and so “he retreats from his society to take refuge in what is left, his individuality” (125), allowing him to slowly come to know his culture from an external vantage, and thus can become a full, unique epic hero.

When he learns of Patroclus’s death, and that he has tarried from the battlefield and his heroic culture too long, Achilles the epic hero gains his first moment of heroic prescience or transcendent understanding.  Achilles is aware that his response to the death of his friend (his freely made choice) will seal his fate at Troy in what Murray calls his “special supernatural knowledge that his revenge will be followed immediately by his death” (142).  As a hero, he is both bound by fate and a partial maker of his own destiny through his choices.  Having spent enough time away from the heroic culture, Achilles knows that it is flawed, but he accepts at last that it is the only way of life for him, but he now understands it, unlike the other mortals.  He never claims that the heroic impulse lifestyle is morally wrong or fundamentally uncharitable; he simply realizes that it is terribly costly, and, knowing the cost, chooses to return to the heroic world.

Achilles’s greatest militaristic achievement in the Iliad, the slaying of Hector, is bookended by his two heroic moments of heightened understanding.  During the action, he has not the time to think or philosophically observe — that is part of the tension of his function as an epic war hero; he can understand his actions and himself before and after what he chooses to do, but he also has to act.  Once he accepts his mortality and his fate by choosing to kill Hector he loses his transcendent understanding for a time (as evidenced by his mistreatment of Hector’s corpse) but regains it again at the close of the poem when Priam asks for the return of his son’s body.

Achilles’s confrontation with Priam is a remarkably different scene and tone compared to the beginning confrontation with Agamemnon, though it fulfills the ring composition structure of the poem.  Instead of the anger of book one, Achilles responds to the Trojan’s request with a silent, introspective gaze.  Priam appeals to Achilles’s father, reminding him again of his mortality, but Achilles has already accepted this.  Murray elucidates that this quiet deliberation again “enables Achilles to know his situation and no longer merely experience it.  What was baffling in its immediacy becomes lucid at a distance.  Achilles surveys and comprehends his world and himself” (87).  There is no longer any need for anger, since Achilles the epic hero finally understands his role in life and accepts his own mortality.  As he makes clear to Priam, he has even begun to understand the gods themselves, at least from his limited, mortal perspective.

Before returning Hector’s body, Achilles tells Priam a story of Zeus’s two jars, one of good and one of evil, which Zeus sprinkles out indiscriminately on humanity.  According to Achilles, humanity can get no grace, no direction, no hope from the gods.  His frustration is ironic, considering Zeus has been manipulating the events of the Iliad to help Achilles regain his glory.  Zeus refutes Achilles’s notion early in the Odyssey when he declares humanity blames the gods for their misfortunes when they actually receive what they deserve based on their free choices.  Achilles’s logic is flawed, but his final conclusion is correct: mankind is responsible for its actions, regardless of the gods.  He understands this as an epic hero.  He chooses to return Hector to Priam just as he chose to kill Hector earlier, even believing the heroic world is flawed and ruled by disinterested deities.  He cannot do anything to change it, since only he understands it, but he does what he can and returns Hector to his father, easing a fellow mortal’s suffering.

This is not to say Achilles is a completely changed person.  Epic heroes are essentially monolithic.  They learn the true nature of themselves, the universe, and mankind’s place in it, and they make decisions and face the consequences of their actions, but they are not inwardly transformed.  Achilles returns to his flawed heroic world because it is the only culture around — and he truly values it, even after he more fully understands it and mankind with all its faults.  Epic heroes do not always understand themselves or their universe — it is an attribute they must learn and develop — but when they face their most critical decisions, epic heroes distinguish themselves from their companions not only by their superior physical traits but also their superior mental awareness and transcendent understanding.

The Western epic explores the important questions of life, such as meaning, purpose, and destiny, and epic heroes grapple with these issues, sometimes with, sometimes against the gods of their universe.  The gods do what they do, but so do humans.  As mortals, humans have a limited time to live meaningfully, and heroes of the Western epic embody the importance of life lived well.  Mankind is responsible for his choices, and Achilles’s acceptance of that responsibility is part of what makes the Iliad a meaningful story about the worth of humanity, in part because of its ability to make choices and live well in what little time it has.

Chapter Two — The Odyssey

Structure and Shape

Unlike the Iliad, the Odyssey does not have the same over-arching ring composition or chiastic structure, though the most famous part of it — Odysseus’s magical journey — does have a loose chiastic arrangement in which each hostile episode is followed by an equally dangerous peaceful episode, all attempting to prevent Odysseus from returning home, according to Leithart (cf. 180-181).  This makes sense, as the Iliad is a grand war poem whose characters do not physically go anywhere and the Odyssey is Western literature’s archetypal journey story.  The Odyssey is a series of six quartets in the chapter/book arrangement in which the poem exists today.  Without belaboring the plot synopsis here, it is possible to define the structure of the epic with another diagram:

As a journey story whose theme is restoration from disorder to order, it makes sense the ring composition technique is not as applicable to the Odyssey.  If Odysseus ends where he begins, even in a symbolic way, then he has failed in his quest and his epic poem is a complete disappointment.  Even with little of the ring composition that dominates the Iliad, the Odyssey is a lengthy tale with a definite structure and shape.  It is a journey toward restoration of both Ithaca and its king’s family.

A Central Hero amid Others

In addition to its limited use of ring composition while incorporating a new narrative structure, the Odyssey’s hero also expands the nature of the Western epic begun by the Iliad.  Odysseus is the antithesis of Achilles.  Instead of the emotional hero who gains understanding and reconciliation, Lattimore explains that “Odysseus has strong passions, but his intelligence keeps them under control” (51).  Odysseus never acts out of uncertainty or confusion.  Throughout the Iliad Odysseus distinguishes himself from his compatriots.  He restores order when Agamemnon’s test of the troops backfires; he upbraids Achilles twice, privately and publically.  He is deemed responsible as a spy and warrior during the night raid, and he is trusted as the diplomat to return Chryseis to her father.  As a different kind of man, Odysseus takes the epic hero role in a new direction.

Odysseus, as a different kind of man, survives both the battlefield and the different obstacles on his supernatural journey back home.  By choosing mortality and war-won glory, Achilles’s peace at the end of the Iliad is tenuous at best, and since he is fit only for the battlefield, he would not survive the world Odysseus conquers.  Odysseus’s goal is to return home and restore his kingdom, and when he does, the reader is left with the sense that Odysseus’s line is secure in the person of Telemachus, his son.  In order to survive his return and complete his restoration, the new hero must use his cleverness and guile — Achilles-like brute strength will not defeat Sirens or a Cyclops.

Through his mental cleverness, Odysseus frees his men from the cave of the Cyclops.  Knowing brute strength would never enable them to remove the stone barrier keeping them captive, Odysseus tricks the Cyclops into both believing he is “nobody” so no consequences will come from his identity and also drinking too much wine so they can effect their escape.  Odysseus’s identity, which he frequently abandons during his journey, is the Odyssey’s key theme of dealing with the transcendent: self-knowledge in a world of transformative magic and death.  Similarly, Odysseus’s cleverness allows him to keep his men safe from the Sirens’ song.  While he allows himself to hear their beautiful song and is tempted to follow it, his cleverness ensures his security.  Strength cannot conquer the call of the Sirens; only a new kind of epic hero with wits to supplement prowess can survive the post-war challenges of the Odyssey.

As an epic hero, Odysseus is multifaceted, just as Achilles was more than just an angry warrior.  Not just a clever survivor, Odysseus is also a liar.  Beye translates this otherwise nefarious trait into a necessary element for Odysseus as a survivor in such a dangerous, complex world: “Never a straightforward person, he is cunning and always suspicious” (149).  Beye sees Odysseus’s liberal use of deception as his “greatest strength” (149).  In a world dominated by amoral deities, it is understandable that an epic hero is not bound by any inner or external compunction of morality.  “Everybody lies,” says Commander Sinclair of Babylon 5.  Odysseus rarely tells the truth because survival is key, not being “good.”  As a survivor of a different kind of battle (the voyage home), Odysseus expands the limits of the Western epic hero by using whatever resources he needs (such as cleverness and moral liberality) to overcome any situation in order to survive.  Like Achilles, Odysseus chooses to be the hero he must be in his circumstances.  Achilles must follow his heroic impulse back to the battlefield; Odysseus must follow his heroic impulse to complete his epic journey.  Odysseus’s journey is not only an important variation of the epic story but also a key aspect of his heroic nature.  Joseph Campbell’s delineation of the various paths of the archetypal hero journey in The Hero with a Thousand Faces demonstrates Odysseus’s epic path in three main stages: departure, initiation, and return.

Departure

The hero’s journey begins with his departure from what he knows, heeding what Campbell refers to as the “call to adventure” (36).  Odysseus and his companions heeded Agamemnon’s call to adventure ten years before, beginning the Trojan War.  Odysseus now heeds the call to return home.  As an epic poem, the Odyssey begins in medias res (in the middle of things), so Odysseus has already begun his return home when the poem begins.  The next phase of the departure is the advent of supernatural aide or “protective figure” (69).  Athena provides this function for Odysseus throughout both Homeric poems, most notably by transforming him into an unrecognizable old beggar upon his return to Ithaca so he can reconnoiter his situation secretly.

Even with divine assistance, Odysseus encounters many conflicts during his journey, especially while on his magical journey of fantastical creatures recounted in books nine through twelve (the section using ring composition).  It is during this phase of his journey that he has no divine help from Athena, allowing his true greatness as a new kind of epic hero, utilizing strength, cleverness, and deceit to shine.  The final element of the departure is the “belly of the beast” (69), which Campbell describes as a passage into “a form of self-annihilation” (91).  This is fitting, since meeting the Cyclops is Odysseus’s first test of preservation by non-physical means, and here Odysseus begins his thematic journey of self-understanding in his world through his ever-changing identity.  By calling himself “Nobody” or “No-man,” Odysseus further distinguishes himself from Achilles as an epic hero who outwits his opponents instead of simply out fighting them, simultaneously fulfilling Campbell’s “self-annihilation” by destroying or disguising his true identity throughout his journey.

Initiation

Few literary protagonists encounter stranger characters and trials than Odysseus does in his poem, especially during his return section, which Campbell calls “a dream landscape of curiously fluid, ambiguous forms” (97) and a “long and really perilous path” (109).  Odysseus, as a hero unlike Achilles, cannot solve his problems by accepting his fate and killing his foes.  Leithart considers Odysseus on his journey “a ‘man of twists and turns,’ who wears disguises and assumes false identities, who adapts himself and waits patiently for his opportunity to strike … [as] a man of cunning words” (150).  The battlefield never changes; Achilles only changes in his understanding of it.  Odysseus’s journey changes at every stop, and he must change and adapt too quickly during his initiation phase for transcendent self-understanding or prescience to do him any good.

The next sub-phase of the initiation according to Campbell is the confrontation with the Mother Goddess figure or the Temptress, and Circe fulfills both of these roles well.  Campbell describes the Goddess as “the paragon of all paragons of beauty, … the incarnation of the promise of perfection” (110, 111).  Circe beguiles Odysseus’s men, and Odysseus willingly beds her to restore his non-clever crew.  This is another example of Odysseus’s readiness to be and do whatever is necessary to achieve his amoral goal of returning home.  Despite his claims of love and faithfulness to his wife Penelope, Odysseus chooses to abandon physical fidelity to restore his family.  As the Temptress, Circe temporarily succeeds in delaying Odysseus for her pleasure, but he eventually resumes his return; Circe then acts as the Mother Goddess figure, directing Odysseus to the next source of guidance and information: Tiresias in Hades.

Odysseus’s encounter with Tiresias represents a metaphorical fulfillment of the next aspect of Campbell’s hero adventure, the “atonement with the father” (36-7).  It is metaphorical because Odysseus reunites and atones with his literal father at the end of the poem.  Here, Tiresias represents wisdom and lucidity, attributes clever and guileful Odysseus needs.  By making a sacrifice that appeases Tiresias, yielding to his nature and wisdom, Odysseus recognizes that he does not have everything alone he needs to complete his quest.  He will need Athena’s help later, and here he needs the advice and guidance of Tiresias to reach his destination and become a full, self-aware epic hero.

After the reconciliation with the father, Campbell recognizes the archetypal hero achieves a kind of apotheosis, a “divine state to which the human hero attains who has gone beyond the last terrors of ignorance” (151).  Odysseus travels into the Underworld, gains wisdom and advice from Tiresias, and safely navigates out.  He is about to lose his crew and possessions, but he surpasses the fears of ignorance and knows where to go and what to do, which is for him the last phase of the initiation, the “ultimate boon” (37). Odysseus will not be fully satisfied until his quest is complete, but he knows how to do it.

In an ironic way, Odysseus is offered the enjoyments of the ultimate boon without fully returning home.  After losing his crew and possessions, Odysseus encounters Calypso, another Temptress figure who succeeds in wooing Odysseus for seven years with the ultimate boon of a home and rest from his journey.  When his resolve to return home to his family overcomes his desire to be through with his journey, Odysseus again receives the supernatural aid of Athena, and he begins the final phase of his quest.

Return

Odysseus’s final phase begins when he receives what Campbell calls “the rescue from without” (37), which come in the forms of King Alcinous and the Phaecians.  This final stop before Ithaca completes the ring structure section of the Odyssey.  Odysseus arrives at Troy with nothing and leaves with the spoils of war; he arrives at Phaecia with even less (no army, not even clothes) and leaves with more treasures than he earns at Troy and, more important, a better understanding of himself and his limitations.

Completing the symmetry of the hero’s journey, Campbell refers to the “crossing of the return threshold” (37), adding that it is a brief time of reflection in which “[m]any failures attest to the difficulties of this life-affirmative threshold” (218).  Odysseus loses his crew, his Trojan plunder, and twenty years with his wife and child — Telemachus’s lifetime.  He uses his cunning, strength, and guile to succeed, even relying on supernatural and human aid to return home.  Yet his work is not done, for according to Campbell the “returning hero, to complete his adventure, must survive the impact of the world” (226).  For Odysseus, this is his confrontation with the suitors.

Having learned what he needs to learn as an epic hero, Odysseus is finally able to slough off all of his hidden identities and resume his place as husband of Penelope and ruler of Ithaca.  With his son’s assistance, Odysseus mercilessly eradicates the suitors and his disloyal servants.  He fulfills Campbell’s penultimate sub-phase of the return as the “Master of the Two Worlds” (37), as master both of his physical territory and family and master of his sense of self and place in the world.  With Athena’s intervention in eliminating any retribution from the suitors’ families, the knowledge that his son will be a worthy successor, and restoration with his wife and father, Odysseus completes his quest and ends his heroic journey with what Campbell calls the “freedom to live” (37).  He knows who he is and restores his kingdom, but he has not lost his guile.  Epic heroes do not change.  Odysseus, finally at home, will live fully content with his unchanging nature.

Like Achilles, Odysseus is surrounded by complementary characters who further distinguish his status as the epic hero of the poem.  In a tale of household restoration set against the backdrop of the heroic world, it is fitting to contrast Odysseus as a hero at the end of his quest with his son Telemachus the burgeoning hero.

Telemachus is a hero in miniature, and through him the poem demonstrates how Western ancient epic heroes are made.  Not every man in the ancient world is a hero, as this poem shows distinctly through the self-centered groups of Odysseus’s crewmates and Penelope’s suitors.  Growing up surrounded by women, servants, and un-heroic gluttons, Telemachus has no initiation into the life of the hero until he embarks on his own quest to find his father.  In doing so, he also seeks himself, his identity as a warrior’s son in a heroic world, for he cannot learn what it means to be an epic hero in his childhood company at home.  Beye points out that “Telemachus emerges from the perversion of human behavior that the suitors are enacting in his childhood home to encounter proper behavior at Pylos and Sparta” (183).  By literally leaving his home, he figuratively leaves behind childish things, including the immature lifestyle of indulgence and lasciviousness of the suitors.  Under the experienced tutelage of Menelaus at Sparta, Nestor at Pylos, and Nestor’s son Peisistratus who models what Telemachus should be, the son of an epic hero and warrior, continues Beye, Telemachus “becomes more aware of his heroic parentage, [and] he does achieve heroic stature himself” (155).

But epic heroes are not made in the classroom; Telemachus needs an opportunity to apply his newfound heroism, and reuniting with his father is not enough.  The destruction of the suitors is Telemachus’s passage to manhood and final preparation for the heroic life.  By the end of the poem, Telemachus puts his mother in her proper place, unites with his father, and rebukes the suitors before aiding his father in slaughtering them all as a warrior.  The Ithacan line is secure with a third generation epic hero.

Plot of Historical Significance

The historical significance of the Odyssey comes more from its thematic components than the direct plot itself: battling Cyclops and Sirens are not commonplace, and slaughtering suitors is not a typical method of restoring one’s home and family.  One key theme of the Odyssey with substantial ramifications today is its expression of social behavior.  The Iliad portends the causes and effects of the destruction of a city and civilization; the Odyssey exemplifies how people live together and restore civilization.

The demonstration of hospitality is the Odyssey’s main expression of proper social behavior.  Each member of the Ithacan royal family encounters the improper abuse and proper use of hospitality in many ways: the Cyclops’s dearth of hospitality results in the death of seven of Odysseus’s crewmen; Circe’s and Calypso’s surfeit of hospitality result in the wastage of several years during Odysseus’s quest to return home; the suitors’ abuse of Penelope’s hospitality is the major trial she must overcome in the poem and motivates Telemachus to begin his quest for maturity.  The Phaecians’ hospitality to Odysseus ensures his safe return to Ithaca.  Through their hospitality, Odysseus’s faithful servants distinguish themselves from those loyal to the suitors.  Because of her hospitality to him while he is disguised as a beggar, Odysseus gains hope that Penelope is still faithful to him.  Telemachus receives much hospitality from Nestor and Menelaus, and through their actions he becomes a proper hero in a proper society, a man who is kind and generous to strangers and others in need.  The Odyssey clearly emphasizes hospitality as a distinguishing aspect of proper society.  Those who abuse it, the suitors and Odysseus’s crew, are all punished, usually with death.  As a theme of society’s right conduct, the Odyssey’s message of the importance of hospitality is still significant today.  Choosing to be gracious and hospitable, especially to strangers and those in need, is an admirable quality worth emulating, and helps maintain a proper society.

A Theme of Transcendent Understanding

More than their historical value, proper hospitality and social conduct — how to live in society — are part of the Odyssey’s theme of transcendent understanding.  The poem from beginning to end is about restoring broken societies.  Ithaca at large is crumbling and must be mended; Ithaca’s ruling family also needs to be reunited.  This tension is continually compared to Agamemnon’s failed family and his son Orestes’s slaying of his own mother and her lover.  Orestes’s actions are praised throughout the Odyssey, and Telemachus is often enjoined to be like him if it becomes necessary.  Not only do the heroes of the poem require proper social conduct, but the gods do also.  Toohey claims “that Zeus does indeed desire a just world and that he will act through heroes such as Orestes and Odysseus … to establish this state” (46).  The restoration of proper social conduct, with correct hospitality as one crucial aspect of it, then, is mandated by Olympus.  Orestes is praised for avenging his father’s murder.  Odysseus is praised for eliminating the suitors because they abuse hospitality and proper social conduct.  Odysseus’s crew is justly killed because they transgress divine social boundaries by eating Helios’s cattle.  The greatest injustice in the Odyssey is the abuse of proper social conduct, which is punished by the gods through the free agency of mortal heroes.

Those who choose to obey and restore right social relationships are the epic heroes of the Odyssey, joining the poem to the Iliad.  Achilles separates himself from his peers in part because he hates Agamemnon’s abuse of hospitality when he takes something that was rightfully given to him by his peers; in one sense Achilles restores the proper social structure by his generosity to the combatants in Patroclus’s funeral games in book twenty-three and, most significantly, by returning Hector’s body to Priam at the end of the poem.  Achilles learns that his connection to the gods and his society is intertwined with proper social behavior, which he demonstrates by his actions.  Similarly, Odysseus and Telemachus learn the connection of the epic hero to society and the gods through proper social action.  Hospitality is a choice made by epic heroes because they understand the nature of their world better than non-heroic people; they know their choices have consequences for themselves and others, and only through proper human interaction can society be maintained.  Odysseus spends twenty years returning home after a great social injustice (Paris’s kidnapping of Helen); he is certainly motivated to choose to restore right social interaction, especially in his own home.

Choice is essential in the Odyssey.  Beye notes that “Athena gives Telemachus advice, but he acts upon it and gets the story moving” (151).  As a nascent epic hero, Telemachus quickly learns the importance of choices and facing their consequences.  Since he is a hero, separate from his fellows, his responsibility is greater, in part, because he, like all epic heroes, understands the universe and his place in it better than others.  As a man and future ruler of a kingdom, he learns to be generous and hospitable to those in need, not just because the gods prefer it, but because it is the proper way for society to interact, especially epic heroes who understand society better than non-heroes do.

Odysseus, as an epic hero, chooses to restore order and punish those who abuse proper social conduct.  He does this not only as an epic hero who knows the gods and the nature of the universe (clearly better than his crew does), but as a hero who, like his son, is on a quest for self-knowledge.  Achilles knows himself when he knows his place in the universe and chooses to stay and fight, spending most of his time willingly apart from society.  Odysseus, however, spends most of his poem trying to get back to society while eschewing his identity.  Beye says of Odysseus that he “is a man whose need to reinvent himself motivates his stoic determination to get home and resume the mantle of husband, father, squire as much as it does his notable artistry in creating new identities whenever he is asked who he is” (203).  Odysseus’s multiplicity of identities may be more ubiquitous in the Odyssey than lessons on hospitality.  He tells the Cyclops he is “No-man,” he is transformed into an old beggar by Athena; he creates a persona within that persona to test his servants.  He even creates false identities to test Penelope and his own father at the close of the poem despite the fact he has already secured his kingdom.  Clever, guileful Odysseus utilizes trickery and deception throughout to achieve his ends.

Twice, at crucial points in his journey, he is prevented from using his usual tactics, and both times Odysseus recovers his true identity and gains self-understanding.  The first is his encounter with Tiresias in the Underworld, when he must acknowledge he needs wisdom and advice beyond his own ability to succeed.  Odysseus’s second encounter with self-understanding is with the Phaecians, when he is directly asked the important question of identity, “who are you?”  Having just wept at a song of the Trojan War, Odysseus can no longer hide his identity.  Toohey comments that “[r]eliving the past forces him, first to disclose his identity, and second to emerge from the shell of self-pity, negativism, and self-interest caused by the loss of his fleet and his companions” (52).  Like with Tiresias, Odysseus gets the assistance and reward necessary to complete his return home, but only after he abjures his false identities and guile and reveals himself with complete honesty.  He already understands his universe of hospitality and proper social structure and enjoys mostly uninterrupted harmony with the gods on his journey.  Self-knowledge, and his acceptance of it, is Odysseus’s transcendent path to success.

In different but equally important ways, Achilles and Odysseus as epic heroes successfully embrace the Western epic’s theme of transcendent understanding: Achilles learns the true nature of his society, his gods, and his place in the universe; Odysseus learns and accepts his identity and self-awareness, choosing mortality over isolated immortality, with all of its (and his) shortcomings.  Epic heroes make choices, for good or bad, and face the consequences of those choices as representatives of all humanity, knowing that others do not have the transcendent heroic understanding to know what is necessary to live the full, heroic life.  The Western ancient epic asks important questions about life, the value of mankind, and proper understanding of reality.  These questions, like humanity itself, have not changed since the Homeric epic age.  They are still relevant today.  Babylon 5, the rebirth of the Western ancient epic for a contemporary audience, asks them again in a new way.

Works Cited In Part One

Beye, Charles Rowan. Ancient Epic Poetry: Homer, Apollonius, Virgil with a Chapter on the Gilgamesh Poems. Wauconda: Bolchazy-Carducci Publishers, Inc., 2006.

Bloom, Harold. Where Shall Wisdom be Found? New York: Riverhead, 2004.

Bowra, C.M. “Some Characteristics of Literary Epic.” Virgil: A Collection of Critical Essays. Twentieth Century Views. Ed. Steele Commager. Englewood Cliffs: Prentice Hall, Inc., 1966.

Campbell, Joseph. The Hero with a Thousand Faces. 2nd Edition. Bollingen Series XVII. Princeton: Princeton UP, 1968, 1949.

Homer. The Iliad.  Trans. Richmond Lattimore.  Chicago: U Chicago P, 1951.

—. The Odyssey. Trans. Richmond Lattimore. New York: Harper and Row, 1967.

Lattimore, Richmond. Introduction. The Iliad. By Homer. Trans. Richmond Lattimore. Chicago: U of Chicago P, 1951.

Leithart, Peter J. Heroes of the City of Man: A Christian Guide to Select Ancient Literature. Moscow: Canon Press, 1999.

Murray, Gilbert. The Rise of the Greek Epic. 4th ed. New York: OUP, 1960.

Powell, Barry B. Homer. Blackwell Introductions to the Classical World. Oxford: Blackwell Publishing, 2004.

Redfield, James M. “Nature and Culture in the Iliad: Purification.” Modern Critical Interpretations: The Iliad. Ed. Harold Bloom. New York: Chelsea House, 1987.

Toohey, Peter. Reading Epic: An Introduction to the Ancient Narratives. London: Routledge, 1992.

Whitman, Cedric H. Homer and the Heroic Tradition. New York: Norton, 1958.

Wood, Michael. In Search of the Trojan War. Updated Ed. Berkley: U California P, 1996, 1985.

Schmadical

Christopher Rush

According to David Platt, author of Radical: Taking Back Your Faith from the American Dream, one becomes a Christian by having faith in Jesus.  So far so good.  We should reconsider the needs of people around the world and live more sacrificially.  Those warrant a gold star.  Unfortunately, then, comes the other 99.4% of the book.  In order to be a Christian, according to David Platt, one must adopt at least one child from an impoverished country, have a heart for the entire world, and spend time evangelizing in some part of the world that has not yet heard the gospel.  Well … no.  He is incorrect.  Like most of the unfortunate “popular Christian authors” of the recent past (Wilkinson’s Prayer of Jabez, Piper’s Desiring God, Eldredge’s Captivating, Warren’s Purpose Driven Life, in no particular order), Platt takes a couple of verses he thinks are most important, declares they are the sum total of the Bible/message of God/ontology of Christianity, and glosses over verses that contradict or qualify what he wants the Bible to say.  As with most disingenuous self-effacing scribblers, Platt spends a good deal of time prevaricating and apologizing for his examples and how he doesn’t want to make anyone feel bad for challenging their views and beliefs.  Why he continues to use so many specific examples and follow them with “these may not be typical of your experience” is beyond me, and it discredits the entire purpose of using specific examples or narrative samples.  His insinuation if we don’t make the same choice he made about adopting a child from an impoverished country we are not biblical Christians is so ludicrous he almost makes John Piper sound orthodox.  Almost.

Like many of his compeers, Platt’s ideas are built on the faulty premise the church is built on Matthew 28:18-20, not Acts 2:42.  Since his beginning premise is wrong, it follows just about all of his conclusions are wrong.  Similarly embarrassing is his definition of “making disciples.”  Platt can’t even exegete Matthew 28:18-20 sensibly.  First Platt says the verses are a series of commands, and then he says baptizing and teaching are subordinate to and consist of making disciples.  It’s a bit confusing, as I said, since he surfeits his work with seemingly stellar examples of how the people in his “faith community” (he can’t even say “local church” without being embarrassed, apparently) have done such wonderful things (at the end of the book he apologizes again by saying his “faith community” doesn’t always get things right) using this interpretation, but it might not be for everyone.

One example of Platt’s glossing over verses that qualify (or outright refute) his claims is his treatment of Ephesians 4:11.  Platt acknowledges Paul said some people are given to the church as apostles, some as evangelists, some as pastors-teachers, but then Platt essentially says “but really everyone in the church is supposed to be an overseas evangelist in order to be a genuine Christian, since Jesus told the disciples in Mt. 28:18-20 to go.”  Another eisegetical passage is his treatment of Romans 10.  Platt seems to interpret verse 15a (“And how can anyone preach unless they are sent?”) to mean “since Jesus told the disciples to go in Mt. 28:18-20, everyone has been sent to be an overseas missionary to the parts of the world that haven’t yet heard the gospel.”  Let’s consider the repercussions if Platt is correct: all genuine Christians (whom he inanely and incessantly describes with his pet phrase “radical abandonment” and variations thereon) leave America for the un-gospelled areas of the world.  Who will support them financially?  (God, true, but why then does the church need to exist at all?)  If the church exists solely to be a mode of evangelism to un-gospelled areas of the world, why did God give various people to the church who aren’t evangelists?  Why do spiritual gifts other than evangelism exist?  Now we begin to see why Platt is wrong: he homogenizes the church into nothing but individuals with a heart for the world (in his own definition) who spend time overseas evangelizing the un-gospelled (who then must have to adopt at least one child from an impoverished country to be radically abandoned to the gospel).

Another key failing of this book is Platt’s contradictory definition of “the world.”  To him, “having a heart for the world” can only mean “going where the gospel has not yet been preached.”  To him, people who “have a heart for their own city or region in America” are just lazy people who are too much in love with their possessions to really be authentic Christians (who are people who go overseas to evangelize unreached people).  Italy, Germany, France — they aren’t “the world.”  Only people who haven’t heard the gospel yet are “the world.”  This reminds us, then, of what would happen if all American Christians followed what he says — no one in America would be Christians, leaving the entire country unchurched.  Would it be okay, then, for Christians to go to America and spread the gospel?  Most likely not, since authentic Christianity (being radically abandoned to Jesus) means spreading the gospel only to people who haven’t heard it yet (so why all the stories of how he spread the gospel in New Orleans and how other members of his “faith community” reach American inner-city people?).

Despite the subtitle, Platt does not spend much time actually refuting the American Dream.  The only relevant parts of the “American Dream” to him are materialism (the acquisitive kind, not the philosophical synonym to naturalism) and sloth.  At the end of the book, amidst his other apologies, Platt offers some platitudes (I had to do it some time) about how he loves America and is glad for the freedoms God has allowed him to have in America — but, really, he wants us to feel bad for being Americans.  American Christians don’t take Christianity seriously is what he implies throughout the book — otherwise why would he spend so much time comparing American Christians with their luxury cars, luxury clothes, million-dollar buildings, luxury tvs, and luxury everything else with the many Christians around the world he’s visited who have to hide their faith and go many miles out of their way to meet secretly in fear of the government?  Americans aren’t real Christians, because they are too comfortable with their faith and the government, which doesn’t ever persecute Christians (he’s not joking, either).  It’s nice Platt admits his own “faith family” is a hypocrite in this, being a four thousand-member group with their own multi-million-dollar estate — but does he say he is doing anything about it?  No.  They continue to worship in their overly-comfortable multi-million-dollar estate as they send missionaries out to unreached sections of the world.  Leaving aside the question of biblical authenticity of “megachurches” for another time, shouldn’t Platt admit he is doing more in his own sphere of pastoral authority to conform his own church (see we not clearly now the dangers of contradicting Biblical church authority structure of a plurality of lay elders and lay deacons?) to his interpretation of what authentic Christianity looks like in abandoning American materialism?  Yes, he should, but like most of his ilk, he distances himself at the end by saying he is only trying to start the discussion and get his audience thinking — he’s not actually making points that must be followed for the good of everyone (even though he also says throughout he is right and those who don’t do what he says are not living authentic Christian lives radically abandoned to Jesus).

Though he doesn’t come right out and say it explicitly, as said above Platt wants us to feel guilty for being born in America, as if God made a bit of a mistake putting us here instead of some unreached, pre-industrial area that follows after God authentically without distractions.  True, Platt ineffectively says “material goods and riches aren’t intrinsically bad, and sometimes God gives people things,” but he follows that up with the New Testament never says God blesses people financially like he did in the OT (which isn’t exactly what anyone I trust would call “accurate”), and pretty much everything we have in America is a luxury we can sacrifice for the spread of the gospel, according to him.  Perhaps that last thought is true, and it’s nice he doesn’t come right out with a socialistic declaration “genuine Christianity means redistributing wealth equally to all the ends of the earth,” but he gets rather legalistic toward the end about it (even though he says he doesn’t want to be).  I agree most of us have more than we need, and we could certainly give more than we do (if statistics are anything to go by), but that does not equate with “only overseas missions work is the mark of genuine Christianity.”  Isn’t it just possible some of us are put into America (or England, or Germany, or Italy) to minister to the people here, making disciples here, reaching the lost here?  If Christians are only to go to places that haven’t heard the gospel, do we really love the people in countries that have access to the Bible but don’t believe yet by ignoring them and going only to yet-unreached places?  That strikes me as the very opposite of love.

Perhaps the most destructive refutation to Platt’s arguments (calling them “arguments” for the sake of generosity) comes from Platt himself.  During his final chapter enumerating his one-year plan of radical abandonment, Platt gives it all away multiple times.  His first self-damaging point is his claim “we should only try to do this for a year, because we might not be able to sustain it for longer.”  What?  If this is the right way to actually live the authentic Christian life, why should we only do it for one year?  Is he placating us by saying we only have to feel bad about being luxurious Americans for only one year and then we can go back to what we temporarily abjured?  His ambiguous notion we will be changed forever by it may be true, but that doesn’t explain why we can only afford to do this for one year.  He expresses one of his few cogent thoughts here, though, when he says we would all do well to pray for the world through Patrick Johnstone’s important Operation World.  I agree, but I didn’t need David Platt to tell me to do it.

His second point is “read through the Bible in a year.”  How is that radical?  Does he tell us to study it, to memorize it, to learn the languages and read it in Greek, Hebrew, and Aramaic?  No, just read it.  Check it off the list — go to your grave knowing one year (only once, since it’s too costly a program to do for more than one year) you read through the Bible.

Point three is to sacrifice your money for a specific purpose: he hesitates to tell us to whom (and apparently one’s own local church is not good enough), and selling your luxuries and giving that money away is likewise not good enough.  Only sacrificially is good enough, lowering your standard of living until you are more like the real Christians in nonindustrial countries.  Throughout the book he refers to the oft-misunderstood “rich young ruler” encounter in Mark 10.  Lucidly, Platt makes the point Jesus doesn’t tell everyone who wants to follow Him to “sell all you have and give to the poor,” which was refreshingly accurate — but then he contradicts himself and intimates we are to do it, and if we don’t, we aren’t being radically abandoned enough to be an authentic follower of Christ.  Jesus doesn’t tell everyone to sell all and give it to the poor, but David Platt does.  (But only for a year.)

The most self-destructive part of the work comes in point four of the one-year plan: spend time in another context.  Several times, Platt tells us the real Christian life is not just checking off a “to-do” list (which he himself asks us to do with reading the Bible, and the rest of this chapter, basically), and genuine Christianity is solely about spreading the gospel overseas, making disciples of previously unreached people.  Now, though, Platt gives it all away: it doesn’t matter where we go, it doesn’t matter how long we go, it only matters that we go, he says.  As incredulous as I was for the first eight chapters, when I read that thought from Platt I truly could not believe Multnomah Books actually let that through.  According to David Platt, God’s will for our lives is so undefined it’s up to us to decide where we are to go and for how long.  We can’t possibly be wrong as long as we go for a brief time to some place that hasn’t yet heard the gospel.  But, if it doesn’t matter how long we stay, how does that align with the need to “make disciples”?  Doesn’t that take a while?  Never you mind — what really matters is that we have gone.  Check it off the list, and you are being radically abandoned to Jesus (and thus, the only authentic Christians in the world).  Is it possible for non-American Christians to be radically abandoned to Jesus, since they can’t abjure American luxury and go overseas?  Apparently they are so innately Christian they don’t need to follow the plan Platt has for them.  Just go and get it over with, backslidden American pseudo-Christians.

If that completely self-refuting point was not enough, Platt wraps it up with point five: commit to a multiplying community (which is his phrase for an authentic local church — but since America doesn’t have any authentic churches being too consumed by materialism, one must go overseas to find the real thing).  Once you have fulfilled your radical conscription to temporarily go someplace where the gospel has never been heard before, you can come back and relax and support the church as it sends out the next batch of radically abandoned short-term missions trip recruits.  But if the whole point of the church is solely to send out overseas missionaries, how will the church grow in ways other than numerically?  Perhaps this is where all the other parts of the Bible Platt has ignored or inaccurately commentated on could help the church grow in non-numerical ways, but Platt has run out of room and time to expound on them.

Finally, now, we have the Five Pillars of Authentic Radically Abandoned Christianity.  If we need more assistance, Platt tells us his website has more encouraging stories and insights by which to live radically, and we should also contribute our stories to the site while we are on and once we have completed our one-year radical commitment (but, isn’t the Internet just another American luxury distracting us from authentic Christianity? and if we have a computer, shouldn’t we be selling that to give sacrificially to a good cause?).  More we could say, but I think even this little response has said enough about why this book from the world’s youngest pastor of a megachurch (please turn down your hypocrisy meters, where applicable) can easily be eschewed.  Had Platt actually taken the time to Biblically refute key (and specific!) flaws of the contemporary incarnation of the “American Dream,” this may have been a pretty good book.  It is, instead, just a long-winded rant about David Platt’s personal misinterpretations about the gospel message and his own pet definition of “Christian.”  His ubiquitous “radical abandonment” phrase is never defined (only imaged through diverse and contradicting examples) and gets rather annoying by the end (of chapter one).  Yes, we should give sacrificially and be more concerned with the entire world, but that doesn’t mean we are all called to go overseas (and certainly not on little short-term missions trip jaunts of our own design and duration) or that checking off these five pillars/procedures is in anyway radical or even authentic Christianity.  The “whole world” includes our own neighborhood and our own country (is Acts 1:8 true as well as Matthew 28:18-20?); some send missionaries overseas, some support them, some are them.  Not everyone in the body of Christ fulfills the same function.  Fortunately, those of us who know God’s role for us (at least in its present form) feel not one iota of shame or compunction that we don’t match up to David Platt’s standards or definitions.  Perhaps he will someday write the book the subtitle of this book suggests — I might want to actually read it; but that’s not what this book is about.  This book is about what David Platt wants Christianity to be.  He is not correct.

Perception is Reality

Steven Lane

The following is a paper written by alumnus Steven Lane for a Film Studies/Faulkner course.

Perception is reality.  This colloquialism reminds people to be careful of their actions because what others see is often what becomes.  There are two works of art that confront this idea while endeavoring to answer a much more difficult question, what is truth?  Truth can be seen but the act of seeing and understanding are often not the same.  In As I Lay Dying and Courage Under Fire, characters deal with the hardship of understanding memories and more importantly truth.  These two works are stories, fabrications in order to relate events to a listening world.  For each story there are creators, gods amidst the tale.  Truth is debatable.  The works reveal the obscurity of truth and meddle with the existence of reality outside of truth.  Reality is a creation; each storyteller reveals a reality — their reality.

Each work must be understood alone before it can become a comparison.  There must be a standard set before analysis.  Therefore Courage Under Fire will allow the perception of truth and the manipulation of said truth to be explained.  After this explanation the work of William Faulkner will shed light upon the necessity of manipulation.  This manipulation happens haphazardly and honestly habitually, as seen in As I Lay Dying.

Courage Under Fire exemplifies storyteller’s lies.  The lies are not really important.  I mean it is relatively unimportant as to what happened or didn’t happen.  The truth in itself means very little, but revelation of that truth to the world impacts everyone.  Lt. Col. Serling seeks the answers because he feels he owes it, not to himself or any one person but to the idea of truth.  This story is different from the following example because it happened.  It is in the past.  Memory redefines truth.  Memory is a fourth dimension within a three-dimensional world.  There is a tangible axis system plotted in the x, y, and z directions.  This fourth dimension exists outside of that plot and revolves around a time contingent.  Memory would then be the unit of time.  This dimension is malleable and manipulation.  One can change the past acts by merely believing something other than actual events, actual truth.  The other belief then becomes memory; that memory becomes truth.  Mankind operates in this manipulation constantly.

In Courage Under Fire, Monfriez changes the past to cover up his actions.  He remembers Walden as a hero the first time.  When questioned again he remembers his own heroism.  Finally, on the tracks with an approaching train he remembers reality, the actual truth.  Those three manipulations are not important.  The importance lies in the ability to manipulate.  The perceptions propagated permanently permeate the film.  They twist the truth, the history, and the lives of those involved.  This ability inherently alters the film’s storyline.  Each storyteller brings something different to reality.  This ability to create seems to drive this godlike tendency to yearn for creative powers.  Since we can create we are drawn to it.  The perception might be completely diluted from actual events, but since we have chosen to view it in a particular way, the event is that particular way.  Memory allows for each storyteller to play god.  Why play god in a non-existent world?  Because we can.  It seems to me this innate sense, this ability to create without purpose, without knowledge of even creating occurs because we can.  There is no sense to lies.  Sure, some momentary gain or fleeting feeling of satisfaction from deception, but in the grandiose scheme of the universal existence of man, there is no sense.  The ability is the cause.

The ability to tell a story, to master a domain leads each character to tell their story. Serling seeks to tell the truth. Truth being defined as the actual occurrence of events recounted. He tells the general, “In order to honor a soldier like Karen Walden, we have to tell the truth, General, about what happened over there. The whole, hard…cold truth. And until we do that, we dishonor her and every soldier who died, who gave their life for their country” (IMDB). This truth drives Serling to sift through the lies and produce the closest retelling of the actual events. Whether or not he arrives at the truth is irrelevant because whatever he decides happened is recorded and becomes memory. That memory defines the time that passed and thus becomes reality.

Moving from the film to the novel might seem awkward but it really is not.  The issues are the same.  How can one discern reality from a webbing of lies and misreports?  There is no factual backing other than the narrators’ beliefs.  These understandings are reality because their perception is the only understanding of reality they have.

Faulkner’s As I Lay Dying has been analyzed and criticized yet a full understanding cannot be attained.  I would argue Faulkner did not comprehend his story’s complexities completely.  The primary purpose I propose for the work is much like the characters’ in Courage Under Fire; each character wishes to tell a story.  Whether the characters are conscious of their contribution to the canon Faulkner created is irrelevant.  William J. Handy wrote a piece on the story and said, “Similarly with each of the other characters — their existence as participants in a journey is generically different from their existence as living, experiencing beings” (437).  The characters are not aware of the story around them; if they were, then the narration would be useless because of the inherent nature of man; that is, they would lie and report differently than in the candid setting.

Each character is a member of the journey.  They are journeying to Jefferson but more importantly they journey to a sense of closure and the beginning of a new chapter in life.  The characters’ interpretations of actions and events evolving around them define them.  Vardaman is the prime example.  He is young and unable or unwilling to cope with his mother’s death.  The concept has never been explained or never understood, so Vardaman relates the passing to something he does understand.  “My mom is a fish” (84).  This confusion of death displaced on a fish illustrates the struggle to understand death.  Vardaman sees the caught fish and smells the potency of decaying flesh.  Both lie still and are non-living — not dead, just not living.  Vardaman then connects the two concepts and makes a logical leap: fish is non-living.  Mother is non-living.  Fish is mother.  He still does not understand death but tells the story in a manner that is relatable, a manner of translation, from confusion to understanding.

Vardaman’s reality is void of death; there only ceases to be.  He creates a story where animals and humans operate on the same plane.

Darl says that when we come to the water again I might see her and Dewey Dell says, She’s in the box; how could she have got out?  She got out through the holes I bored, into the water I said, and when we come to the water again I am going to see her.  My mother is not in the box.  My mother does not smell like that.  My mother is a fish (196).

Vardaman experiences life as a sensual being, seeing and feeling but rarely comprehending.  That comprehension is not necessary.  Vardaman understands within his world, his story, everything that happens.  Handy’s article talks about Darl’s communication and understanding the inner Darl, but this same idea could be applied to each character.  Vardaman seems simplistic in thought but not necessarily simple to understand.  Handy says, “Darl’s doing, his external acts, the part he plays in the unfolding of events, become more understandable in the light of our insight into the reality of his felt experience” (438). Reality is defined by the storyteller.  Darl’s story is vast in the work and easily overshadows the other voices.  Darl does not create reality.  Vardaman does not create it, either.  No one creates it, but Faulkner uses different voices and views to create a reality that exists.  Each narrator believes their reality is the true reality.  We believe every piece put together is the true reality.  There is no definite answer to this, only a puzzling perplexity.  Reality is personal.  Every understanding comes from within the mind.  Creativity then magnifies reality and twists its existence.

Creativity is one of the most remarkable human conditions.  Without the contingent of creativity, we are cursed to boredom, inextricably motioning robots destined for our pre-programmed solution.  Creativity allows people to realize reality is what they make of it.  One reality is independent of another.  Yes, we assume certain absolutes among the coalition of human beings, but there is empirically no data to factually support the truth of any one reality.  Perception lends itself useful in this category.  The point of view, the standing and viewing of an object, could be completely identical, but two people will see two separate things.  They can concur on a common definition of that being or item, but it will never be perfectly described for everyone because there is no perfect definition of something’s existence.  Creativity then renders itself perfectly required.  One must word something to appear to the masses as true universally where that is completely false.  It seems potentially controversial to state this, but I cannot find any evidence to the contrary.  There seems to be something un-seemingly eerie in the unreliability of the existence of truth.  Truth personally defined is just that, a personal decision based upon the inputs of human senses and outputs of understanding.  The truth of a songbird’s melody, beautiful as it may seem, is lost on the deaf ear.  This is not “cheating” the system, rather it understands the uniqueness of every person’s inexhaustible intelligence.  Momentary actions constantly redefine the world in which a person lives, and those definitions are not based upon a dictionary, a gathering of collected agreements and compromises of the weak minded, but rather upon the personal interpretation of man’s existence and the world in which he was blessed to live.

This creativity allows Vardaman to create a world in which his mother is a fish.  A barn is red and then red again but non-existent.  “The barn was still red, but it wasn’t a barn now” (Dying 223).  The barn burned to the ground almost with the livestock in it, and Vardaman knows who is responsible.  The truth is whatever is understood.  The judgment cannot be passed.  Darl started the fire to cremate his mother.  Vardaman saw.  Cash reminds the reader the realities of each individual are personal and cannot be judged as right or wrong.  “But I aint so sho that ere a man has the right to say what is crazy and what aint.  It’s like there was a fellow in every man that’s done a-past that sanity of the insanity, that watches the sane and the insane doings of that man with the same horror and the same astonishment” (238).  The personal experiences are based upon the perspective of the one telling the story.  Darl goes crazy in Vardaman’s story, but in Darl’s stories he is perfectly justified. F aulkner seems to argue reality’s reliance on interpretation justifies multiple views.  The story can never be completely from one person.  However, the story is never really complete.

The stories are all contingent upon time.  There is an understood timeline.  Rational humans inhabiting the earth generally work along this same timeline and have agreed to its existence and performance.  Time is an adverbial concept.  It disclaims those actions performed everyday providing a sense of surrounding and belonging.  “I ate.”  That simple sentence is understood but stands lonely in the vast eternity of life.  “I ate at noon.”  This small disclaimer now provides the reader with a sense of belonging; to further the reader’s understanding the author could say, “I ate at noon, yesterday, the fourth of July, 1994.”  Now the reader completely understands the setting as long as the reader participates in the commonly understood frame of reference that time holds (Cole).  If however that frame of reference is not set, then the reader cannot understand the placement in eternity. Faulkner addresses this phenomenon in The Sound and the Fury and Absalom, Absalom!  These works void the conventional sense of time recreating the frame of reference completely.  The storyteller becomes god by controlling time.  This idea seems prudent to expound upon.  God or a god-like entity outside of the constraints of humanity is the only one able to work outside of time.  Every rational being realizes the emptiness in a life without time.  Without an extinction of time there is no time.  Without death, the extinction of time, there is no life.  Thus, without time there is no life for those under the constraints of humanity.

The irrational being cannot understand this concept.  Benjy, from The Sound and the Fury, reflects this non-existence.  Faulkner created Benjy to act outside of the constraints of time.  The perspective on life is drastically different when there is no end of life threat.  The state of merely existing gives the storyteller a completely different view from a time-obsessed character such as Quentin.  Benjy tells his existence, his only story, through sensory feelings and views.  His perspective creates a reality outside of time.  This reality cannot be untrue but does not apply to rational beings, because they cannot truly understand the limitlessness of Benjy’s world.

Benjy relates everything to the understandable senses he feels.  He smells trees and thinks of Caddy.  The closing paragraph of his chapter reveals his thoughts perfectly.  It is as follows:

Then the dark came back, and he stood black in the door, and then the door turned black again.  Caddy held me and I could hear us all, and the darkness, and something I could smell.  And then I could see the windows, where the trees were buzzing.  Then the dark began to go in smooth, bright shapes, like it always does, even when Caddy says that I have been asleep (Sound 75).

Benjy relates the nighttime ritual not with a time but with darkness in the door.   The trees are buzzing outside his window; visual and audial references completely limit him to sensory understanding.  In Benjy’s reality there is no time.  Since there is no time, there is no death.  He cannot understand his mother’s death, because he does not understand time.

Benjy is the Vardaman of The Sound and the Fury.  Both boys are mentally incapable of comprehending death.  They relate death to what they can understand.  They take the truths from their realities and attempt to apply them to the realities of the rational reasoning world.  Their memories are defined realities, but their perspective does not lie.  It cannot lie, because it cannot know the truth.  Courage Under Fire lets the storytellers know the truth.  The only one uncertain is Rios.  He is critically injured and can only recall the fire.  He knows something happened, something horrific that should not have happened.  He cringes and dopes up at the thought of it.  He is the Benjy, the Vardaman, in the film.  These realities come from perspectives, but the perspective is insufficient for truth.  Serling cannot use the knowledge from Rios’s delusional groaning.

In film, the reality is not always created through memory or a specific character’s perspective.  The director is the true storyteller in the film; the actors are merely his mouthpiece.  In Apocalypse Now, Francis Coppola designs reality.  He comments throughout the film similarly to Faulkner’s works and Courage Under Fire.  The characters are not remembering a time or creating a reality per se, but rather are living in a created reality.  In this reality the insane seem sane.  Coppola creates a horror-filled reality.  Kurtz’s monologue to Willard explains part of this reality.  “It’s impossible for words to describe what is necessary to those who do not know what horror means.  Horror … horror has a face … and you must make a friend of horror” (IMDB).  This horror is the reality in which Kurtz lives.  His perspective on life has substantially been tainted by the horrors of war.  Thus the perspective that creates his reality is horror.

Absalom, Absalom! builds a story based upon perceptions.  Shreve tries to recreate the reality of the South but cannot.  He does not understand the setting.  The time, manner, and place are foreign so his perceptions from Quentin are his only source of knowledge.  When the two discuss Miss Rosa’s death, Shreve mistakenly calls her “Aunt Rosa,” which any southerner would align with a black woman, whereas the title “Miss” assumes a white southern lady.  From Quentin’s stories, Shreve attempts to piece together information, to create the reality in which Quentin lives.

All right all right all right. –that this old—this Aunt R—all right all right all right all right. –that hadn’t been out there, hadn’t set foot in the house even in forty-three years, yet who not only said there was somebody hidden in it but found somebody that would believe her, would drive that twelve miles out there in a buggy at midnight to see if she was right or not? (Absalom 183).

Quentin has revealed truth to Shreve for his interpretation.  There are truths and lies intermittently sprinkled throughout.  Shreve is left with a chaotic jumble to sort.  He tries to understand but cannot.  The perspectives are not the same.  Shreve will never be able to truly understand the southern aristocracy, just as Quentin will never be able to understand the southern flaw.  The perception has created two realities, Quentin’s and Shreve’s.  Both are based off the same information, but the foreknowledge each possess is vastly different.  Each has a separate reality then, because each has interpreted the same scene differently.

Later, Mr. Compson describes a scene to Quentin.  The actual scene is irrelevant; the importance comes in Quentin’s realization at the end.  “…he could see it; he might even have been there.  Then he thought No.  If I had been there I could not have seen it this plain” (198).  Quentin delights in the fabrication from his father.  The scene is more spectacular and more detailed than anyone could understand.  Mr. Compson’s memory created elements that did not exist.  They glorified or debased elements, which changes the truth.  But the truth isn’t necessary.  At least the true truth isn’t necessary.  The memory is truth.  Truth describes reality.  Reality is defined by the perception of the rational being in that moment.

I am the storyteller.  In this reality, this creation of critical analysis and understanding I rule.  Perception of events creates reality.  Those events are of little importance; their interpretation is much more valuable.  Faulkner gave me a commentary on time and the necessary knowledge to comprehend its importance.  He also explained knowledge is not king; rather, the person holding the knowledge, the truth, is king.  The ability to reason defines humans as rational beings, beings that are creators out of the sheer ability to create.  Memory proves this facet of fiction.  The god within the story chooses which elements to remember.  The storyteller extols a fleeting moment, while nothing really happened but that memory is now a past reality.  A past reality is truth.  This idea of time relates only to the rationally acting person.  If there is no element of time, then the fourth dimension can be ignored and events occur sporadically.  The randomness of senses reflects the world outside of reason, outside of time.

Vardaman perceives his mother is a fish.  She is a fish to him, because he cannot understand time and must relate his perceptions to his understanding of reality.  Benjy likewise cannot comprehend age or time and reflects his knowledge through sensory feelings.  Serling seeks the truth from a cast of people that has altered the truth, changing their memory, thus changing reality.  The characters give him truth, their truth.  He wants the real truth and is forced to dive into the past, to reveal the actual events.  His initial perceptions support the created reality.  He is outside of the event, outside of the timeline, and thus outside of the creation.  It is not his reality but theirs.  He forces a recounting of the tale where the focus shifts.  The truth is never confirmed.  No one actually knows what happened.  The reader and the viewer assume that the author or director have given them the insider’s view, a view of the creation.  There is no validation, however.  The stories are there; the perceptions from differing characters reveal alternating realities.  Perception is reality.

Works Cited

Cole, Peter. Radical Pragmatics. New York: Academic, 1981. Print.

Faulkner, William. Absalom, Absalom!: the Corrected Text. New York: Modern Library, 1993.

—. As I Lay Dying: the Corrected Text. New York: Modern Library, 2000.

—. The Sound and the Fury: the Corrected Text. New York: Vintage, 1990.

Handy, William J. “As I Lay Dying: Faulkner’s Inner Reporter.” JSTOR. The Kenyon Review, July-Aug. 1959. Web. 8 Dec. 2010.

IMDB. Apocalypse Now. Quotes. 8 Dec. 2010.

IMDB. Courage Under Fire. Quotes. 8 Dec. 2010.

Works Consulted

Ross, Stephen M. “‘Voice’ in Narrative Texts: The Example of As I Lay Dying.” JSTOR. PMLA, Mar. 1979. Web. 7 Dec. 2010.

The Liberal Imagination Analysis

Connor Shanley

The following article is an analysis of selections from The Liberal Imagination by Lionel Trilling, a collection of critical essays ranging from literature to psychology.  The numbers indicate a separation between the different essays being analyzed.

1. “The Function of the Little Magazine” is an essay explaining how little magazines are the things in modern day culture which preserve our literature.  This is because these magazines write for a small audience.  This allows these magazines not to have to worry about offending people as much because their audience is more targeted.  “…There exists a great gulf between our educated class and the best of our literature.”  The reason Trilling makes this statement is because he believes the literature of his time has no energy or imagination.  This leads to bad political ideals, and these ideals should be blamed on the education system.

The literature of today has picked up a bit more energy and imagination than before.  One of the main reasons Trilling says literature is declining is because it has no political drive; it no longer inspires people.  There have been people since Trilling’s time who have inspired people with literature.  Glen Beck managed to basically start a whole new political party (The Tea Party) based off his writings.  It is true there aren’t as many great authors to move people as there used to be, but society today does have more access to great literature than people of Trilling’s time.  Society today has more conflict within modern day literature, which is a good thing: it inspires people to think more.

2. In the “Huckleberry Finn” essay, Trilling discusses how a boy views truth.  “No one, as he (Mark Twain) well knew, sets a higher value on truth than a boy.”  Trilling then goes on to explain truth to a young boy is the most important thing.  This is because truth is always affiliated with fairness.  A young boy will therefore not trust adults; a young boy believes adults lie all the time.  Because they believe this, it makes it okay to lie to adults because they are liars.

This is a true statement; this is why Mark Twain chose to write Huckleberry Finn through the perspective of a young boy.  It is how Mark Twain is able to make political statements.  A boy will not hold back the truth because he wishes to express all of it.  The truth is so important all of the truth must be expressed in the novel from the view of a boy.  This means nothing should be held back, because truth must be fully understood.

3. In “The Sense of the Past,” Trilling states Shakespeare “is contemporaneous only if we know how much a man of his own age he was….”  This statement is saying Shakespeare must be taken in context.  No literary work can be understood out of context.  One must understand times in which a literary work was written in order to understand its importance.

Context truly does shape a literary work.  What might be considered daring or cutting edge today might be mediocre and mundane tomorrow.  In order to understand how great something is one must understand the circumstances and times in which it was written.  Any literary work, even the Bible for example, taken out of context can be misused and misinterpreted.  For full understanding of a work, context is extremely important.

4. In “F. Scott Fitzgerald,” Trilling states Fitzgerald uses the ideal voice of the novelist in The Great Gatsby.  Trilling believes the reason Fitzgerald’s use of language is so perfect is because of the emotion you feel with the characters.  The language he uses adds a deepness and tone to each character.  Fitzgerald has just the right amount of fact telling with emotional connection.

This truly is the ideal novelist voice.  It is what grabs one in and makes one connected with the characters.  If one does not connect with the characters, then the novel has no point, but if there is only the emotion of the characters then plot becomes rather dull.  There must be a perfect mix; Fitzgerald masters this mix.  It is often the subtlety of the language he uses that creates that mix.  He uses soft words enough to make one connected but not overbearing with long dramatic description.

5. In “The Immortality Ode,” Trilling states “Criticism … must be concerned with the poem itself.”  What he is saying is a poem should not be judged on details it may have left out.  A poem should be judged only for the content in the poem, not the factuality behind it.  With the first statement he rejects the view of criticizing poems based on the belief they in some way must be rooted in fact.

When Trilling then analyzes the poem, he contradicts himself and uses that same view.  He brings in the idea a poem creates its own reality, therefore a poem cannot just be judged upon words but it must also be judged upon the world it creates.  A poem may be based in reality, but it doesn’t need to be.  A poem creates its own world with its own meaning.  This world a poem creates can be criticized though, and should be for it is a part of the poem.

6. “Manners, Morals, and the Novel is another Trilling essay that deals with context.  Just as with “The Sense of the Past,” when one analyzes a literary work one must know the culture from which it came.  Culture is extremely important in how one must interpret the work.  A novel follows characters from a culture; in order to understand how characters interact with each, one must understand the culture.  “The novel is a perpetual quest for reality, the field of its research being always the social world, the material of its analysis being always manners as the indication of a man’s soul.”  Every literary work creates its own reality.

In the novel that reality is drawn from real culture.  This is why a novel is a “perpetual quest for reality,” because a novel seeks to show some reality through the culture it represents.  Novelists, even when writing science-fiction, will always bring aspects of their reality or their idea of reality in their novels.  Novels must always convey the culture the novel takes place in, which is why it is a quest.  The novelist must find the reality in which he wishes to set his novel and the reality he wishes to convey.

Operation: Galactic Storm – A 20th-Anniversary Reflection

The Last of the Great Crossovers

Twenty years now … where’d they go?  Twenty years … I don’t know.  I sit and I wonder sometimes where they’ve gone.  Regardless, twenty years ago, the House of Ideas gave us one of the last truly great crossovers in the Avengers universe: Operation: Galactic Storm.  A 19-part maxi-series (not counting the prologue and epilogue issues), Operation: Galactic Storm is an interstellar masterpiece of storytelling precision, daring yet consistent characterization, and climax and dénouement rarely surpassed in what the denizens of Highbrow Street call “literature.”  Best of all, perhaps: it’s a great story.  I don’t know how 20 years have passed since I first delighted and dismayed through its greatness, but I could tell even then it was truly something rare and wonderful.  Even though it is longer than X-Cutioner’s Song, the X-Men crossover we reflected upon last season, it is better paced, has no filler parts, has a larger cast, and tells perhaps a better story on an even larger scale.  Let us travel back now to a simpler time and delight ourselves once again (or for most of you, for the first time — a journey you won’t regret, especially if you go out and get the two volume TPB collection to read for yourself) in the magnificence that was, is, and always will be Operation: Galactic Storm.

By “Interlude” we mean “Prologue”

The unofficial prologue to Operation: Galactic Storm begins (for me, if no one else since it’s not in the first TPB) in Avengers 344, “Echoes of the Past.”  The majority of the issue is the continuation of a confrontation between the Avengers (which had recently had a roster change as it so often has during its 50-some year existence…where has that time gone?) and an old teammate thought dead now returned (not as uncommon in the Marvel Universe as one might suppose).

Perhaps the most intriguing aspect of this issue is its position in Avengers history and future, augmented by its own self-awareness of its position in that spectrum.  The old Swordsman is back, apparently, though he is unstable and antagonistic to his former team, just as old friends are back (also unstable but not quite as antagonistic): Crystal the Immortal has joined recently, Sersi the Eternal is back, and Thor has recently been born anew in Eric Masterson, soon to be called Thunderstrike, bridging past and future.  As Dane Whitman, the current Black Knight, is confronted with part of his past, so too Sersi suffers from an identity crisis.  Even in the Avengers’ kitchen, past and present collide as Jarvis’s cooking and authority is questioned for the first time by Marilla in an amusing (if not familiar) comic relief break during the danger and uncertainty the other Avengers are experiencing elsewhere at that moment.  The issue presages the storyline of Proctor and the Gatherers, though we aren’t sure of their connection to Sersi until several issues later — a conflict that affects the Avengers for some time, making it a fitting beginning for such a transforming crossover.

The self-awareness of the issue is most overtly seen in the three interludes (though one of the interludes is at the end of the issue, and should probably be an “epilogue” or “postlude”) sprinkled throughout, hinting at terrible and catastrophic things closer than we think: aboard intergalactic solar observatory Starcore, Dr. Peter Corbeau — Marvel’s go-to interstellar genius, roommate to Bruce Banner, friend to Charles Xavier — discovers the sun is close to going nova.  You know you are in trouble when Uatu shows up all worried.  What worries him, we now know, is the arrival of one of the greatest crossovers of all time: Operation: Galactic Storm.  These three “interludes” are the only connection in the issue to the crossover, so it is understandable most people don’t consider this issue essential to the story.  Though the intergalactic winds of the storm are not fully swirling, they are starting to gather on the horizon.

Part One — Captain America 398, “It Came from Outer Space”

The storm begins with a disastrous premonition: the Kree Empire is going to explode and only Captain America is going to survive … but it’s not Captain America — it’s the deposed leader of the Kree, the Supreme Intelligence.  It’s all a dream, of course, but it’s a startlingly disconcerting way for the crossover to begin.  Rick Jones, former friend and ally of Steve Rogers, is the sufferer of this portent, hundreds of miles away from Captain America in Arizona (and hundreds of light years away from the Kree Empire).  The crossover element begins already, since Rick is back with his original pal Bruce Banner (the Hulk), guesting among the secret Pantheon of near-immortals.  In an effort to understand his dream, Rick is counseled to speak directly to Cap about it, despite the fact they still aren’t close friends having never fully recovered from their fallout almost 300 issues ago (which was only a few years, Marvel reckoning, according to Rick).  The narrative focus shifts to Captain America once Rick contacts him, and he is only too eager to meet him and discuss the issue, since Cap is that kind of guy (at least he was, back in the ’90s).

Cap is also having his own problems at the time, including his girlfriend having just gone missing and his personal pilot John Jameson getting snippy and mildly insubordinate.  These problems (which become the main thrust of the rest of the year in Cap’s series after the crossover ends) soon are forgotten as Cap joins Rick for a spot of breakfast.  As is so often the case in the Marvel Universe, our heroes’ breakfast is interrupted by the arrival of an alien: this time, Warstar of the Shi’ar Imperial Guard arrives to kidnap Rick Jones for some inexplicable reason.  Despite his lingering antagonism, Rick is somewhat grateful Cap is there to fight off Warstar and help him get away, though his escape is short-lived, since the rest of the Imperial Guard soon arrive to finish what Warstar started.  Considering how much time Rick Jones spends getting caught up in the squabbles of intergalactic empires, his growing antagonism toward most superheroes is understandable.

The main story ends with more questions than answers, which is where the first part of a 19-part giant crossover should end: Cap is stranded in Arizona wondering what is going on and why the Shi’ar came after Rick (and what happened to his girlfriend and his pilot); Rick is prisoner of the Shi’ar, who somewhat hardheartedly consider abandoning Warstar after his failure to secure Rick; and suddenly the issue comes full circle, as the Kree Supreme Intelligence awakens after a long dormancy his android receptacle for a portion of his mighty intellect, Supremor, ready to create something called the Starforce.  Perhaps the being in Rick’s dream at the beginning was Supremor and not the Supreme Intelligence … only time (and the next issues) will tell.  The winds of intergalactic war are starting to swirl indeed.  (The issue concludes with a continuing sub-plot of some of Captain America’s other foes, as many issues do.  We shall try to limit our focus solely on the main crossover-related aspects of these issues.)

Part Two — Avengers West Coast 80, “Turn of the Sentry”

Picking up directly after part one, AWC 80 is an incredibly packed issue a decade before 24 made the time-conscious narrative popular (but over a decade after the M*A*S*H episode “Life Time”).  Rick Jones’s assumption the Kree are kidnapping him is understandable, considering they are inquiring after the Kree Captain Mar-Vell, and he just had the dream about the Kree homeworld.  The rapid backstory review might be confusing to readers who weren’t around to read comics in the late ’60s and ’70s like I wasn’t, but the mind of a youth reading it accepts it as a nice rapid summary of a story without even realizing it refers to earlier comics.  The letters page at the close of the issue explains whence the stories came, which wasn’t too helpful back in the day, but now with the benefits of various websites and classic TPB reprints, they are much more easily attainable.  After the backstory, we return to the Avengers West Coast, training and recovering from their recent run-in with the Night Shift (though no sweet sounds came down other than the sweet sound of silent victory).  Their temperamental differences contrasted with the East Coast Avengers is displayed rather well, with the high tensions between exes Hawkeye and Mockingbird, Living Lightning’s hesitation and acclimation, and Iron Man’s perpetual antagonism with Captain America.  The writing, especially in subtle ways (such as the “yes” connections between both narrative foci) is quite good, even for an issue still preliminary to the main conflict featuring a second extended fight scene.  Avengers West Coast always strikes me as a much better series than its recognition status, which is ironically appropriate considering it chronicled a team who felt the same way (since never were the New York-based Avengers called “East Coast,” as Spider-Woman points out in this very issue).

We still do not know why the Shi’ar are interested in Kree technology and information, especially since Oracle has such a hostile reaction to being called a Kree, but that only further piques our interest in what is really going on in this crossover.  X-Men fans are quite familiar with the Shi’ar and may be surprised at the Avengers’ ignorance, but it is an impressive point in favor of the realistic quality of the Marvel Universe (if such a consideration may be allowed) that not everyone has heard of everyone else, just because they all have the same publishing imprint.  Cap’s concern for rescuing Rick is rewarded with a brief but good panel, which is impressively balanced with the AWC’s general discontent Cap is around giving them orders as if everyone is always automatically under his authority (as Living Lightning is quick to point out) — though he is, since he’s the Avengers CEO.  The mêlée ends with mixed results: the Kree sentry and outpost are destroyed, but the Shi’ar get away with the Psyche-Magnetron (a matter-reshaping device), no one knows what their plan is, and Rick Jones’s fate is unclear (though we soon find he has been rescued).  To prevent their escape, Cap contacts Quasar in outer space and the narrative shifts to him at the close of the issue, demonstrating how well-plotted this crossover is.  Quasar fails to capture the Shi’ar because a black solar flare interferes, tying in nicely to one of the “prologue interludes” from Avengers 344.  The final panels bring the issue full-circle, as we return to the tomb of Captain Mar-Vell and the ominous revelation someone else is there, too.  “Are we in for a Kree/Shi’ar War this time?” Cap asks, not wanting to know the answer.  Hold on, Cap — you ain’t seen nothing, yet.  This storm is just getting started.

Part Three — Quasar 32, “The Tomb of Mar-Vell”

Continuing the impressive narrative concision of this crossover, Quasar quickly shifts from failing to stop the Shi’ar from departing to connecting with the Starcore crew, learning from them what the readers found out back in Avengers 344: the sun is suffering egregious deleterious effects from the warping of space, an example of which Quasar has just seen for himself.  It is mildly bemusing Dr. Corbeau is not in this issue, but the information is transferred in any event.

Quasar travels to Mar-Vell’s tomb (having been sent there by the Avengers after learning of the disturbance at the tomb hinted at the end of AWC 80).  There, he rendezvous with another interstellar Marvel denizen, Starfox the Eternal, resident of Titan.  Someone is breaking into Mar-vell’s tomb.  The “someone” is actually two people: Captain Atlas and Dr. Minerva, the Kree’s go-to scientists and troublemakers (and love interests).  Captain Atlas admits to Quasar and Starfox the Kree are indeed at war with the Shi’ar, and they are there to retrieve Mar-vell’s Nega-Bands, essentially to keep them out of Shi’ar hands (somehow they already know the Shi’ar have the Psyche-Magnetron).

During all this, Quasar and Starfox engage in another massive battle, the third in as many issues, each bigger than its predecessor — yet, somehow, each battle is well-scripted, well-paced, and well-received.  Never does one get the feeling of “oh yes, another ‘epic’ battle — must be a crossover.”  Each battle features different combatants, though all have been against the Shi’ar Imperial Guard, which makes the trio even more impressive.  The surprise twist to this battle (I shan’t spoil it for you) is especially clever, abetted by its discovery not by our hero but by Dr. Minerva, an antagonist.  The battle also showcases the first of this crossover’s many two-page “splashes” (as they are called in the business), each one an extraordinary display of artistry and emotional impact.

Meanwhile, in the Kree Galaxy, another seemingly-unconnected event occurs.  A brilliant scientist, more aware of the decay and decadence growing in the Empire (in part because of the recent accession to power by the current rulers of the Kree, whom the scientist considers usurpers of the former ruler, the Supreme Intelligence we’ve heard so much about lately), unofficially exiled to a backwater planet, has not stood idly by but has instead continued his pursuit of cyber-genetic engineering.  He tries out his work on himself, transforming into Korath the Pursuer, a mighty power intent on shaking the Kree Empire “to its foundations!”  The plots and sub-plots start to ravel.

The narrative concision and precision of this series, as we have and shall continue to iterate, continues unobtrusively, as demonstrated during the major mid-issue battle scene: the action breaks to return our attention back to the Avengers West Coast at their Compound, where Captain America and the AWC discuss with Rick Jones (somewhat one-sidedly) what to do with him (ending the confusion of his whereabouts somewhat glossed over in AWC 80).  Unwilling to return Rick to the Hulk just yet, Cap entrusts him to the 24-hour care of Simon Williams, a.k.a. Wonder Man.  Meanwhile, as Quasar and Starfox bring the mighty battle to a conclusion (aided indirectly by Dr. Minerva, who virtually finishes the fight single-handedly), Captain Atlas recovers Mar-Vell’s Nega-Bands and makes Wonder Man’s job a whole lot more difficult: with a simple clang, Captain Atlas escapes Quasar and Rick Jones appears in his place — about to suffocate and explode in the vacuum of space!  (Talk about your intense endings!)  It’s a great issue, with humor (Quasar: “So where are the tomb-raiders?”  Starfox: “In the tomb, I’d imagine.”), philosophy (Captain Atlas: “It is the mind that matters, not its house of flesh.”), a great fight scene, vulnerable heroes, dangerous villains, intriguing movement in all plot strands while adding more, an impressive two-page splash, and an intense ending demanding the reader dive into the next part of the series.

Part Four — Wonder Man 7, “Shared Space”

Picking up immediately where Quasar 32 left off, fortunately for Rick Jones, Captain Atlas begins his barrage against Simon Williams, demanding to know where he is.  Wonder Man responds in kind, demanding to know where Rick Jones is.  Neither is happy with the answers: Atlas is disgusted with being on “this backwater planet,” and Simon is disgusted with his immediate failure in his bodyguard role (as well as disgusted by the stupid Kree names).

Again the smooth flowing nature of the crossover is demonstrated well here in the language connections of the narrative shift oscillations: Wonder Man asks about “Nega-Bands” in one panel and the next shows Quasar, still at Mar-Vell’s tomb, responding to Rick with “What do you mean, ‘Nega-Bands’?”  For a time, Rick is the only person who knows what is going on and explains to Quasar how the Nega-Bands allow the wearer to trade places with him (see AWC 80).

The title of the issue, “Shared Space,” is rather intelligent, considering all the layers of narrative to which it applies: immediately, Captain Atlas and Rick Jones “share space” thanks to the powers of the Nega-Bands; likewise, the primary reason the series occurs (other than a kairotic metaphoric treatment of the first Iraq War) is because the “shared space” of the Terran solar system between the Kree Empire and Shi’ar Imperium is in danger thanks to their stargate usage.  In smaller, subtler ways, the title also relates to the continuing Wanda/Vision/Wonder Man conflict, as the personality/identity of Simon Williams is still a matter of “shared space” between the Vision and Wonder Man, and Wanda herself is a kind of “shared space” (in no demeaning way).  Similarly, both the East and West Coast Avengers conflict over the “shared space” of Avenger name and identity.  Simon’s inability to “share space” with his girlfriend adds to the genuine pathos of the conclusion of the issue, as Simon can’t ever find a way to live a “normal” life.  This is an impressive, tightly constructed issue from title to conclusion.

The majority of the issue is another battle scene, yet once again the creative forces behind the series have come up with another interesting variation.  Here, it is an extended duel between Wonder Man and Captain Atlas, which may seem dull in a prose summary, until one knows the particular twist on what could have been a conventional comic book trope in lesser creative hands: once Atlas figures out the transposition side-effects of the Nega-Bands, he utilizes them in an unusual hit-and-run strategy until Wonder Man figures out a successful countermeasure.  It takes Simon some time, considering every time he winds up to smash Atlas in the face, before his hand connects Rick appears where Atlas just stood.  Simon’s countermeasure, essentially aligning his windup with Atlas’s timing, results in the second great two-page splash of the series: one of the biggest, most memorable knockout punches in the history of comicdom.  It’s mighty impressive.

In the lengthy conclusion to the issue, Wonder Man 7 continues the integration of multiple plot strands: Rick is finally returned to the Hulk (after a nice resolution to his conflict with Wonder Man, if not entirely sincere), Simon spends some time with his personal life, Scarlet Witch’s continual friction with Simon is given a few nice lines of dialogue, and Cap sets up the next issue by arranging for all Avengers (even reservists) to join him in New York.  Additionally, the next in the series of Kree warriors is called by the Supreme Intelligence: this time it is Ultimus, the Demon Druid who has been hanging around in the misty back alleys of the Marvel Universe since 1973.  Playing on familiar elements of the series, the issue does so in different and engaging ways.  Even the time spent with Wonder Man’s supporting characters is fresh, in that we see Simon experience some of the psychological trials of being a superhero, wondering if he will ever return from the latest intergalactic mission, wondering if he will ever have the chance to enjoy a “normal” life, as mentioned above — an enjoyably refreshing close to the issue, considering Simon spends so much of the time hiding behind a façade of bravura, especially among his fellow superheroes.  This pathos is made especially poignant when the narrative focus shifts to Simon’s landlady, who supposes he is flying off to some incredible adventure giving her a vicarious thrill she would be only too glad to know a posteriori.  That she doesn’t understand his own hesitancy and despondency only adds to our own empathy with Simon: how could a superhero be embarking upon anything other than a grand adventure?

With the Avengers finally making some positive progress (capturing Captain Atlas and Dr. Minerva, gaining some intel on what is going on), the pieces are in place for the next major developments of the story … and suddenly the scene oscillates again to Starcore, where Dr. Corbeau is leading an emergency evacuation of the entire crew — a solar flare is about to destroy Starcore!  The storm winds are turning into a mighty gale.

Part Five — Avengers 345, “Storm Gatherings”

Some time passes: Rick Jones’s time on stage is complete (much to his relief), and Captain America returns him (behind the scenes) to the Hulk, presumably on his way back to Avengers Headquarters in New York (ahead of the West Coast Avengers who are still preparing to rally later).  Additionally, enough time has passed for the Avengers to rendezvous with Quasar (leaving Starfox and the captive Kree tomb-raiding twosome at HQ) and send an away team to respond to the emergency broadcast from Starcore.  This brief reconnaissance trip produces an important secondary effect: Eric Masterson, the newly-made Thor, gets to test his powers and succeed at something — though he still needs more practice both in wielding his powers and coalescing with the Avengers (an already testy bunch at this point, considering everything going on lately).  The moment the Avengers ascertain the Starcore crew is safe, the Shi’ar create another space rift, this time with an entire armada of warships on their way to the Kree Empire.  The main Shi’ar vessel identifies the Avengers and, after some intriguing philosophical and ethical debate, opens fire.  Quasar sends the Starcore crew to safety, and we never hear from them (or this armada, strangely enough) again.

Meanwhile, the impending conjunction of both coasts of Avengers fills everyone with discomfort.  Crystal is uncertain which worries her more: intergalactic war or “being reunited with [her] estranged husband’s sister,” to which the Black Knight responds for us all: “It’s nice to know you can keep things in perspective.  Then again, choosing between an angry Scarlet Witch and a space battle with little green men, I think I’d vote for the battle.”  Understated mistrust and dissension runs through the team before they even leave home.  Cap, too, is unsettled at the thought of so many Avengers together, lamenting the long-gone days of a small team and simpler problems.

The latest battle is again unique: this time, the four Avengers in outer space combat a Shi’ar warship, an unusual pairing for a fight.  The commander of the warship, who advocated attacking the Avengers, turns out to be the shape-shifting Hobgoblin of the Shi’ar Imperial Guard, complicating the issue even further.  Soon, Dane’s remark about Wanda is frighteningly applicable to Sersi: she has every intention of moving in “for the kill,” disturbing Quasar with her sheer brutality.

As can be expected, Captain America’s response learning of Sersi’s threat is not one of delight.  Before the war commences, Avenger is pitted against Avenger, morality pitted against pragmatism.  “It’s a slippery, muddy road once you being making death threats and incarcerating people … and I don’t want to see the Avengers … despite the best of intentions … get caught in the muck,” he says.  Hank Pym has shrunk Dr. Minerva, Captain Atlas, and the crew of the Shi’ar warship (after the praetor surrendered) down to portable size.  (Presumably, the crew of Starcore has also been rescued by now.  The armada, apparently, went to wait out the war, not directly assault the Kree.)

Once the tempers cool, the Avengers get down to business: getting the Shi’ar and the Kree to stop their war.  Mockingbird raises the good point: what right do the Avengers have to tell those races how to live (the parallel to the first Iraq War becomes clear, though it wasn’t clear to me reading it for the first time when I was 11).  The Avengers, though, have an impeccable reason for urging the cessation of the conflict: the sun will go nova if the war continues.  Instead of just acting like the police officers of the galaxy, the Avengers are compelled by pragmatism more than a personalized version of morality (this makes it easier for the creative team to prevent philosophical or religious backlash, though it would have been interesting had they sent the Avengers to do it simply “because it was the right thing to do”).

After much behind-the-scenes deliberation (most likely while the space quartet brought the Shi’ar warship back to Avengers headquarters), Cap separates the Avengers into three teams: one envoy to the Kree, one to the Shi’ar, and a reserve team to guard the home front.  After an odd side scene of part humor and part antagonism, Hawkeye finds a way, thanks to Hank Pym, to switch from the home guard to the Kree team, much to the chagrin of U.S. Agent, who now has to stay behind, adding to the dissention in the ranks.  Quasar stays behind to send the two teams to their destinations and resume his main rôle as Protector of the Universe (keeping an eye on the stargates).

Continuing the pattern of ending with a shocking epilogue, we oscillate for the first time to the Shi’ar homeworld.  Fans of the X-Men are certainly familiar with Lilandra, Empress-Majestrix of the Shi’ar Imperium, and the burden of rule she constantly bears.  Though she, too, expresses dissatisfaction with having to go to war, she, as most rulers seem to do, can find no alternative.  We still don’t know what particular issue is driving this conflict, considering the Kree and Shi’ar more often travel different orbits in the Marvel Universe, or to what act of vengeance Lilandra refers, but the weight of the no-longer-impending conflict is about to reach its tipping point.  The shocking epilogue this time is the arrival of Deathbird, Lilandra’s older sister, hinting at mysterious failsafe devices Lilandra not-so-covertly has up her long, metallic sleeves and offering a more palatable conclusion to the conflict in ways only the conscience-unencumbered Deathbird can provide.  The winds of war just got quite a bit chillier.  It’s a pragmatic sort of issue, featuring arguments about pragmatism and fulfilling the function of an intermediary issue, drawing the exposition to a close, setting the stage for the main conflicts ahead.  Considering all the tensions among all the combatants, we know it is going to be a powerful ride.

Part Six — Iron Man 278, “Decisions in a Vacuum”

With the extended exposition complete and the instigating event of the teams splitting up for the Kree and Shi’ar galaxies recently occurring, the rising action begins.  As Len Kaminski (writer of this issue) declares: “Now’s when things really get interesting.”  With three main groups of characters to balance in mind, the planners of the series intelligently split up the teams to match the series in which the story occurs: in Iron Man 278, here, we focus on the Kree Empire away team of Iron Man, Captain America, Sersi, Hawkeye (as Goliath), Black Knight, Hercules, and Crystal.  The team arrives in the Kree Empire and encounters a giant space station (it’s no moon).  The lack of like-mindedness evident in Avengers 345 continues to rile the team from the beginning, as not everyone agrees they should land and investigate.  Even as they work their way into the station, the Avengers can’t stop verbally sniping at each other, despite the gravity of the situation.  Since it is Iron Man’s issue, much of the focus is on him; we even see from his computerized perspective in his spacesuit-version of his armor.  Despite Captain America being the leader of the team, Iron Man takes the initiative to tear his way into the Kree communications network, using his computer technology to reconnoiter their situation and investigate the best way to get where they need to go next.

Meanwhile, the Supreme Intelligence, aware the Avengers have entered Kree space, orders the completion of the last member of his hand-picked Starforce: Shatterax, the Borg-like combination of Kree person and computer exoskeleton weapon.  Everything is falling into place, says the Supreme Intelligence — which can’t be good for the Avengers.

While Iron Man spends precious time hacking his way through the Kree protocol network (keeping in mind this story was written in 1991, only months after the inauguration of the World Wide Web and four years before the commercialization of the Internet), the Avengers lollop about until suddenly attacked, surprisingly, by Shi’ar Commandos.  What is even more confusing is the Shi’ar disintegrate when defeated, adding much mystery to the situation.  While the Avengers hold off their improbable foes, Iron Man works through the Kree network to discover Shatterax is on his way to either arrest or execute them.  Instead of explaining this to the Avengers, Iron Man takes off to intercept him on his own, irritating Cap to no end (not for the first time, and certainly not for the last — Cap’s frustration is one of the few humorous moments of the issue, as we totally empathize with Cap when he says “I hate it when he does that!” as Iron Man flies away).  The interesting thing is, even though Iron Man may be violating protocol and ignoring his leader, he is doing the right thing for the needs of the situation.  He truly does not have time to explain it to Captain America.

Shatterax arrives and joins Iron Man in combat, the latest battle with a twist.  It’s a duel, like Wonder Man versus Captain Atlas, but this time it is a fully airborne assault, with long-range computerized weaponry.  Despite his bravado, Iron Man can’t do very much in combat in his spacesuit.  Despite his trickery and tactics, Iron Man is no match for Shatterax, a living weapon.  It’s an intense battle, despite its brevity, made more thrilling by the perspective of seeing out of Tony Stark’s eyes inside his armor: we assess his status and the situation with him during the battle.

As Iron Man assesses his options, we learn why the issue is called “Decisions in a Vacuum,” though there really is only one decision to be made.  In a clever narrative oscillation, we return to the rest of the Avengers who have defeated their foe and await whatever is next.  We share their surprise as the next thing they see is Iron Man a manacled captive of Shatterax.  Iron Man has surrendered the Avengers to the Kree Empire.  The bickering between Cap and Iron Man heats up again under their breaths, but despite Cap’s irritation, Iron Man is right again: if he hadn’t done what he did, they may not have survived.  At least now they have that slim chance….

It’s a fast-paced issue with little narrative depth, but it gets the job done well of moving the characters to where they want to be, sprinkling enough brief character moments and tensions to keep the multiple conflicts alive and enjoyable.  Things are not going well for the Avengers, but they are going extremely well for the reader of this magnum opus.

Part Seven — The Mighty Thor 445, “The War and the Warrior”

Concurrent with Iron Man 278, Thor 445 shows us the Shi’ar away team: Thor (Eric Masterson), Wonder Man, Vision, Scarlet Witch, Captain Marvel (Monica Rambeau), Starfox, and the Living Lightning, young recent recruit of AWC — certainly an odd group for such an important mission, but as all recent issues have shown, the Avengers are currently experiencing as much stress and instability as the sun is.  After a brief comical moment of the Scarlet Witch landing on Thor’s arm, the issue gets serious.  The Avengers stumble on a Shi’ar world under attack by a Kree starfighter.  Before its destruction, the world sends a distress signal to the homeworld, intercepted by Gladiator, the nearly invulnerable leader of the Imperial Guard, who assumes the Avengers are guilty and starts to attack them.  Before he arrives, Captain Marvel and Living Lightning investigate the remains of the Kree starfighter, only to find a Skrull — hated enemy of the Kree — onboard.  The mysteries increase.  The pair of flyers evacuates the ship just before the Skrull destructs it.

In contrast to the big splashes of previous installments, this issue does some of its finest work in small 3”x3” panels.  One of the best is on page 6, as Starfox and Scarlet Witch simply turn to Thor in response to his query “Who’d be dumb enough to try such a crazy stunt [like intercept Gladiator]?”  The minimalist approach works brilliantly.  Wonder Man volunteers for the job, brusquely dismissing the young replacement Thor who is “obviously out of his depth,” though he soon regrets being so harsh to the guy.  Despite his attempts at diplomacy, Wonder Man has already done his duel in the series, and Gladiator quickly disposes of him while Thor broods over his own cowardice and insufficiencies.  In another series of minimal yet rich panels, Thor stops Vision from taking his place a second time.  Letterer Michael Heisler does a tremendous job sizing Tom DeFalco’s great writing, matching the intensity of Thor’s resolve with the quietness of his utterance.  With a powerful kamikaze dive and ¾-page splash into Gladiator’s back, Thor joins the fray and regains the central narrative focus of his own issue.

The third quarter of the issue is dominated by the duel between Thor and Gladiator.  In contrast to the short-lived outer space battle between Shatterax and Iron Man which approached Iron Man’s deficiencies in an almost ascetic, computerized manner, this present duel is a philosophical treatise on the morality of war and the role of the warrior (hence the title of the issue).  Thor is powerful yet inexperienced; Gladiator is powerful and thoroughly experienced.  Thor jokes and attempts to distract with sarcasms; Gladiator waxes on the horrors of war and the duty of warriors (in contrast to the poets who glorify war without having experienced it).  Both are defending their homeworlds; neither is motivated to care for the other’s.  Thor is driven by a need to prove himself; Gladiator is driven by his responsibility to his people and his duty to his Empress.  It’s an impressive conflict, again forcing the reader to think through the ideas being contested, as we start to realize Gladiator is right, but his unwillingness to care for Earth as well as his own people taints his moral superiority.  The inexperienced Thor has no chance against Gladiator, until he sees Living Lightning escaping from the Kree starship.  Using the Asgardian power of Mjolnir, Thor summons Living Lightning to crash into Gladiator, stunning them both.  With one mighty full-page splash, Thor drives his Uru hammer into Gladiator, knocking him out.

Unfortunately for young Eric Masterson, in order to beat “the monster,” he starts to become “the monster.”  Borrowing Gladiator’s own language, he starts railing on about his own duty to his own people, including his own loved ones, and how they are more important than Gladiator’s Shi’ar people, and how he will come after every single terrorizing bully who claims to be superior or endanger others with war — all the while pummeling the unconscious Gladiator with his hammer.

Fortunately for young Eric Masterson, Wonder Man recovers and prevents him, with Vision’s help, from killing Gladiator.  While Captain Marvel learns how to reach the Shi’ar homeworld, Living Lightning forces Thor to ponder the morality of using his teammate without respect, even for what appears to be “a good reason.”  If they have to resort to the tactics and moral stance of their enemy, are they truly any better?  Thor isn’t quite ready to listen, though, and impulsively sends Gladiator through the Shi’ar stargate, using Mjolnir to seal it closed forever, imploding their only path home, yet enabling them perhaps to complete their mission.

While using the information Captain Marvel gathered to get to the Shi’ar homeworld, the Avengers debate briefly the morality of choices made in “total war,” and whether “no sacrifice is too great.”  Captain Marvel is not for it, holding to the stance the Avengers are “supposed to be the good guys,” and thus should be above the “all’s fair in love and war” mentality.  Living Lightning, one of the new recruits in the new generation, is starting to come around to Thor’s side, though.  The chasm between Avengers is ever widening.  The debate is curtailed suddenly as their starship is suddenly surrounded by an entire Shi’ar fleet.  Things are just not going well for them in any galaxy.  It’s a thought-provoking issue, despite the assumptions the reader immediately makes about it being a simple “muscle-bound blockheads engaging in senseless battle” story from the cover.  Serving to progress the story along and move the characters where they need to be, the issue asks more questions than it answers, while forcing us to examine the Avengers and their motivations and morality not just for this mission but for their very existence.

Part Eight — Captain America 399, “Twenty Million Light Years from Earth”

The Kree Avengers team arrives at Hala, the Kree homeworld — prisoners.  The bickering between Cap and Iron Man hasn’t stopped, and Cap won’t concede Iron Man got them to their destination in one piece, since it wasn’t the way he wanted.  Since it’s his issue, Cap’s internal monologue drives most of the narration.  Almost immediately, Shatterax is forced to hand the Avengers over to Ronan the Accuser, equivalent to the chief of police for the entire empire, once Ronan is finished dressing him down in front of everyone.  The Avengers take the opportunity in the embarrassing confusion to make a break for it, propelled by Sersi’s matter-transformation magic, disguising them in Accuser uniforms.  Shortly into their getaway, Iron Man pulls rank on Cap again (being a founding member of the Avengers, regardless of whoever is field leader) and splits away again to fly reconnaissance.  Hawkeye joins him, and the team is effectively split up again.  Nothing seems to be going right for them during this critical mission.

Meanwhile, the Supreme Intelligence’s diverse team of warriors finally gathers in another corner of Hala for the first time.  Like the Avengers, this team is disunified, though with much better reason, having been mysterious called individually by a disembodied voice, not a long-term team of superheroes willingly banded together to fight injustice.  Supremor, the host for the Supreme Intelligence, joins the disparate band (Ultimus, Shatterax, and Korath) and provides them with purpose: help the Supreme Intelligence regain the throne — exactly what the Avengers didn’t need.

The rest of the Avengers wander through the main city of the Kree homeworld, observing the squalid conditions of the oppressed underclasses.  Iron Man checks in to direct them where they need to go next, and the Avengers naturally hijack their own flying wanted billboard/zeppelin to do it.  The only thing standing in their way now is Korath, who finally gets some action.  The duel in this issue is brief and reminiscent of the fight between Shatterax and Iron Man, but it is distinct in that Captain America is not a naturally airborne combatant.  Instead, he uses his acrobatic skills to defeat him in midair through quick energy and using Korath’s weapons against him.  With a little assistance from Dane Whitman, Cap shakes Korath off (for now), and the Avengers head to their rendezvous with Iron Man.  It’s a short, mostly fast-paced issue, since the final five pages of the issue are given to a supporting story.  The fast pace helps keep it interesting, along with the progress of the Starforce finally gathering together.  The continuing antagonism between Cap and Iron Man is potentially leading to something disastrous, which even Hercules can sense.  At least they have managed to escape captivity, so something is going right.

Part Nine — Avengers West Coast 81, “They Also Serve…”

Back at the ranch (the “ranch” being Project Pegasus in New York and not either Avengers Headquarters), U.S. Agent is still irate Hawkeye usurped his place and is taking it out on, of all people, She-Hulk.  That tells you everything you need to know about John Walker, U.S. Agent (and why he’s not Steve Rogers, Captain America).  Most of the home guard aren’t happy about being left behind (especially the active Avengers East and West) except for Gilgamesh, who is pretty relaxed most of the time.  Prevented from coming to blows (barely), Agent is reminded he and Mockingbird are supposed to be guarding the miniaturized prisoners.  Agent proves he really isn’t pretending to be a jerk when he tells Mockingbird the reason he wanted her on the AWC: “even if you can’t really do all that much, you’d sure improve the scenery” (emphasis in original).  Yes, ladies, that’s John Walker, superhero, circa 1992.  Mockingbird does the right thing and flips him over onto his backside.  Before their discussion can go further, Nightside of the Shi’ar Imperial Guard shows up, stuns them, and proceeds to release the captives with the help of her miniaturized teammate Scintilla.  We knew it was going to be one of those days, Miltonian allusion in the title notwithstanding.

The Shi’ar Imperial Guard rarely get the chance to demonstrate their (for lack of a better word) humanity, especially in their distinct personalities, since they are usually shown in a combative sense, but these few panels showing some of their interaction (just like in the previous AWC issue) are impressive and enjoyable character moments, making it more difficult to think of them as “the bad guys.”  Before they can fully rescue their comrades, She-Hulk stumbles onto them while attempting to apologize to U.S. Agent and manages to peal the classic rallying cry “Avengers Assemble!” before getting knocked out.  It’s not really a battle this time, since the Avengers overpower the Shi’ar fairly quickly.  While this rapid action ensues, Dr. Minerva and Captain Atlas escape from their imprisonment and miniaturization and make good their escape.  Or do they….

Once the Avengers realize the Kree have escaped, they chase them to no avail.  U.S. Agent takes the opportunity to cement his impulsiveness by jumping on their getaway spaceship, under the delusion he is Indiana Jones, but the Kree shake him off quickly.  Spider-Woman and She-Hulk break his fall, saving his life, to which he responds with an antagonist barb at the East Coast Avengers.  That’s the spirit, John.

Onboard the escaping Kree vessel, Captain Atlas is confused why Dr. Minerva is taking them to rendezvous with a Shi’ar starcruiser.  Atlas is further confused by the presence of the Imperial Guard.  Confronting her, Atlas is shocked to find Dr. Minerva is actually the Shi’ar Hobgoblin, whom last we saw causing a to-do on the Shi’ar craft in Avengers 345.  With Captain Atlas in their power, the Shi’ar finally get Mar-Vell’s Nega-Bands.  This cannot be good.

Back in New York, Mockingbird discovers the real Dr. Minerva, who tells them what just happened.  She helps the Avengers solely out of revenge against her enemies.  She-Hulk contacts Quasar to intercept the Shi’ar vessel before it’s too late … and he fails a second time, though it’s not a solar flare that prevents him this time: it’s Starbolt and Neutron, who stay behind to allow the starship to get the Nega-Bands to Lilandra, propelling the action straight into Quasar 33.  It’s a good “home front” issue that manages to propel the main story along as well, a rare, impressive feat.

Part Ten — Quasar 33, “Spatial Deliveries”

Half-way through the epic crossover, Quasar is given another transitional episode.  His repeated failure at preventing anyone from using the stargates makes wonder why exactly he was left behind, since he isn’t doing much good — not that we blame him or doubt his efficacy as Protector of the Universe: one being against two interstellar fleets is a bit much to ask.  With help, he effectively defeats Starbolt and Neutron, though too late, using what is becoming standard Avenger tactics: hit-and-run maneuvers combined with warping his enemy away from home.  Quasar manages to track down the Shi’ar vessel, but not before they drain Atlas of information and beam the Nega-Bands back to the homeworld (hence the title “spatial deliveries”).  Page 9 of the issue clarifies what appeared to be a dropped plot thread in AWC 81: the Shi’ar rescue team did escape the Avengers, most likely while they ran out to see U.S. Agent prove he’s not Indiana Jones (or even Encyclopedia Brown).  It’s tough to outmaneuver alien empires with interstellar transportation capabilities.

The middle of the issue is a bit awkward, though it matches Quasar’s awkwardness in a way: barging straight into the Shi’ar vessel, Quasar demands the return of Atlas and the Nega-Bands, threatening (as he learned from Sersi in Avengers 345) to take them all on.  Unfortunately for Quasar, he is dealing with the Imperial Guard this time, not a crew of mortal Shi’ar soldiers.  As mentioned above, he is already too late to do anything meaningful, so he takes Atlas and heads to the heart of the Shi’ar Imperium in an attempt to regain the Nega-Bands.

The scene oscillates to Chandilar, throneworld of the Shi’ar, picking up the trail from Thor 445.  Thor gratefully lets Captain Marvel do the negotiating with Prime Minister Araki, until his newfound impudence rears its head again.  Continuing his descent into Gladiator-mode, Thor threatens to bring the planet down around their ears, infuriating everyone.  Thor defends himself with the “it got the job done” reasoning, sliding further into pragmatism and away from the moral high ground the Avengers are quickly abandoning.

Just outside, Quasar has made his way to Chandilar with Captain Atlas in tow.  Continuing the unusual nature of the issue, Binary (the former Ms. Marvel, Carol Danvers) shows up to confront Quasar; though she is a Starjammer (enemies of the Imperial Guard), she is working with the Imperial Guard in the effort to delay Quasar’s interference.  The Imperial Guard captures Atlas again, though Shatterax rescues him at the close of the issue.  Soon Quasar gets hoisted on his own petard, as the Imperial Guard do to him what he just did to Neutron.  With Quasar out of the way (for now), Lilandra learns the secret experiment with the Nega-Bands is now a success: billions of Kree are in serious trouble.  The odd, unexplained elements mar the issue somewhat, but the story moves along and increases in menace.  The Avengers continue their descent into misrule and can’t manage to do anything successfully, but the readers are still treated well with a high-quality story.

Part Eleven — Wonder Man 8, “Death Adrift”

Staying in the Shi’ar Imperium, the focus returns to the Avengers.  Some brief time has passed, since the Avengers have finally been allowed to meet Lilandra, who is overseeing the departure of the tool designed to end the war: the Nega-Bomb, though she is telling everyone it’s just a portal.  The question of morality is raised again throughout the issue: first, Corsair refuses to be a part of it.  Lilandra’s response is reminiscent of Gladiator’s: is the safety of one planet more important than an empire’s security?  The rest of the Starjammers agree with Lilandra and accept the commission to tow the Nega-Portal into the Kree Empire, though they worry about losing so many crewmates (explaining the confusion in the previous episode why Binary was with the Imperial Guard and not the Starjammers).  Simon Williams, Wonder Man, though, will have none of it: he knows what it truly is.  Grabbing Vision, he leaps onto the departing Nega-Bomb, ignoring the pleas of the remaining Avengers.  Nothing good seems to happen when the Avengers act impulsively.

The rest of the issue is a marvelous two-fold philosophical treatise on the nature of humanity and the morality of war from the soldier’s perspective.  Vision, ever the unemotional rationalist, cautions him against trying to disrupt the bomb: it would be more efficient to let the Shi’ar win this way.  “I won’t let people die in the name of efficiency!” is Wonder Man’s response.  Compounding his frustration is his continued battle with the loss of his humanity.  Vision used to be based on Simon’s personality, giving Simon a tenuous hold on his humanity (it’s complicated, but their discussion throughout the issue makes it far more lucid than a brief summary could here) which is increasingly dissipating.  Dying and being reborn as an ionic entity does that to people.

The Starjammers realize they have stowaways, and the second philosophical discussion begins (after a brief brouhaha and another two-page splash).  Wonder Man soon calms the Starjammers down long enough to explain the situation to them: they aren’t ferrying technology to aid the war effort; they are ferrying a bomb big enough to wipe out the entire Kree Empire, destroying billions of lives — can they live with that? will it be enough to say “I was just following orders”?  Wonder Man does not tell them what to do; he does not foist his definition of war morality on them.  Instead, he does what no general ever does for his troops: he gives them an accurate understanding of what they are being asked to do and then gives them a choice.  The entire discussion is worth reading and debating, especially during an age of modern warfare.

The Starjammers choose not to taxi the bomb to its destination, willing to risk Lilandra’s wrath over their own seared consciences.  Hastily, they sever the ties between their ship and the bomb, leaving Wonder Man and the Vision trapped in Shi’ar space adrift on the universe’s most dangerous weapon.  Though lesser readers will see this as a political diatribe against war-happy/-hungry presidents (the same dull-witted folk who thought M*A*S*H was merely a mockery of the Vietnam War), better readers will recognize this as a philosophical inquiry into the connection between morality and war.  If there isn’t one, there’s no hope for war (and those who love it).  If there is (and this issue acknowledges there is), war must be waged morally — the best way to do that, perhaps, is to give the soldiers the same information the leaders/generals have.  Deception, even in the name of “efficiency,” is unacceptable.  As if that weren’t enough to make a rare, great comic, Simon’s continuing quest to understand and regain his humanity makes this truly a challenging, enjoyable read even by itself — which is not something often said about a part 11 of a 19-part series.

Part Twelve — Avengers 346, “Assassination”

Though the cover and title of this issue give away the ending rather boldly, by the time we get to it, we are still surprised and shocked by what happens.  Back in the Kree Empire, the Avengers (minus Iron Man and Hawkeye) are poised to enter the capitol citadel of Kree-Lar on Hala.  The narrator, again, is the Supreme Intelligence, and the reader is reminded from the beginning of the issue he is the grand designer of these events, or at least he thinks he is.  He is the master weaver tightening all the threads, preparing to trim the loose frays, finishing his tapestry in which all the players are merely pawns deceiving themselves they have the freedom to act willfully.  It’s an unnerving issue from beginning to end, even 20 years later.

The Avengers feel the disquiet and can’t help but comment on it: how could they have so easily gotten so far into the heart of the Kree Empire?  Sersi, in her discordant way, likens their journey to storming the Bastille: an appropriately ironic allusion, since they are escaped prisoners about to storm the stronghold of government.  For the first time in the series, we see the co-rulers of the Kree: Ael-Dan and Dar-Benn.  Again, the Supreme Intelligence tells us (on page 3!) they will be dead before the day is over.  The bluntness of the issue adds to its unnerving atmosphere.

Two-thirds into the series, the Supreme Intelligence tells us the “endgame” begins with the arrival of Deathbird on Hala.  He has no respect for the Avengers (or any Earthers), and he has no respect for Deathbird as a person, but he does admit to some mild impressiveness with her abilities to bring death (her name is fitting) — yet we are chilled again when he intimates even though this is the “endgame” of one plan, it is only the prelude to the true “nightmare” to come.

One page later we finally see the culmination of the Supreme Intelligence’s gathering of disparate Kree warriors: Starforce is together!  At least, version one.  By the end of this issue, the roster will be modified already.  Even with such a finely-paced crossover, once or twice a plot thread is moved inexplicably from one location to another (that it only happens a couple of times in a 19-part crossover is a testament to the fine crafting and skill of the creative teams involved, abilities seemingly lost — if not temporarily misplaced — by the end of the decade).  Case in point: Dr. Minerva.  When last we saw her in AWC 81, she was still a prisoner of the Avengers home guard.  The partially inattentive reader will think this is a mistake: though we can guess she, too, was rescued by Shatterax, her real “escape” will be clarified in AWC 82.  As with all the teams in this crossover, Starforce is disunified from their onset.  Oddly enough, Ultimus is the one who urges unity based on remembering “what it means to be Kree,” which he hadn’t known he was until just recently.  Though, as always when dealing with the Supreme Intelligence, we are dubious as to what he says and why.  Immediately after Ultimus’s brief laud, the Supreme Intelligence tells Starforce the Avengers are here to assassinate Ael-Dann and Dar-Benn, which some readily believe, though Minerva is skeptical the Avengers are in league with the Shi’ar.  They all tow the company line soon enough and head out for the latest battle in the crossover.  Hercules is more right than he knows: the Supreme Intelligence does not overlook the passions of free men in his empire.

The battle is the most typical of the battles to date, and thus unique that way, but it does include one important scene.  Recognizing they are outnumbered and outgunned (without Iron Man and Hawkeye), Dane Whitman makes the declaration: “It’s time for drastic measures.”  That’s always the sign something horribly bad and morally bankrupt is about to happen.  Dane says he’s switching his neural-sword setting to kill.  Cap, naturally, is having none of it: “No!  The day I countenance a move like that is the day I leave the Avengers!  Understood?”  Dane understands.  This time.  It’s a brief moment and thus easy to overlook — but don’t.

Somehow the battle leads into the Imperial Citadel, and Deathbird is already there watching from the rafters.  The battle ends abruptly, though the Avengers don’t know why: Ael-Dan and Dar-Benn have arrived.  Full of pompous recriminations, the pair castigate the Avengers and the members of Starforce, condemning them all to death for not operating the way they want.  Cue: Deathbird.  As is their wont, a force field springs up around the Avengers and Starforce, forestalling their interference.  Deathbird swoops down, puts Ael-Dan and Dar-Benn in their places and sends them to their maker.  We knew it was coming, but it is still starting in its swiftness and her brutality.  Her exit speech is equally startling: she is willing to consider the Kree and Shi’ar even, but if they continue their assault, all the Kree will pay.  It’s an issue bursting with irony and foreshadowing.

The Supreme Intelligence wastes no time in resuming his throne (metaphorically, considering he is a disembodied projection of eons’ worth of Kree leaders, thinkers, and scientists).  Dane is right: now they are in real trouble.  The Supreme Intelligence links in to the Kree network: instantly he blames the death of the leaders on the Shi’ar and the Avengers, declaring the Shi’ar will pay in total war and the Avengers will be put to death publically the next day.  Ronan the Accuser takes over as the head of Starforce on a new mission to bring back the head of Lilandra; Minerva and Atlas stay behind to watch the Avengers.  With all the pieces in place, and his master plan of resuming the throne successful, the Supreme Intelligence concludes the issue like he began it, ruminating on the life and death of billions.  Despite the superiority and contentment he has instilled in his people, the Supreme Intelligence knows it is all a façade: the real conclusion is yet to come — the death of the Kree Empire.  It’s a haunting issue, made more so by the distance the reader feels to the events.  With the narration driven by the passively observant Supreme Intelligence, we feel even more distanced from the action than usual, like we are watching some horrible series of car crashes and explosions, knowing the worst is about to happen but we can’t look away.  This sense of stasis is oddly set off by the rapid pace of the issue.  It’s a chilling issue that’s tough to enjoy but impossible not to be astounded by.  The winds of war are at full blast.

Part Thirteen — Iron Man 279, “Bad Judgment”

Picking up moments after the last installment, we find Iron Man and Hawkeye wondering what to do, oblivious to the Supreme Intelligence’s loudspeaker declarations the Avengers face imminent execution.  More concerned with how Iron Man’s cloaking field makes him itchy, Hawkeye does not notice the propaganda film blaring in front of his face until halfway through the story.  Once they realize what is going on, their reactions to the accusations are unsurprising: Hawkeye is irate at the notion Avengers could commit murder (“That’s not how we operate!”); Iron Man is quietly embittered (“Hardly surprising, though.  I would’ve expected authentic justice to be in short supply here.  We’ll just have to make some of our own.”).  Oh dear.  We’ve seen throughout the series the sharp differences among the Avengers, particularly in their philosophies to war, justice, and morality.  Iron Man clearly represents situational morality and justice, as if that somehow will prove more just than the Kree’s situational justice.  After more bickering (Hawkeye truly does complain a lot, even though he thinks he’s being funny), the final two free Avengers split up.

With Iron Man as the central focus again, we return to his computerized perspective.  He’s still in bad shape after his encounter with Shatterax, and assaulting the Kree Citadel of Justice singlehandedly is not going to help matters much.  Even though the panels showing Tony Stark’s mental state are scarce, we still get a good, meaningful grasp of his increasing sense of desperation.  The “bad judgment” of the title again cleverly relates to multiple narrative elements: not only was the Supreme Intelligence’s vindictive judgment against the Avengers bad (as in “thoroughly unjust”), but also Tony Stark is losing his ability to make sound decisions (leading to “bad judgment”).

The narration shifts again inside the Citadel.  Captain America is being taken away for individual trial, stoically claiming “[t]he innocent have nothing to fear from true justice.”  Either he’s not paying attention or he’s quickly proving himself an ossified relic no longer fit for the contemporary world of situational justice.  (Or perhaps the creative teams are telling us he’s the only one with a grasp on true justice, and he alone should be heeded, despite majority or pragmatic popularity.)  Another brief moment of “bad judgment” comes as Hercules charges against his captors, unheeding the laser-beam bars until they zzrrap him into docility.  Higher up in the Citadel, the Supreme Intelligence has his final revenge on Ael-Dan and Dar-Benn, assimilating them into himself.

Iron Man begins his one-man assault on the Kree, only to stumble immediately upon Ronan the Accuser (as the cover indicates would happen), who is himself desperate to prove his worth to his disembodied leader.  It’s an interesting issue as far as location oscillation, shifting from the uppermost reaches of the Citadel where the Avengers are captive, to the street level where Iron Man and Ronan battle, and down to the sewers where Hawkeye stumbles upon Deathbird — in the manner of loudly sneaking up on her from the front using Iron Man’s tracking device, which she shoots with her laser pistol getting the drop on Hawkeye in the process.  Hawkeye is certainly the comic relief, though much more respectable and likable than U.S. Agent (bolstered by his moral strength and long-lasting career with the Avengers).  Ever cool under pressure (most of the time, anyway), Hawkeye turns the tables on Deathbird and convinces her to help him clear the Avengers’ names.

Iron Man’s duel with Ronan is short and intense, and though it doesn’t quite stick out in uniqueness like so many battles in the series, it is remarkable for Iron Man’s rapid acceptance of what he considers his inevitable demise.  Most poignant is Tony’s acceptance of his culpability as well: he may have been right to surrender to Shatterax and thus get the Avengers arrested in the first place, but he is still responsible for where they are now, and he is in some way responsible for getting them out.  His willingness to sacrifice himself (and take out Ronan in the process) strikes the right emotional chord, even if the reader is not a fan of Tony Stark and/or Iron Man.

The rapid slam-bang finish of the issue is intense, to say the least.  It has a 24-like finish, a decade before 24.  Hawkeye and Deathbird rescue the Avengers in time for them to save Iron Man from Ronan and self-slaughter — the appearance of the rallying cry “Avengers Assemble” in the rescue reminds us how rarely we have heard it during this crossover, when few moments of enthusiasm have been appropriate for Earth’s Mightiest Beleaguered Heroes.  Deathbird stealthily disappears as is her wont, and Hawkeye (in his Goliath persona) brings down the roof to allow the Avengers to disappear much more conspicuously, motivated with the knowledge from Deathbird the Shi’ar are prepared to launch the Nega-Bomb against the Kree.  With this literal ticking time bomb added to the equation, Iron Man makes the tough decision as only a leader can do: the Avengers have to abandon Captain America and go after the Nega-Bomb (more “bad judgment”).  Most agree, but, bringing this and the last Iron Man issue full circle, Hawkeye dissents and rebels, heading out to rescue Cap.  Even though he did the same thing last time, Iron Man will not tolerate it in another Avenger here: he stuns Hawkeye and carries him back to the Quinjet.  The Avengers, stunned metaphorically, tacitly follow.  As if that was not enough of a dramatic conclusion, the epilogue takes us quickly back to the Nega-Bomb still floating in space.  Who should stumble across it but the mysterious race sporadically appearing at the most inexplicable times throughout this crossover — the Skrulls!  “Very interesting,” says the Skrull captain.  Very interesting, indeed!

Part Fourteen — The Mighty Thor 446, “Now Strikes the Starforce!”

The Shi’ar Avengers have finally arrived at the Palace Regal on Chandilar, throneworld of the Shi’ar Imperium.  The Imperial Guard, what remains of it, is unhappy about escorting them to Lilandra, for various reasons.  Lilandra, in full regalia, is likewise irritated with them — perhaps if they were the X-Men, she would have been a bit happier to see them.  The tensions are ratcheted up by Prime Minister Araki, who mimics Guardian’s argument the needs of “a single, insignificant, little backwater planet” pale in comparison to the needs of “the entire Shi’ar Empire!”  He still believes they are in league with the Kree who assaulted their outpost.  That Thor trounced Gladiator and closed their stargate and Wonder Man highjiacked their Nega-Portal doesn’t make their claims for peace all that palpable.  Thor’s hotheadedness rears its hot head again, infuriating Lilandra (and making Captain Marvel none too happy, as well).  The meeting is adjourned.

The Kree Starforce arrives at that moment, splitting up to track down Lilandra as quickly as possible.  In a nice nod to the series’ continuity, the reader is privy to Korath’s thoughts they would have been their sooner had Ronan not taken the time to fight Iron Man in the previous installment.  While Captain Marvel upbraids Thor and his continuing lack of impulsiveness, Araki and Lilandra discuss the progress of the war.  In the solitude of her chambers, we finally see Lilandra’s softer side as she begins to lament the damage the war is doing to the Shi’ar, Earth, and even the Kree.  Araki, displeased with Lilandra’s weakening, secretly prepares to assassinate her himself, saving Starforce the trouble, but he is prevented by the Imperial Guardsman Earthquake and his report.  Suddenly, none of it matters as the Starforce and Imperial Guard finally join in combat throughout the palace.

This latest battle is unique mainly because the Avengers are mostly ancillary components for so much of it.  The cover is quite accurate: it is a battle between the Kree Starforce and Shi’ar Imperial Guard, with the Avengers caught in the middle.  Since they are there to enlist Shi’ar assistance, the Avengers soon join in with the Imperial Guard, which likewise helps heal the wounds and irritations noted earlier in the issue (though it’s not as simple and sappy as this last sentence made it out to be — fast, perhaps; neat, sure; but it works well, since the conflicts come more to an uneasy truce than genuine camaraderie).  Living Lightning’s appreciation for Thor increases throughout the issue, and Thor gets some narrative focus, since it’s his series, but not as much as in the previous issue.  The brief duel between Ronan with his Universal Weapon and Thor with Mjolnir is a good couple of panels, but the needs of the star-studded issue prevent it from getting enough elaboration.  While this mega brouhaha rages, the scene briefly shifts to Wonder Man and Vision, who feel the effects of the Skrull’s discovery of the Nega-Bomb.  Now they, too, know the Skrulls are playing some inscrutable role in this perplexing conflict between the Shi’ar and Kree.

The real highlight of the issue is Starfox’s encounter with Ultimus.  Already shown to be the most conscience-affected member of Starforce, Ultimus struggles not just to overcome Starfox but also understand him, though in the end he is too limited by the biases of his recent “education” from the Supreme Intelligence to heed the higher call of mercy, since it “is not the way of the Kree” — a telling declaration in a war riven by the seeming incompatibility of morality and justice.

Though he’s there to save her, Starfox is saved by Lilandra, but she gets to the heart of the issue — Starfox’s willingness to die for her, choosing “honor above expediency” (the other key motif in the series), inspires and shames her.  For the first time she calls the Nega-Portal by its proper name, the Nega-Bomb.  She declares it will be recalled and the war will end by negotiations not attrition.  Unfortunately for her conscience (and the lives of the Kree), we know it is essentially too late: the Skrulls are going to detonate the Nega-Bomb in Kree space.  Wonder Man was right: if one waits too long for morality to rule out, stopping the war machines in time may become impossible.

Part Fifteen — Captain America 400, “Murder by Decree!”

On Hala, Captain America is about to be engulfed in a giant explosion — is it the Nega-Bomb?  No, though the reader is not certain for a few pages just what is going on, an impressive tension this late into the crossover.  When we last saw Cap, he was being led away from the rest of the Avengers to face individual judgment.  We know the Avengers have just left him behind to try to prevent the Nega-Bomb from entering Kree space, and a brief look into the Quinjet reveals everyone is still stunned by the turn of events.  Iron Man maintains his stoic leadership position on the outside, but inside he fears he will be responsible for the death of one of America’s greatest heroes — an interesting position considering their constant antagonism over the years.

Cap awakes alone in the dark, far from the rubble and human debris under which he was just smothered.  In a brief flashback, Cap recounts for us what just happened: the guards led him to the Supreme Intelligence, who was about to execute him when the building exploded around him.  Now he is alone in an empty room, until he is suddenly attacked from behind.

To honor 400 issues of Captain America (perhaps more than to continue the actual crossover story, which takes a little breather here), Captain America is attacked by six of his most deadly enemies: King Cobra, Batroc, Flag-Smasher, Viper, Crossbones, and the Red Skull.  We aren’t certain how the Supreme Intelligence managed to transport them here just to destroy Cap, but it does provide an interesting twist in the long series of battles (a 6-on-1 handicap match).  Captain America does his best to overcome the odds, and for a long time he succeeds.  Eventually, though, as can be expected, they overpower him.  Moments before the Red Skull finally destroys his adversary, Batroc helps Cap break free and take out the other five, preferring to be a gentleman and not let Cap be defeated in such an unfair war.  Cap soon figures out they aren’t really real, just projections from his own memory.  The Supreme Intelligence reappears to congratulate Cap for being so resourceful and clinging so desperately to life.  Unfortunately this means he won’t have the “honor” of being integrated into the Supreme Intelligence’s collective mind.  The Supreme Intelligence flings him back into the darkness telling him he only has moments to live anyway.  Cap’s not sure what that means, but we are reminded in the final panel of the Skrull ship towing the Nega-Bomb slowly toward Kree space.  The end is imminent.

Like most “anniversary” issues, Captain America 400 is a giant-sized issue packed with supporting stories and the obligatory “famous story reprint.”  The famous reprint is Avengers 4, Cap’s resurrection in the modern world (of 1964), having spent the last two decades in suspended animation on an ice floe.  The second of two new supporting stories is a continuing look at what is going on with Rachel Leighton, Cap’s villainous girlfriend, Diamondback, who is a prisoner of Crossbones.  The first supporting story briefly ties in to Operation: Galactic Storm.  An old friend and teammate of Cap’s, Dennis Dunphy (D-Man), thought killed several years ago in the Marvel-wide Inferno epic story (though only a year has passed in the Marvel sense of time), has reappeared alive in the Arctic.  Flag-Smasher tells the Avengers to come get him (as part of a plot to lure Cap to his doom).  The home front Avengers get the message, and Falcon and U.S. Agent (an unlikely pairing) head off to rescue D-Man.  It’s a brief little action-adventure story, supported by amusing character moments (U.S. Agent isn’t quite as jerky as he usually is, though he wouldn’t have gotten the job done without the Falcon).  The unlikely team gets the job done and return D-Man to his friends, though he isn’t in much of a condition to celebrate.  Though Cap is apparently about to die in the heart of the Kree Empire, at least his friends are okay (sort of).

Part Sixteen — Avengers West Coast 82, “Shi’ar Hatred”

Though we have postulated throughout this reflection the crossover is an impressively-plotted story, we have admitted a couple of places seem not to fit.  This issue clears up one such point but replaces it with another.  Still, only a couple of niggling points in a 19-part crossover (with a prelude and multiple epilogues) is an impressive feat.  The cover, likewise, is a smidge misleading, but it is better understood not as an indicator of what happens inside but directly after it.

The issue begins with the confusing part: when last we saw Lilandra, she was expressing her shame for attacking the Kree with little apparent provocation and clamoring for the recall of the Nega-Bomb.  However, apparently her magnanimity does not apply to the Starforce: clearly she wants them dead.  Likewise, despite all the mutuality of the Avengers and Imperial Guard during their recent duel with the Starforce, the amity is short-lived as tensions boil over rapidly.  Again, unfortunately, it is mainly Thor’s fault: he clobbers one of the Guardsmen, again infuriating Captain Marvel, again setting the rest of the Imperial Guardsmen off — battle ensues, this time without the Starforce.  As confusing as it appears to be, if one remembers the result of the recent battle was not genuine camaraderie but an uneasy truce, it’s not all that surprising, especially if Thor refuses to be mature.  It does provide the next enjoyable two-page splash while we are treated to a variation on the Avengers’ battle cry: this time it’s “Avengers Attack!” — a telling difference, considering the diminishing morality involved on every side of this galactic storm.  The winds of war are swirling in all directions, debilitating everyone, including allies.

The impetuousness of this new generation of Avengers finally brings one positive result: Living Lightning, fed up with Prime Minister Araki, blasts him with a bolt of lightning.  Instead of knocking him out, it reveals Araki is actually a Skrull!  Clearly the Skrulls have played a much more active role in this war than all have suspected.  The revelation brings an immediate cessation to the conflict and helps restore Lilandra’s previous desire for peace.  She awakens Ultimus from stasis (in which the Starforce have been kept) and asks him to be her messenger back to the Kree.  Ultimus, shown to be more introspective and honorable than the rest of the Starforce, displays his philosophically mature side again here.  Despite the positive turn things seem to be taking, Lilandra informs everyone the Nega-Bomb is missing (though we know the Skrulls have it).

Meanwhile, the narrative oscillates back to the home guard, and our confusion over Dr. Minerva is cleared up.  The AWC have returned home, since the East Coast Avengers don’t have many prisoners left to watch.  We are told the AWC actually let Dr. Minerva go in exchange for her brief assistance in tracking the escaping Shi’ar.  It’s a small point, and many may consider it not worth belaboring, but the fact the creative teams did such a good job keeping track of all the little plot/characters strands is a major aspect to the impressiveness of this crossover.

The scene shifts again to the Nega-Bomb.  Vision relates to Wonder Man their present status: the Skrulls have hijacked the bomb and are taking it through the stargate into Earth space, reminding us it was this very behavior that brought the Avengers into this dispute in the first place.  Returning to the impressive issue connection style that began this crossover, the issue ends with the Shi’ar Avengers preparing to seek out the Nega-Bomb (as most likely indicated on the cover).  Quasar calls to tell them he knows where it is, sending us directly to the next installment in Quasar’s own series.  Despite the at-first confusing elements of the issue and the initially flimsy excuse for another battle scene, AWC 82 is a great example of characterization utilized well to tell an interesting story, balancing several plot threads and diverse character conflicts in one full issue.

Part Seventeen — Quasar 34, “The Scorched Sun”

Throughout the crossover, various characters have asked whether the needs of one little planet such as Earth outweigh the needs of an entire galaxy.  Quasar finally has to answer that question as the Skrull ship attempts to enter Kree space.  The Super-Skrull makes a cameo appearance, but Quasar is able to dispose of him quickly.  The Skrulls make it a clear choice: either let them tow the Nega-Bomb through the gate or they will blow it up next to Earth.  Quasar, thinking he will be able to stop them later, lets them through the gate (essentially failing for the third time to prevent people from using the stargate — the main reason he was left behind in the first place).  With this final stargate activity, the sun is in dire straits: things are not looking good for any galaxy.

The sun is about to go nova.  The solution comes in an intriguing fashion: Binary — Carol Danvers, former Ms. Marvel, current Shi’ar Starjammer (and apparent moonlighter, so to speak, for the Imperial Guard).  As a bridge between the aggressors and the “innocent bystander victims” from Earth, Binary is a fitting and thoroughly clever way to bring a successful conclusion to the impetus for the Avengers’ involvement in the war.  Quasar, as Protector of the Universe, does his best to contain and eliminate the deleterious anti-matter sunspots, but he is not powerful enough to do it, even with his Quantum Bands (which, as their name indicates, are only good for interacting with positive matter).  In some stunning panels, Binary takes the entirety of the sun’s destruction into herself, saving the solar system through as heroic a sacrifice as the entire crossover has seen.  Everyone has talked about sacrifice and heroism and morality and justice — but Binary, one of the most ill-treated characters in the Marvel Universe (by her fellow characters, not the creative teams responsible), has actually done it.

Quasar finally does something successful and rescues Binary before she is completely consumed by the anti-matter.  With the sun finally healed, and at least one galaxy saved, Quasar returns Binary to Avengers Headquarters, with Earth none the wiser how close to destruction it had been.  At HQ Quasar learns Binary used to be the Avenger Ms. Marvel, so someone has learned something through all this, at least.  Grabbing a quick bite for lunch, Quasar heads out to intercept the Nega-Bomb.  With everyone racing to intercept the Nega-Bomb, we know it’s going to be an intense conclusion in the penultimate installment.  The winds of war are at full blast.  The issue feels a little cramped, which is odd, considering it has the fewest characters (other than Wonder Man).  The cramped feeling comes, I think, from the rapid conclusion to the Super-Skrull fight and the panels with Her and Epoch seeming almost obligatory more than central to the story.  Perhaps had they focused more on Binary’s internal debate it would have been more successful — but it’s still a very good installment of the series, even this late into it.  The crossover has lost no momentum even with the several narrative shifts and is only picking up speed heading into the completely predicted but wholly startling conclusion.

Part Eighteen — Wonder Man 9, “Big Decisions”

With time running out, Wonder Man makes the big decision to deactivate the Nega-Bomb (somehow).  Vision, however, has other plans.  All the intelligent philosophical discussion in the previous issue was lost on Vision: “Logic must prevail over emotion, Wonder Man,” he says.  He still is in favor of efficiency.  What makes this battle unique in the long series of battles throughout the crossover is it is Avenger vs. Avenger.  Vision, driven by his program to protect the Earth, can’t allow Wonder Man to endanger humans even if it means sacrificing the Kree.  Wonder Man, having already escape death once, despite not quite being human anymore, will not tolerate such a xenophobic perspective.  The concept of death convinces Vision he is not qualified to make this big decision after all, since he cannot die.  “Death does seem to be the defining element of human existence.  It might be argued that I can never understand the decisions life poses, if I do not know death.”  The Homeric spirit is alive and well — maybe that’s why this is such a good crossover.

While Wonder Man and Vision fight through their discussion, the Kree Avengers (minus Captain America) finally track down the Nega-Bomb and assault the Skrull ship towing it.  While Hercules and Iron Man lead the assault, the Shi’ar Avengers heave into range.  While one group of Skrulls defend their ship from the Avengers, another assault team attacks Vision and Wonder Man inside the heart of the Nega-Bomb, right in front of the Negative Zone core.  Their discovery of it is another impressive two-page splash.  Vision, going along with Simon’s plan to defuse the bomb, must ward off the Skrull attackers first.  Just when it seems as if they are about to succeed … we are treated to one of the most arresting penultimate pages of a comic ever.  It is brilliant in its simplicity.  (I’m not saying it’s Beethoven’s Fifth Symphony brilliant, but it’s an impressive page in a long crossover filled with impressive pages.)

The final page is likewise stunning.  We knew it was coming from the first page of part one, way back in Captain America 398, but when it finally comes … no one is ready for it.  No one.

Part Nineteen — Avengers 347, “Empire’s End”

Avengers 347 is an incredible issue, to be sure, but it’s hard to “like” it, if you know what I mean.  It’s all about the destruction of the Kree Empire, and the deterioration of Captain America’s faith in the Avengers, himself, and everything for which he has fought his entire life.  It’s a devastating issue from beginning to end, and though we have gone perhaps a little overboard on the plot synopses throughout this reflection, we won’t do that here.  It’s too powerful an issue to be summarized here.  It has almost everything: loss, sacrifice, heroism, vengeance, betrayal, and failure.  What it doesn’t have, though, is hope.  That comes in the epilogue, Captain America 401.

At the close of the issue, Empress Lilandra arrives, claiming the Kree Empire as her own.  Lilandra dismisses Captain America and the Avengers, claiming the stargates by the sun will not be used again and the Shi’ar must pick up the pieces of the war alone.  “Return to Earth and leave us to our destiny,” she says.

Fittingly, Captain America is given the final words of the story.  It is a lengthy but appropriate response to Lilandra and the incomprehensible events of this final installment:

We wish you luck, Lilandra.  You’ve assumed an awesome responsibility.  Today you’ve become one of the most powerful beings in the universe.  A day in which we witnessed the expression of authority so absolute that the sanctity of life meant nothing before the destiny of empires and the cause of self-righteousness.  It’s a story as old and sad as time and one that must end now before there are more Nega-Bombs, more dead.  You have a great opportunity to do that … to be powerful enough to cherish life … not destroy it.  But you were right about one point, Majestrix….  Things will never be the same.

This penultimate panel as Cap walks away alone while uttering his final sentence is as gut-wrenching a panel you will ever find in comic history (which says a lot more than most of you think it does).

The terse finale brings a variety of responses: the Supreme Intelligence prepares to wait “the fruits of this day.  My plan went perfectly … and I can afford to be patient.”  It was all part of his plan.  Some antagonistic to religion may see it as a vengeful perspective of God, allowing and even orchestrating catastrophic events for some inscrutably selfish master plan, but I see none of those implications here.  The Supreme Intelligence is clearly in the wrong, regardless of whether his plan was “successful” or not.  Captain America is right, just as Wonder Man was in his own issues earlier: mercy is not subordinate to efficiency.  The needs of the many do not outweigh the needs of the few (or the one).  It’s a remarkable issue from beginning to end, concluding one of the last of the great crossovers.  The final dénouement issues guide us gently through our emotional and intellectual responses to this mighty experience, but Avengers 347 is a fitting conclusion all its own.

Aftermath — Quasar 35-36, “Empire of Dust” and “Soul Cage”

(Admittedly, I did not read these two issues until I began writing this reflection: I did not own them until just recently, thanks in part to the wonders of modern technology and delightful Web sites such as www.newkadia.com and www.comicvine.com.  Though both sites have their flaws, I recommend them to anyone who enjoys living and wants to do it correctly.)

Though the first few pages of Captain America 401 take place before this issue, it is probably best to read these first.  Quasar 35 picks up from Quasar’s perspective after page six of CA 401, as Quasar, having just resigned from the Avengers (doing what Cap can’t quite do), heads off to begin anew his role as Protector of the Universe.  Taking on himself some responsibility for not knowing about the Shi’ar-Kree War in time to do any good, Quasar plans to perform his interstellar role much better by first returning to the Kree and seeing what good he can do for the survivors.

Again instead of a lengthy plot summary, let us say simply, while the two issues are flawed by poor pacing and occasional discordant dialogue from Quasar (who inexplicably finds difficulty dealing with the supernatural), it is an interesting wrap-up to the series.  The main focus of these two issues, eventually, is the fate of the billions of Kree who were destroyed by the Nega-Bomb at the climax of the crossover.  Quasar fulfills his role as Protector in a most unusual way, bringing peace not to the survivors but to the fallen, finally doing some good (through encouragement, not activity).  Inexplicably, Quasar 36, part two of the two-part aftermath, isn’t in the TPB, but it is worth reading.

Epilogue — Captain America 401, “After the Storm”

Back on Earth, all the Avengers (minus the Falcon and U.S. Agent still returning from their side-mission in the previous issue) have gathered again for a somber, heavy-hearted debriefing.  In a two-page splash reminiscent of Avengers 345 (when they were dividing up who was going to go where), the Avengers, worn out from both the mission and the debriefing, react with astonishment to Cap’s request for a vote to have him stand down as commander of the Avengers.  No one will vote for that.  They have just voted against punishing the Avengers for what they did in Avengers 347 (I can’t spoil it), and apparently everyone just wants to forget the whole thing except for Cap.  Urging everyone to attend a seminar on “superhuman ethics” that night, Cap dismisses everyone.  Quasar catches him on his way out to resign (leading straight into Quasar 35-36), and though Quasar tries to encourage Cap by reminding him of his greatness, Steve Rogers is in no mood for flattery.

Things continue to get worse as Cap learns not only is his girlfriend Rachel is still missing after three weeks, his pilot John Jameson now missing.  Even the news his old friend D-Man might still be alive after presumably being killed a year ago can’t cheer him up.  After an aside showing some movement in the Crossbones and Diamondback subplot, we see Cap still unable to function effectively in his office.  His interior conflict continues to rage: is he a fit leader for the Avengers in this modern world?  With heroes like Cable, Wolverine, and the Punisher fighting for good, are his 1940s tactics and values still relevant to the world today?  Cap’s faith in himself continues to wane.

As the time for Cap’s seminar approaches, we see a roomful of empty chairs and only the Black Widow, Hawkeye, and the Scarlet Witch ready to listen to Steve.  As soon as he walks into the empty hall, we are treated with one of the most telling 3”x1½” panels in comic history: Steve’s stunned eye and face say it all.  The three Avengers try to cheer him up with reasons why the others couldn’t make it, but as is always the case, the people who need to be at the meetings are the ones who skip them.  Cap walks away again in bitter disappointment, apologizing for wasting their time.  Thor barges in hoping he isn’t late (he certainly is one of the group who needed to hear what Cap had to say on ethics), making it worse.  The others decide Hawkeye, as one of Steve’s oldest friends, needs to take him out on the town and cheer him up for his own good.

In a humorous scene, Hawkeye convinces Cap to join him, since he won’t take no for an answer.  Adding a bit of pathos to the scene, Diamondback calls to say she is fine (though we know she is not), but the Black Widow won’t let Cap be interrupted even to investigate her disappearance, since taking a break from all his worries sure would help a lot.  Hawkeye takes him to the Laughing Horse Bar, which somehow happens to be inhabited by a panoply of famous characters as not-so-covert Easter eggs for the attentive reader: Popeye, Groucho, the Addams Family, the real Avengers (John Steed and Emma Peel), Dick Tracy, and quite a few others most of us would need footnotes to understand.  Cap unloads his burdens onto Hawkeye, who does his best to rally his spirits using everything from reverse psychology to outright blandishments.  It almost seems to be going well until who should show up (in a bar!) but Tony Stark.

Tony and Steve rehash some of their recent conflicts, going back to the Armor Wars and up through the recent decisions in Operation: Galactic Storm.  Despite his gruff exterior, Tony admits his desire to regain his friendship with Steve, admitting he’s not as perfect as Steve, which Steve quickly rejects.  The two finally come to an amicable end to their rivalry (though we know it will be broken several times over the years, not the least of which during the disassembly of Avengers West Coast and the Marvel Universe Civil War).  After this surprisingly positive turn, Cap and Hawkeye return to Avengers headquarters to find Falcon and U.S. Agent have returned with Cap’s old friend Dennis Dunphy.  He is so elated he even calls U.S. Agent his pal, much to the Agent’s surprise.  Knowing his friends still care for him, despite their professional differences, and they all still respect him, his methods, and his values, Steve Rogers realizes he will get by “with a little help from his friends.”  The winds of war, both interstellar and interpersonal, have (for now) come to rest.

Winds of Change

Cap was right: it’s not the same after this.  Sure, there were some rather enjoyable crossovers and events (I’m much more a fan of the Infinity Trilogy than most people seem to be) after this, especially the Age of Apocalypse, but by the time we get to the Onslaught era and all the series reboots, things just aren’t what they used to be.  The creative teams started to treat the old Avengers and X-Men and Fantastic Four (and the gang) like Iron Man treats Captain America here: yesterday’s news, no longer viable or interesting for a “modern” world.  Unfortunately, they don’t seem to treat Steve Rogers the way Tony Stark does, realizing the need not for change but for growth; reconciliation, not rejection/rebooting.  The good news is that we can still read the great works themselves, and they are still as meaningful and powerful as they were when they first came out.  Read Operation: Galactic Storm.  It’s one of the last of the great crossovers.  Sometimes late at night, when I’m bathed in the firelight, the moon comes callin’ in a ghostly white, and I recall.  I recall where the twenty years went, and, like Steve Rogers (and Ringo) says, it’s gone by just fine with a little help from my friends.

Stan! Lee! Writes! X-Men!

Christopher Rush

The Strangest Super-Heroes of All!

In September of 1963, the hardworking creative team of Stan Lee and Jack Kirby followed up their tremendously successful Fantastic Four with their latest two modern-age heroic teams: the Avengers, a gathering of adult, costumed, science-powered heroes (and the god of thunder), many of whom had been recently introduced in the long-running anthology series Tales of Suspense, Tales to Astonish, and Journey into Mystery; and the X-Men, a gathering of genetically-mutated teenagers banded together with the common goal of creating a world in which humans (homo sapiens) and mutants (homo superior) could live in peace and harmony.  With these releases, the modern (now known as the Silver Age) Marvel Comics Group was born, and the world of comics was changed forever.  Shortly thereafter, the Marvel universe we know today (generally speaking) came into existence: Dr. Strange, Daredevil, Nick Fury, and, of course, your friendly neighborhood Spider-Man (not to mention all the villains).  The ’60s were certainly a remarkably fecund time for creativity, and I certainly wouldn’t want to disparage the talents of any of these world-changing men … but sometimes Stan Lee’s writing gets a bit silly.  The preponderance of exclamation marks, especially, is noticeably embarrassing, as well as the Bullpen’s unwillingness to take their own work seriously (at least as evidenced by the letters columns in so many early issues of these series — though it is certain Lee, Ditko, Kirby, Rosen, and the gang did take their work seriously, their overly-self-effacing tone is irritating at best).  Without giving away too many plot spoilers, below is a collection of reviews for the first nineteen issues of the X-Men canon, written by me mostly this past summer when the sun was shining and the birds were singing and I was delighting in staying inside reading comic books.

1) “X-Men”

Little remains to be said about this issue that hasn’t been said several times in several ways.  One thing that stood out to me when re-reading this was the meticulous precision Xavier requires: three seconds for this, three seconds for that.  I suppose that is a good tactic, but their training sessions in the first few issues seem so brief it’s hard to tell when they actually do their real training (in between issues/major battles, most likely).  Another noteworthy element is their teenage antics and rivalries.  It’s easy to forget after so many decades’ worth of issues and stories they started out as petulant, hormone-driven, brash neophytes.  Bobby Drake, in his snowman form, plays the class clown well; his antagonism with Warren is intriguing, almost as much as his disinterest in Jean’s arrival.  Warren is as overconfident as the rest, despite the fact all they’ve done is train in Xavier’s study (not even the basement, let alone called the Danger Room yet).  Hank is not yet the mathematical/scientific genius he becomes soon — he is just a muscle-bound gruff who takes no orders from “Slim” Summers.  They really are not a team at this point.  We do not yet know how long they have been doing this, but it must have been some time — even though Jean is thrown into combat with Magneto on her first day at the school!  The cockiness of the X-Men combined with Xavier’s willingness to just send them against Magneto makes for an odd beginning point on reflection, but there is none of Xavier and Magneto’s backstory here, not yet.  Xavier knows there are evil mutants in the world, but we don’t know how he knows this yet.

Perhaps the oddest thing is the army’s appreciation for what the X-Men do — no real antagonism for the X-Men here (though maybe they weren’t paying attention and don’t think the X-Men are mutants).  It is quite telling reading this so close to having read Graphic Novel #4 and the premiere of the New Mutants — despite the team’s success against Magneto, Xavier’s reticence to let the New Mutants combat evil mutants makes this original mission of the real first class of X-Men almost foolhardy.  Other little details make this more quaint than anything else: Xavier’s Rolls Royce, the mind-powered airplane, Magneto’s Wicked Witch of the West impersonation with the message in the sky, Cyclops’s slicing through Magneto’s magnetic waves — strange, in retrospect.  At least “The Dream” of humans and mutants living in harmony is there from the beginning.  We shouldn’t expect fifty years of accretions and connections to be there from the premiere.  Another positive is the absence of clear origins allows for more detailed character development later on.  It’s a decently good start, all in all.

2) “No One Can Stop the Vanisher”

Somehow, not only have the X-Men gained some sort of notoriety in New York for fending off Magneto down in Florida, but also the populace knows their code names.  Why the Angel is a favorite among the ladies is unclear, considering his face is covered by a mask like Scott and Hank — perhaps the ’60s girls liked the wings.  The beginnings of limitations on their powers is a good development especially this early in the series — despite their overconfidence (perhaps because of), it wouldn’t be good to have a group of teenage mutants with no limitations beyond inexperience.  Bobby Drake is still the source of humor; his riding in the back of an ice cream truck (and stealing three chocolate chip pops) is a lighthearted highlight missing from issues these days.  Hank’s linguistic style is starting to form, which is another nice development into the more-familiar version of the character, but it’s definitely in the early stages — he’s still more brute muscle with a touch of ego than physicist at this point.  The X-Men still do not function well as a team; their antagonisms toward each other drive them more than following Xavier’s Dream, as well as their desire (the guys, at least) to impress Jean.

The Vanisher is an oddly-designed villain.  Though he at least wants something tangible, his ability to vanish shouldn’t make him that much of a threat, which is probably why he has hired hooligans to take care of things just in case.  He apparently can’t teleport things he can’t carry, so if the government just stopped keeping secret plans on tabletops he wouldn’t be much of a problem.  The FBI liaison Fred Duncan is an odd addition as well, considering Xavier is supposedly the strongest mind on the planet (who insists on keeping his connection to the X-Men a secret).  Why he’d need a special machine to amplify his thoughts (especially since he piloted a plane with all X-Men aboard from New York to Florida in the first issue without one) from New York to D.C. makes little sense.  Certainly the most intriguing aspect of the issue is Professor Xavier’s willingness to mind-wipe the Vanisher with little to no moral hesitation — it took the mutilation of Wolverine for him to do it to Magneto in the impressive Fatal Attractions storyline 30 years later!  Well, it’s still early yet.  Lee is still working out who they are and why they do what they do.  We can take comfort in the fact moral implications for their actions will become a more palpable aspect of these characters and their stories, especially when Chris Claremont takes the reins.

3) “Beware the Blob”

Everybody loves Jeannie.  But few of them will admit it.  Xavier’s reticence to announce his love for Jean is based on his physical shortcomings, not any relational transgressions between student and teacher.  Now-Scott (no longer “Slim”) Summers’s reticence is based on his fear of losing control over his optic blast, finally adding a sympathetic aspect to his character.  Unfortunately this sympathy is short-lived once he attacks the Blob (from behind!) with no real provocation, making the X-Men seem more like the Yancy Street Gang.  Further character development comes in Hank’s refinement into both a student of advanced mathematics and a humorist as nimble vocally as he is physically.  Even with these advancements (and Warren’s first indication of his wealth), the X-Men show all their individual training has made them individual fighters, with little ability to work together as a team.  Once again they get captured individually and need Xavier to save the day, and once again Xavier mind-wipes the bad guys with little to no moral hesitation.  Since he is only erasing their knowledge of the school’s location and their identities (by which I assume Stan Lee means what they look like under their masks), it is slightly less malicious than what he did to the Vanisher.  They may have triumphed together, but only because Xavier saved them.  They still have a lot to learn.

4) “The Brotherhood of Evil Mutants”

Meanwhile, one year later … (have the X-Men really been training for a year since Jean arrived in issue 1?)  With this issue, X-Men begins to hit its initial stride.  Lee and Kirby finally deliver an issue with layers of conflict, genuine motivation, and a satisfactory payoff.  The House of Ideas was big on beginning their new series with origin stories, but the X-Men did not really get one, nor do the Brotherhood of Evil Mutants.  Though Xavier told us a bit of his origin in issue 1 (being born to parents who worked on the A-bomb and in the wheelchair because of a childhood accident — which soon is either retconned, proven a lie, or forgotten by Lee), we don’t yet know of any of the origins of the X-Men themselves (Jean did say she has had this power all her life, not since puberty, which becomes the typical moment for x-power appearances later in the X-Universe).  The Scarlet Witch comes closest to having the next origin revealed, though we aren’t certain it is the first appearance of her hex power, since the enraged villagers know her already, nor do we know why Quicksilver wasn’t there to help but Magneto was.  Quicksilver from the beginning is set as a morose, morally ambiguous character whose main concern is the safety of his sister: since she feels obligated to stay with Magneto, he stays with her (even though he does prevent the destruction of innocent civilians at the end).  Though this issue is before we know of Magneto’s Nazi-affected past, it’s difficult not to find something odd in his use (through Mastermind at first) of very Nazi-like soldiers in his usurpation of Santo Marco.  His genocidal tendencies against homo sapiens becomes very complex once that aspect of his past is uncovered.  The great astral plane confrontation between Xavier and Magneto is a nice (albeit brief) beginning to their conflict (until we find out they knew each other long ago, rewriting what Xavier says here and in the first issue): “You have made your choice — forever we are mortal foes!” declares Magneto; a very chilling, exciting moment.

Once again the X-Men have great difficulty in working as a team, though their vocal antagonisms to each other are fading away a bit (Bobby still seems to love ice cream).  Considering how powerful Xavier is supposed to be, it doesn’t make too much sense he has to throw himself from his chair to protect them from the blast instead of just mentally forcing these youngsters to stop in their tracks.  As mentioned above, the X-Men need someone else to save the day — this time it’s Quicksilver, and Magneto escapes again.  With Xavier’s powers gone, and the X-Men on a losing streak, they really need to get their teamwork together.  After a whole year, they should be better at this “stopping evil mutants” career, even if they are still teenage students with only four known battles’ worth of experience.

5) “Trapped: One X-Man!”

Stride: broken.  This supposed year of training did not really prepare them for this extra-terrestrial adventure, despite what Xavier says at the end.  Once again the X-Men prove they are not yet a fighting team — they care more for each other’s well-being than for accomplishing their mission.  I’m not saying these young heroes should not care for each other, but most of their battles against their doppelgängers (the inaccurately-named “Brotherhood” of Evil Mutants) consist of getting initially ambushed, stopping their pursuit to help each other out, then catching up and somehow figuring out how to end it in some coincidental fashion.  Marvel Girl can lift a half-dozen girls up onto a theater marquee but she can’t lift Beast?  Why not just have her engulfed by the mob instead of too weak to raise him up?  Her parents visit for five minutes after her being away for an entire year?  How did Xavier get so many government contacts before the X-Men even went semi-public?  Why did Magneto send a rocket to pick up Toad after he said he’d rather have Angel anyway?  Why did he let the X-Men escape with it if he controls the rockets himself?  This issue may have been written a bit too hastily.  The populace has gone from “in love with the X-Men” to “willing to assassinate the Toad for making a mockery of Track and Field,” which at least makes Xavier’s Dream a bit more necessary.  The Danger Room is set on automatic — a terribly careless design.  The lack of leadership by Cyclops continues, and Beast is the more decisive one in the assault on Asteroid M.  Scarlet Witch’s surprise at Magneto’s willingness to kill the Angel is bizarre, considering he was just willing to blow up millions of civilians back in Santo Marco (either a day ago according to the X-Men, or weeks ago according to the Brotherhood — time passes by differently in outer space, after all).  Angel finally shows some internal strength in his ability to withstand Magneto’s sensory inundation torture, which is at least one small positive aspect to this issue.

The series of magical conclusions at the end makes for a disappointing finish to the impressive first part of this conflict in the previous issue: Magneto forgets about the X-Men while confronting Quicksilver, Marvel Girl hurls a canister through “unbreakable” glass, all the X-Men have to do to survive the thousands of deadly darts is duck behind the doorway, someone somewhere somehow started detonating bits and pieces of Asteroid M, Mastermind goes from being able to mesmerize an entire nation to someone whose illusions are easily ignored, Iceman creates an ice tunnel that protects Cyclops and Angel from the vacuum of space, Magneto allows the X-Men to escape on his magnetically-controlled rocket, and Xavier was pretending to have lost his powers to test the X-Men against the Brotherhood as their final exam!  The X-Men have faced three foes (if you lump Magneto and the Brotherhood together as one): Magneto escaped, Xavier mind-wiped the Vanisher and the Blob, Quicksilver disarmed the bomb and saved Santo Marco, and the Brotherhood escaped — how could he realistically consider them passing their “final exam”?  Don’t get me wrong — I enjoy X-Men and the X-Universe very much (at least until, basically, Onslaught), but this issue is definitely a step backward in the creative process of developing the heroes, villains, and consistency (if I may use such a term) of the X-Universe.

6) “Submariner Joins the Evil Mutants”

Scott Summers finally puts on his man pants.  At least one leg — he still has some work to do.  He finally smiles and cracks some wise with his co-students (who, despite having “graduated” last issue still have student routines and relationships) during dinner.  Hank, having read up on his calculus, has for some reason retrograded to Advanced Math.  No mention is given about Jean or anyone having redesigned their uniforms (at least not that I could see), so why she has changed into a Scarlet Witch/Batgirl pastiche is as mysterious as how the team first got together, why Magneto insists on using (or not) his powerful weapons, and why Magneto is strong enough to carry a fully-loaded, fully-manned tanker 50 miles but can’t contain the X-Men who still aren’t masters of their own powers.

One of the few bright spots (along with a better appearance for Wanda and Pietro than last issue, as well as a nice turn from Namor) in this issue is the development of Scott Summers.  Not only is he showing some diverse emotions and humor, but also he finally starts commanding the X-Men in battle — true, Warren does not listen, but since he gets into trouble for not listening and Cyclops comes pretty close to rescuing him and Hank, Cyclops seems finally to be taking some leadership in the field (after Angel called most of the shots last issue and Hank’s leadership turn in Fantastic Four 28).  Also, Scott says he is finally starting to master the diverse fields and ranges of his power beam, which is good since it’s been over a year.  He has already demonstrated control over fine-tune beams (Hank’s hand here, the lock on the door last issue); it’s about time he starts manipulating angles and field widths as well as increasing his stamina with the more intense blasts.

Bobby is still an anomaly: he clowns around out of costume still (he’s only, what, 15 or so?) and really loves cake and pie, but in the field he has demonstrated so far the most efficient attacks and extemporaneous moves.  His control over his powers is the best developed so far, even though some years down the road he laments his inability to reach his full potential.  Xavier, also, seems to have learned a lesson from the Blob — the X-Men should not force anyone to join them, so he “lets” Pietro and Wanda return to Magneto.  Though some of the sub-plots are forgotten by the end (and Stan Lee loves to talk about Namor in terms of taut steel bands), this issue is definitely a return to the progress made in issue 4.

7) “The Return of the Blob”

Scott Summers’s man pants: fully on.  Though the villains are making little progress, the X-Men are finally developing both as individual characters and as a team.  For two issues in a row now, in far better style than their “final exam” on Asteroid M, the X-Men operate as a team.  True, there are still some flaws in their strategies (like flying a metallic helicopter to meet Magneto) and they do sometimes focus more on their own safety than securing the mission, but they are finally more fluidly attacking their enemies with concerted efforts.  This is just in time, too, since Xavier bows out from not only their education but also their militaristic/peace-keeping endeavors.  We do not know where he is going (or why Cerebro is so large and must be watched constantly), but he has definitely left the right man in charge.  Scott is becoming the man we know from the ’90s — decisive, humble, concerned for others.  He’s not there yet, but his ready acknowledgement Beast is more intelligent and Angel is more charismatic is a good sign for his administrative skills.  His “lonely at the top” persona also begins as he wishes the other graduates well while he stays behind to listen to Cerebro beep incessantly.  He does get a bit too insistent as they dress for their latest ultimate clash with the Brotherhood of Evil Mutants, but since it’s their first fight under his leadership without Xavier (against the Blob and the Brotherhood, no less), we can forgive his martinet dunning.

We also get treated to the first off-campus hangout for the gang, Coffee A Go Go — it’s not Harry’s Hideaway, but it is a good start (though awfully dated with the Beatnik satire from Lee).  Beast and Iceman get a bit careless with their mutant talk and actions, but who will believe Beatniks, anyway?  The Blob’s reaction to Magneto’s treachery, while similar to Namor’s last issue, is new enough and one of the best moments in the entire series to date (seven issues in).  He realizes neither “good” nor “evil” side of the mutants has much to offer at this point, and he is correct: both the X-Men and Magneto have yet to fully mature in their motives and tactics.  A few niggling points: no, Art Simek, you didn’t spell all the words correctly (“all right” is two words, not one); the graduation photo at the beginning, while neat, would have made more sense out of costume — especially if they ever want to show it to anyone!  If Magneto is so powerful, why does he still insist on using weaponry, and why has he been saving this warehouse for just such an occasion? and if his strategy included Xavier helping the X-Men, why would it fail if he wasn’t there — why would he need to come up with a better plan without accounting for him?  A good niggling point may be Jean is back to being strong enough to actually lift more than her weight, and Wanda shows more backbone both against Mastermind and in the battle.  The love triangle among Jean, Scott, and Warren gets some more believable development as well (complicated slightly by Warren’s brief infatuation with Wanda).  The issue on the whole, especially for all of these character moments (and others like Mastermind’s humanity and desire for both assistance and Wanda — though a bit lecherous — as well as the continuing disintegration of Wanda and Pietro’s loyalty to Magneto) makes this another good step in the right direction.

8) “Unus the Untouchable!”

After facing Magneto five times in their first seven issues, the X-Men finally get a break against Unus the Untouchable.  We have been waiting for sensible strategies from both the X-Men and the Brotherhood, and strangely enough Magneto is the one to provide it: sending Mastermind as a scout to persuade Unus to join them, instead of attacking full force like with Namor and the Blob.  Fortunately, there is no scene of Magneto’s inexplicable mental powers here; having seen him explore the spaceways and undersea depths in his astral plane form like he’s Doctor Strange, it’s a bit refreshing to see some limitations and even sensibility in Magneto.  Unfortunately, the X-Men do not seem to be on the same plane yet; they are still teenagers, despite now doing their “post-graduate” work.  Why is Jean always training on hands-free huswifery?  When would it possibly be necessary in their mission for Jean to be able to overhand stitch without any hands?  Though Unus’s power is never explained or explored to any meaningful degree, Jean’s telekinetic power certainly could have been of some use — she doesn’t even get to join in the attack!  Considering how careful the X-Men have been for each other’s safety so far, Scott certainly doesn’t need to shout out a secret attack code for “catch me and lower me gently to the ground.”

Hank is the most intriguing aspect of the issue, in his hasty resignation from the team and his apathy toward the fate of humanity.  Though we are shown the first real signs of homo sapiens antagonism to homo superior since the Toad’s track and field display in issue 5, surely Hank hasn’t faced so much he can really be fed up, especially since he was carried away in triumph out of the coffee bar last issue.  Beast’s mathematical skill is finally demonstrated, but why he can’t spend thirty seconds to explain to the team why he is back and enhancing Unus’s powers is bizarre, reminiscent of Reed Richards’s passivity in their recent FF crossover.  The ending, again, is wrapped-up a bit too neatly, especially since the reason Hank quit in the first place still exists, and Cyclops’s apology is thoroughly disingenuous.  The issue is saved to a degree from its illogical aspects by the continuing tension of Angel/Cyclops/Marvel Girl, Bobby developing his ice form instead of his snowman form, the mystery of Xavier searching for Lucifer, Cyclops’s growing leadership skills, and the advent of a new opponent.

9) “Enter, the Avengers!”

Two steps forward, one step back.  This issue was my first experience of the X-Men, from the 1983 collection Mighty Marvel Team-Up Thrillers.  Back then I couldn’t understand why the X-Men were supposedly teenagers, since they looked a lot older than the teenagers I knew around the neighborhood and school.  Additionally, there is very little of the teenage hijinks/dialogue that detracts from some of the other early issues (not that I had read them back then), so the X-Men do not seem like teenagers, especially now that Hank’s dialogue is cementing into his intellectually verbose style.  The issue is a refreshing change for the first half of the story: the X-Men are on vacation of a sort, and they actually show concern for each other (mostly Scott) at a time other than when they should be focusing on conquering the villain of the week.  Another nice touch is they are off on the vacation because Xavier told Scott to bring the X-Men there, despite his earlier declaration he was no longer with the team.  Xavier gets to do something on his own, which is nice, although Lucifer does not prove to be much of an antagonist.

As nice as it is to see the X-Men meet the Avengers finally, and that there is some acknowledgement they exist in the same universe and have both heard of each other, there is no logical need for the teams to fight — all Xavier has to do (purportedly the world’s most powerful mind) is tell both teams at the beginning what the situation is and not wait until the end and just tell Thor.  Though Stan Lee does use the conflict as the crux that allows Xavier to conquer Lucifer, the lack of logical plotting is still a bit disappointing.  The match of Avenger and X-Man is a quaint part of the story and the closest the issue comes to character development, but the Wasp defeating Marvel Girl with the old “hair in the eyes” trick is a bit embarrassing.  The only other character bits are Marvel Girl’s internal recognition that Scott can’t requite her love since he is their leader, which is a good progression from previous issues that had her more petulant at his lack of reciprocation.  The team-work of Cyclops and Xavier in diffusing the bomb is the most impressive aspect of the issue, in that it finally acknowledges the limitations of Xavier’s telepathic abilities (not his non-existent telekinetic abilities he has sometimes displayed) as they work in conjunction with Cyclops’s controlled fine-field blast.  He still needs to work on his endurance, especially as the “interim” leader of this group, but he’s getting his act together.

The ending, though, is a mixture of the emotionally moving and the mind-blowingly inane: Xavier gets to show some personal emotion about the loss of his legs years ago, which is great to see, and the X-Men finally actually defeat a foe without resorting to morally-questionable mind tampering (not counting Xavier’s knock-out work earlier), and what do they do once they have prevented Lucifer from destroying the world? … Let him go with a “see, we beat you, so there”!  No, it is not enough he has been defeated; it is not enough there is no place too remote to escape their retribution (it took 10 years for Xavier to find him this time!).  The X-Men have to stop letting their enemies go, otherwise there is no real point in their existence.  The X-Universe needs an Arkham Asylum.

10) “The Coming of … Ka-Zar!”

Issue 10 sees some progress in the main structure of the series, though some common elements present from the beginning are still around (some good, some bad).  Instead of the next “go find the latest mutant” story, we know from the beginning Ka-Zar is not a mutant — but the X-Men are so bored of just training/post-graduate practice they beg to seek him out anyway (even though Washington apparently knows nothing needs to be done, despite the news coverage).  This is an issue that could have used some more follow-up to the previous issue.  Professor X has just returned from his mysterious absence, which turned out to be a personal vigilante expedition against mostly-feckless Lucifer (whom he just let go!), only to return to the mansion without any explanation or justification.  It is good Cyclops is taking the lead, now that we have some clarity to the hierarchy of leadership, but Professor X seems to have lost a fair amount of authority lately.  Similarly, Angel’s lack of diligence goes unnoticed.  It makes sense he would be the one with the most contact with the outside world, since he is part of a financially substantial organization/family, but shouldn’t he be tending to his responsibilities and not just watching the news?  Another unfortunate hangover from their “graduate studies” is the attack-first mentality, and Cyclops still is one of the main culprits.  They know they are there to investigate, but instead of explaining things to Ka-Zar they just acquiesce to brawling.  Suddenly, Ka-Zar is willing to forgive them and help rescue Angel and Jean, which makes little sense.  At least Jean finally is starting to detect something more in Scott’s attitude toward her (shouldn’t she be able to read his thoughts?).  This issue has less X-member antagonisms in it, which is a welcome relief — they should be working better as a team by now, which they finally are, whether they like each other or not.  Hank is becoming more like the technical genius/linguistic humorist we know him to be as well.  Overall, the issue is a nice break from what has become a somewhat tired formula, though it still is hampered by these little flaws and the fact though they are “introducing” Zabu, he really isn’t featured all that much.  The issue is a sign of their maturity heading in the right direction, but they still aren’t fully there yet.

11) “The Triumph of Magneto!”

Though this issue relies on the too-familiar structure of most X-Men issues to date, it breaks the mold (finally) by the end for an actually satisfying deus ex machina ending.  The cover sets the tone for something different: finally Lee and Kirby do not clutter the cover with the juvenile slogans and graphic art that have distracted most of the Marvel covers up to this issue.  By this point, the reader base had to have been big enough they didn’t need to draw childish attention to themselves (though the comments in the letters section and occasional writing intimate Lee still isn’t taking this Universe too seriously yet).  The too-familiar structure begins with Xavier rallying the post-grads together with a “Cerebro has detected a new mutant, so we have to get to him before Magneto does.”  Like the previous issue with Ka-Zar, Xavier indicates it is someone beyond a “regular” mutant, once Cerebro’s new imaging power system gets defeated (somewhat disappointing for the first time of a new feature).

A highlight of this transitional issue is the acknowledgement the X-Men are growing out of their previous pre-grad antics — even though Bobby gets a bit carried away, and Xavier reprimands him — and Bobby is increasing in his powers perhaps better than anyone else on the team.  Another highlight is the lack of explanation of who the Stranger is and the source/origin of his powers.  The Marvel Universe has a fair amount of supernatural beings, but at this point in its inception, most of them are Norse gods and beings.  It’s about time serious supernatural beings with inexplicable powers start to appear (outside of the FF).  Magneto’s defeat, as mentioned above, is satisfying in that it is high time the self-styled “strongest mutant” on the planet gets his comeuppance with nothing but a thought from the Stranger.  His arrogance had debilitated his character — hopefully, when he finally returns from the Stranger’s collection, he will not be so one-sided.  Another fine resolution (in a sense) here is Wanda and Pietro’s abandonment of the Brotherhood of Evil Mutants.  They finally realize they no longer owe Magneto anything and leave; their decision is almost meaningless, though, since Mastermind is encased in carbonite and Toad and Magneto are off with the Stranger: there is no more Brotherhood.  The tension between Jean and Scott is still alive, now to the point of Jean’s jealousy appearing pretty quickly.  The cliffhanger is a bit over the top, but one must remember the era.  The cheesy moments are still here (especially in Cerebro having cardstock nameplates for its warning device — you’d have hoped a bit more forward thinking would rule out, but even Lester Del Rey had difficulties with that), but it is another good issue heading in the right direction.

12) “The Origin of Professor X”

From a rational perspective, the main premise of this issue is a bit cheesy: Xavier is fearful the worst menace ever to attack the X-Men is pounding its inexorable way to the mansion, so he takes this opportunity to tell them the story of his childhood.  Either Juggernaut is terribly slow, or Charles’s storytelling pace is quite rapid.  Perhaps the most groan-worthy aspect of the issue is the sudden realization “oh, wait, we have a gigantic metal inner wall of protection — I just remembered that!” and it is during this scene of heightened urgency to raise this last line of defense Warren, Bobby, and Hank resume their recently-abandoned hijinks and in-fighting.  The third, and smallest, niggle in this issue is actually resolved well — the other X-Men learning of Cerebro.  Why Charles and Scott wanted it a secret from the others for so long makes no sense, especially since they just talked about its visualizing capability in the previous issue in front of everyone.  It’s good finally to let the others know part of the mechanism responsible for sending them on so many seek-and-invite missions, especially now that they are graduates.

With the three main blemishes of the issue out of the way, we can highlight some of the good merits of this issue.  As a whole, the issue works (putting the timing element aside) quite well, both as an increasing suspense build-up and as a set-up for the next issue.  Though we have already had two-part-like issues with the X-Men, this is really the first preview (admittedly in a very microcosmic form) of the longer cross-over/extended storylines to come.  We have had several stand-alone issues already, almost to the point of A-Team-like predictability and formula.  Though some may argue (rightly) today we have too many mega-crossovers and events and not enough simple, self-contained stories, this does not take away from the necessity at this point in the X-Universe to develop longer stories and rounded characters.  Making Cain Marko Charles’s step-brother instead of half-brother or true brother distances the intrigue somewhat — it would have been much more interesting (especially before the Cassandra Nova nonsense) to make them true brothers, since Magneto’s early connection to Charles hadn’t been invented yet.  The drama with their parents is rescued from sheer melodrama by Kurt’s dying regrets and sincerity.  Charles’s early life is more reminiscent of Magneto in a way, with the feeling of superiority over mere mortals.  It seems rather unlikely Charles and Cain would be serving together in the same platoon in Korea, coupled with the unlikelihood that Cyttorak’s temple just so happens to be slightly off their patrol lines fully open for anyone to enter.  Charles’s excuse for abandoning Cain, that he no longer exists because he has been possessed by the gem, is rather weak.  Perhaps some of his guilt for abandoning him helps motivate Charles to become a protector of mankind and advocate for equality.

13) “Where Walks the Juggernaut!”

Delivery: failure.  Here is another example of the problem with the early Marvel Age: incredible villains, too powerful to be beaten realistically.  After a pretty intense build-up/introduction in the previous issue, with Xavier proclaiming how unstoppable he was all the time, we probably should have been prepared for a letdown with how the X-Men were going to defeat a supposedly unconquerable foe.  The brief cameo by Daredevil is a nice touch; the lengthier appearance of Johnny Storm is also a nice aspect of the issue — especially since he isn’t terribly crucial to the solution, despite Xavier’s declarations.  Perhaps the most confusing element is the identity of Cain Marko/Juggernaut.  Is there such a person, still, as Cain Marko or not?  Xavier didn’t think so back in the Korean War, which was part of his justification in abandoning him under all that rubble.  Juggernaut himself says for most of this issue there is no Cain Marko.  But, at the end, without his telepathy-proof helmet, Cain’s juvenile petulance emerges again, with his motivation for killing Xavier coming out as a whine.  Though this works on one level, it betrays the entire “there is no Cain Marko” buildup — why would Juggernaut even feel motivated to seek out Xavier in the first place if there was no Cain Marko psyche fueling him?  It’s just confusing.

Xavier is morally ambiguous again, mind-wiping friend and foe alike then following it up with an attempt at broom humor.  Before Wolverine and Cable were the major loose cannons, Xavier was the real loose cannon of the X-Men.  He may look like Picard, but he’s definitely Kirk at heart.  If we look at Jean’s ability to pick up Juggernaut fairly easily (if only briefly) compared to her inability to even move Blob not as a mistake, it then is a good sign of her continued growing facility with her abilities.  The team is working together well (though Xavier intimates most of it was by his power, amplified by his latest machine), even better than ever.  The Juggernaut’s strength perhaps is best seen not in his easy defeat but in the fact the X-Men are actually wounded for the first time in a significant way.  The set-up does not really pay off too well as a whole, but there are enough bits and pieces that salvage this issue and the direction in which the series is going.

14) “Among Us Stalk … the Sentinels!”

This issue has a lot of things going for it in terms of developing and expanding the X-Universe, making it the multifaceted dangerous place (especially for mutants) we know it to be today (at least before M-Day).  Though it does still utilize the tired “this … no, this … no, this is the most dangerous foe we’ve ever encountered!” structure (even Professor Xavier, as smart as he is, should be tired of saying that each time they encounter someone new), at least the foe this time is not the latest Cerebro-discovered mutant.  We are here introduced to Bolivar Trask and his Sentinels, though they don’t remain “his” for very long.  With his proclamation (and the utter gullibility of the world’s newspapermen, apparently), the pockets of anti-mutant sentiment burgeon into outright bigotry and hysteria.  Xavier displays his great political power in a quick response, in that he can basically order the major television network to give him an on-air debate with Trask immediately.  (This is a bit of a plot hole: if the Sentinels attack the next evening, why is Jean still on the train? why is Angel only just getting home?)  Considering the ease with which Xavier has been mind-wiping his foes for most of the series’ run, it’s somewhat bemusing he doesn’t just read Trask’s mind right away to understand what he is about and then discover the Sentinels before they attack — especially since he has no compunction against keeping an entire studio full of civilians brain-locked just so they can’t see his association with the X-Men.  The still-diminished power of the X-Men is another frustrating aspect of this still-early issue: we are continually told they have been training and fighting intolerance for years — so why are their powers still so weak?  Why does Cyclops need to recharge after every big blast?  Why does Jean still need to take a break after raising things with her mind?  I understand they are still teenagers, but if we are to believe they are capable of defeating so many otherwise unstoppable foes and saving mankind from itself, they have to start getting really good at what they do.

With that said, the Sentinel story is a welcome change (even though it does take away from the more-interesting anti-mutant storyline with Trask).  The all-too brief character moments are another welcome addition, and the issue would certainly have benefited from more of them instead of making all their vacation scenes end so abruptly.  The close-up panels on Scott are some of the better panels in several issues, in part because we get the feeling we are really connecting with him, just like we do in a roundabout way when Xavier watches Scott leave for his secret vacation.  Like many of these early issues, this has its flaws, but like many of these early issues, it has its bright spots that keep our interest going in the world’s most unusual teenagers.  “Now” (to them), the original readers only had to wait one month for the next installment (despite the protests by the Bullpen Gang only a few issues before they didn’t have the staff to make X-Men a monthly magazine).  We’ll see if it is a disappointing conclusion like the end to the Juggernaut story was — but again, the main thing to remember is that even though the logic and details are somewhat sketchy, the X-Universe is finally becoming a rich, diverse place.

15) “Prisoners of the Mysterious Master Mold!”

Again the Marvel Comics Group proves it has difficulties with multiple-part storylines.  There are some good moments in this issue, as with most of them, but the lack of planning/thinking-through who/what the Sentinels are becomes even more apparent than it was in their inaugural issue.  The Sentinels are supposed to be connected and aware of what is going on (in a Borg-like hive-mind), but some of them do not know the X-Men are mutants or that they are even under attack, despite the fact the automatic defenses are blaring and blasting away.  Why some Sentinels don’t attack the X-Men on sight is unclear and confusing.  So, too, is Xavier’s need to remind them they have been training for two years for this very thing: shouldn’t they have this down by now?  Bolivar Trask’s rather quick change of heart concerning the X-Men and mutants is another short-sighted element of this still-early story.  Trasks’s ability to create the sentient demagogue Master Mold is similarly inexplicable.

The Beast’s backstory is disappointingly reminiscent of Professor X’s history: are all mutants the same, or was the creative team so overwhelmed with monthly issues they couldn’t actually be creative?  I’m uncertain whether Xavier’s astral form danger is interesting and dramatic or just corny — magnetic discharges affect the astral plane?  The best part of the issue is the continuing development of the X-Men fighting and operating as a team (though the flying ice disc is remarkably inane).  This is also the first issue (of the X-Men series, at least) in which the Bullpen gets its own separate page, freeing up the letters pages to concentrate on letters and their insincere replies.  We also learn the “Marvel Pop-Art Productions” signs on recent issues were a serious attempt to change the name of the company — we can be very grateful they realized so soon how idiotic that notion was.  After some impressive years of burgeoning success with the FF, Avengers, Spider-Man, Daredevil, X-Men, and others, why is the Marvel Comics Group still not taking itself seriously?

16) “The Supreme Sacrifice!”

Back on track (again).  This issue is much better than the middle section of the story and one of the better issues in quite some time, despite the continual deus ex machina-like resolutions.  It’s nice Stan Lee is a fan of classical theater, but its overuse has become trite, along with the “this is our most dangerous foe yet” dialogue still hampering the story at times (especially Xavier’s opening recap-lines, though, fortunately, it is not as prevalent as in the earlier issues).  As nice as it was to have a resolution to the collapsing Sentinel two issues ago, making it a giant crystal that just so happens to be dangling from a nearby building is a bit far-fetched, even for a series based on mutant teenagers.

It’s interesting to note the opening pages of the issues no longer refer to the X-Men as the “most unusual teenagers of all time,” as if the by-now years’ worth of training has seen them move into adulthood (or, at least, their twenties).  This maturity is seen in the diminishing hijinks (especially at the most inopportune times — though Hank still cracks wise at odd times), Scott’s great line encouraging Bobby he’s a man and no longer just a silly kid, and their increasing functionality as a team.  Their teamwork is shown well in their preempted escape from the gravity bubble, made even better by the absence of nonsensical attack pattern names (“Angel, attack plan D-33!” or some such nonsense they used to have that was thankfully dropped — except here Stan Lee takes the time to insert a wisecrack about the lack of rationality/science of the Sentinels’ machines, totally disrupting the seriousness/reality of the situation!).

It is also interesting to note Bobby does not automatically de-ice when he loses consciousness — it’s not a major point, just a small addition to his powers that is nice to know.  Now it is Angel’s turn to feel useless, with no super powers other than his wings — but again the team assures him of his usefulness as he helps them escape, working in tandem with Marvel Girl, who is likewise finally using her powers in skillful, advanced ways.  Her ability to telekinetically work locks is a good development, even if the sudden appearance of a lock mechanism is suspicious.  Trask’s sacrifice is no big surprise and too long in developing, but it is a nice touch.  Again Xavier has no problem mind-wiping allies still in an effort to keep his association from the X-Men a secret — but since Washington already knows about it, his motivation is continually confusing in this area.  The nice resolution is hampered by both Stan Lee’s overt moralizing and the final “whose shadow is approaching the mansion?” panel — just let the story tell itself, Aesop.  There is no need for suspenseful endings by now, either.  This storyline (and its moral) will be a popular form for the X-Men over the years, perhaps most notably with Chris Claremont’s God Loves, Man Kills in the early ’80s.  The Sentinels themselves, a great idea though flawed by lack of thorough planning, will become much better, sleeker opponents in the years ahead, as well.

17) “… And None Shall Survive”

“The way it ought to be!”  Incorporating haunted house suspense into fine character moments, Lee and Co. deliver a pretty impressive issue with only a few flaws.  Hank betrays some brief sexism when he jokes Jean needs her constant chatter just like a woman, but Jean possibly indicates she knows he is joking; it would be a relief to know the smartest X-Man is not gender-biased.  The only other glaring flaw in this issue is Jean “forgets” she can levitate herself with her TK ability.  After all their practice, and the great success she had last issue, why would she just forget she can do that?  Other than those brief moments, the issue as a whole is rather lucid (except for why Magneto is placing the X-Men in a giant steel gondola).  Xavier covers his connection to the X-Men well, the way Magneto traps the X-Men is believable (albeit corny at times) and mildly suspenseful especially as he doesn’t use his magnetic powers to reveal his identity, and the tension of the Worthingtons’ visit supplies some good moments as well.  Xavier admits the families of the students are the weakest links in their identities/security (even though they have all “graduated”), and the Worthingtons’ unwillingness to postpone their visit is good proof of that.  Even though Cyclops told Iceman he was a man like the rest of them in the previous issue, unconscious Bobby still struggles with his need to prove himself, an issue that will not be resolved for several decades.  The first half of the issue focuses on character moments, which adds a great deal of depth (if not verisimilitude) to the X-Universe, as the team has to recover from their Sentinel battle and spend some time being themselves (though still their costumed hero selves).  These sorts of issues really help the series grow.

18) “If Iceman Should Fail!”

The previous issue saw the older X-Men demonstrate a healing power far superior to Wolverine’s recuperative abilities (no doubt this is dropped soon).  Bobby Drake, unfortunately, does not seem to have such good health … until Dr. Thomas injects him with the miraculous, experimental sulfa.  Bobby does a fairly decent job standing up against Magneto, even though not too many people seem to take this issue seriously (including the creative team and characters within it).  Magneto, fresh from his bitterness against the failure of the Brotherhood, decides the best way to take over the world would be to do it himself … by creating a synthetic army from the genes of the Worthingtons using the machines Xavier already has lying around.  The entire steel gondola plan betrays Magneto’s claims to ruthlessness — why not just kill them?  How is he going to take over the world if he can’t even eliminate his biggest enemies when he has the chance?  The Stranger coming at the last moment (looking like the North Wind) to chase away Magneto is another example of the creative team’s inability to come up with a thorough, solid story.  They caved in to fan mail asking to bring Magneto back, brought him back with no real purpose or motivation, and whisked him away again, letting down the interesting potential of some of the moments in this issue: the Worthingtons visiting the school and Bobby having to face Magneto alone.  Bobby does a decent job, as mentioned above, especially in his debilitated condition, hopefully earning him more respect from others (even though Cyclops assured him before he was a man and their equal).  The real outsider left is Jean, wearing her apron in the final panel like the hired help, not the most dangerous telekinetic mind on the planet, who got no thanks at all for her part in rescuing them from the steel gondola.  It’s an up and down issue that falters a bit too much (e.g., Xavier’s mental instruction to Bobby: “You must leave [the hospital] unnoticed!  Form an ice slide at the window!”  An ice slide won’t get him noticed?).

The final point worth mentioning is Xavier’s possession of a “counter ego,” a mental-identity that can perform telekinetic feats when his brain is otherwise incapacitated.  Perhaps this is really the source of Onslaught?  I truly wish this interesting element had received more attention in the intervening years and issues.  Xavier deserves better treatment (as do they all).

19) “Lo!  Now Shall Appear the Mimic!”

As innovative a creator and enthusiastic a personality Stan Lee is, it is quite clear by issue 19 of X-Men he had pretty much run out of ideas.  The Mimic is innovative, sure, but his origin story is fundamentally no different from Xavier’s origin and Beast’s origin: atomic or chemical explosion/accident followed by dominance at everything in school coupled with loss of social acceptance.  Not only does Calvin Rankin copy the powers around him, but his story is a re-hash of most stories we’ve seen already.  The issue does have a good premise with Rankin as the Mimic, as I said before, but Lee fails to follow through in a meaningful way.  He is clearly a mutant (even he knows it), but Cerebro doesn’t register him as one.  The X-Men give up on their defeat of Rankin too quickly, perhaps because of their hubris at the beginning of the issue with their too-easy training.  They had a vacation cut short again and seem to be sick of being X-Men for some inexplicable reason.  Things are too easy, even when confronted by their own powers — the only thing too difficult is having successful romantic lives or being allowed to finish a vacation.  Xavier finishes up the re-hashed episode with once again mind-wiping the foe, this time while he is already down and unconscious from the trickery of Rankin’s father and power-absorbing machine that still works after being buried in rubble for an undisclosed period of time.  If that wasn’t enough, the teaser for the next issue promises the return of three old villains: Unus, the Blob, and Lucifer — that’s supposed to be exciting?  It was time for a writing change, indeed.

House of Ideas: A Dream Defended

Before the X-Universe became thoroughly convoluted by ubiquitous “franchise-wide events” and retconning (though it didn’t actually take them long to start rethinking the origins of these characters), the X-Universe was a fairly simple, straightforward place: Jean Grey was just a girl with telekinetic abilities; Hank McCoy was a human-looking mathematical genius; Bobby Drake was a youthful prankster who loved ice cream; Warren Worthington III was a blonde, natural-feathered millionaire; Scott Summers was a standoffish, Jean-loving leader-in-training; and Charles Xavier was a man with a dream who had never met Magneto before.  The times were simple, but, then again, so, too, were the stories and conflicts.  The development, especially through the Claremont era, made it a much more interesting and enjoyable universe — it is just a shame the writers of today, especially, feel the need to destroy the foundations and characters of yesteryear in order to make the stories of today so shattering and revolutionary (I’m talking to you, Morrison and Bendis).  The characters and stories of the original Stan Lee era are perhaps overly simple, and oftentimes incomplete, but, to be fair, they did lay the foundation for some thrilling and heartbreaking characters, conflicts, and stories to come in a universe that, while not always safe and happy, is always driven by an optimistic dream: freedom and life itself are worth fighting (and dying) for.

Editor’s Note:

Now is the best time to begin reading these classic stories, if you only know of the X-Men and other Marvel superheroes from the recent motion pictures.  We are living in an age of affordable re-prints and trade paperbacks (and collector’s hardcover publications) the like of which has never been seen before.  Fine, reputable local merchants and on-line distributers offer an incredible selection of collections at more-than-reasonable prices, of either the individual titles/series themselves or collections of major cross-over storylines and events.  Additionally, the GIT Corporation released a few years ago several Marvel titles on dvd-rom, collecting digital pdf copies of over 40 years’ worth of complete issues (complete with original covers, advertisements, and letters pages unavailable in the other re-print trades) of the Fantastic Four, X-Men, Avengers, Silver Surfer, Amazing Spider-Man, Ghost Rider, Invincible Iron Man, Captain America, and more.  Though these are out of print currently, they always re-appear on the market sooner or later.  Finally, wonderful Web sites such as newkadia.com and mycomicshop.com have mind-blowing collections of individual issues at unbeatable prices to complete any missing gaps in any collection.  It truly is the best time to catch up on the great past of Marvel (and DC) comics and read some incredible stories.  Excelsior!